add explanation
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@ -577,7 +577,7 @@ public final class Settings {
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public final Setting<Boolean> renderCachedChunks = new Setting<>(false);
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public final Setting<Boolean> renderCachedChunks = new Setting<>(false);
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/**
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/**
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* 0.0f = not visible, fully transparent
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* 0.0f = not visible, fully transparent (instead of setting this to 0, turn off renderCachedChunks)
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* 1.0f = fully opaque
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* 1.0f = fully opaque
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*/
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*/
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public final Setting<Float> cachedChunksOpacity = new Setting<>(0.5f);
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public final Setting<Float> cachedChunksOpacity = new Setting<>(0.5f);
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