don't walk or fall through webs or end portals
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f3d9ada675
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@ -70,7 +70,9 @@ public interface MovementHelper extends ActionCosts, Helper {
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Block block = state.getBlock();
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Block block = state.getBlock();
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if (block instanceof BlockLilyPad
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if (block instanceof BlockLilyPad
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|| block instanceof BlockFire
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|| block instanceof BlockFire
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|| block instanceof BlockTripWire) {//you can't actually walk through a lilypad from the side, and you shouldn't walk through fire
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|| block instanceof BlockTripWire
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|| block instanceof BlockWeb
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|| block instanceof BlockEndPortal) {//you can't actually walk through a lilypad from the side, and you shouldn't walk through fire
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return false;
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return false;
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}
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}
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if (BlockStateInterface.isFlowing(state) || BlockStateInterface.isLiquid(pos.up())) {
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if (BlockStateInterface.isFlowing(state) || BlockStateInterface.isLiquid(pos.up())) {
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