clean up a bit

This commit is contained in:
Babbaj
2019-07-21 21:57:59 -04:00
parent d505ec4f9f
commit 074ec333cf
4 changed files with 2 additions and 8 deletions

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@ -32,9 +32,9 @@
-keep class baritone.launch.** { *; } -keep class baritone.launch.** { *; }
#try to keep usage of schematica in separate classes #try to keep usage of schematica in separate classes
-keep class baritone.utils.schematic.schematica.* -keep class baritone.utils.schematic.schematica.**
#proguard doesnt like it when it cant find our fake schematica classes #proguard doesnt like it when it cant find our fake schematica classes
-dontwarn baritone.utils.schematic.schematica.* -dontwarn baritone.utils.schematic.schematica.**
# copy all necessary libraries into tempLibraries to build # copy all necessary libraries into tempLibraries to build

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@ -23,11 +23,9 @@ import com.github.lunatrius.schematica.client.world.SchematicWorld;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
// TODO: this only works for the default rotation
public final class SchematicAdapter implements ISchematic { public final class SchematicAdapter implements ISchematic {
private final SchematicWorld schematic; private final SchematicWorld schematic;
public SchematicAdapter(SchematicWorld schematicWorld) { public SchematicAdapter(SchematicWorld schematicWorld) {
this.schematic = schematicWorld; this.schematic = schematicWorld;
} }

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@ -46,5 +46,4 @@ public enum SchematicaHelper {
}); });
} }
private static void meme(Class<?> clazz) throws ClassNotFoundException {}
} }

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@ -19,11 +19,8 @@ package com.github.lunatrius.schematica.client.world;
import com.github.lunatrius.core.util.math.MBlockPos; import com.github.lunatrius.core.util.math.MBlockPos;
import com.github.lunatrius.schematica.api.ISchematic; import com.github.lunatrius.schematica.api.ISchematic;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.math.BlockPos;
public class SchematicWorld { public class SchematicWorld {
private ISchematic schematic;
public final MBlockPos position = (MBlockPos)(Object)"cringe"; public final MBlockPos position = (MBlockPos)(Object)"cringe";
public ISchematic getSchematic() { public ISchematic getSchematic() {