👌formatting

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ZacSharp 2020-10-15 00:05:54 +02:00
parent e529438c7e
commit 0c7741120a
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GPG Key ID: 9453647B005083A3
4 changed files with 14 additions and 14 deletions

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@ -56,15 +56,15 @@ public interface Goal {
} }
/** /**
* Returns the heuristic at the goal. * Returns the heuristic at the goal.
* i.e. {@code heuristic() == heuristic(x,y,z)} * i.e. {@code heuristic() == heuristic(x,y,z)}
* when {@code isInGoal(x,y,z) == true} * when {@code isInGoal(x,y,z) == true}
* This is needed by {@code PathingBehavior#estimatedTicksToGoal} because * This is needed by {@code PathingBehavior#estimatedTicksToGoal} because
* some Goals actually do not have a heuristic of 0 when that condition is met * some Goals actually do not have a heuristic of 0 when that condition is met
* *
* @return The estimate number of ticks to satisfy the goal when the goal * @return The estimate number of ticks to satisfy the goal when the goal
* is already satisfied * is already satisfied
*/ */
default double heuristic() { default double heuristic() {
return 0; return 0;
} }

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@ -60,7 +60,7 @@ public class GoalComposite implements Goal {
@Override @Override
public double heuristic() { public double heuristic() {
double min = Double.MAX_VALUE; double min = Double.MAX_VALUE;
for (Goal g: goals) { for (Goal g : goals) {
//just take the highest value that is guaranteed to be inside the goal //just take the highest value that is guaranteed to be inside the goal
min = Math.min(min, g.heuristic()); min = Math.min(min, g.heuristic());
} }

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@ -56,14 +56,14 @@ public class GoalNear implements Goal, IGoalRenderPos {
@Override @Override
public double heuristic() {//TODO less hacky solution public double heuristic() {//TODO less hacky solution
int range = (int)Math.ceil(Math.sqrt(rangeSq)); int range = (int) Math.ceil(Math.sqrt(rangeSq));
HashSet<Double> maybeAlwaysInside = new HashSet<>(); HashSet<Double> maybeAlwaysInside = new HashSet<>();
HashSet<Double> sometimesOutside = new HashSet<>(); HashSet<Double> sometimesOutside = new HashSet<>();
for (int dx = -range; dx <= range; dx++) { for (int dx = -range; dx <= range; dx++) {
for (int dy = -range; dy <= range; dy++) { for (int dy = -range; dy <= range; dy++) {
for (int dz = -range; dz <= range; dz++) { for (int dz = -range; dz <= range; dz++) {
double h = heuristic(x+dx, y+dy, z+dz); double h = heuristic(x + dx, y + dy, z + dz);
if (!sometimesOutside.contains(h) && isInGoal(x+dx, y+dy, z+dz)) { if (!sometimesOutside.contains(h) && isInGoal(x + dx, y + dy, z + dz)) {
maybeAlwaysInside.add(h); maybeAlwaysInside.add(h);
} else { } else {
maybeAlwaysInside.remove(h); maybeAlwaysInside.remove(h);

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@ -85,7 +85,7 @@ public class GoalRunAway implements Goal {
@Override @Override
public double heuristic() {//TODO less hacky solution public double heuristic() {//TODO less hacky solution
int distance = (int)Math.ceil(Math.sqrt(distanceSq)); int distance = (int) Math.ceil(Math.sqrt(distanceSq));
int minX = from[0].getX() - distance; int minX = from[0].getX() - distance;
int minY = from[0].getY() - distance; int minY = from[0].getY() - distance;
int minZ = from[0].getZ() - distance; int minZ = from[0].getZ() - distance;