Explode MovementHelper methods into more fitting places
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ee4ed0cc65
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@ -36,7 +36,7 @@ public final class LookBehaviorUtils implements Helper {
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}
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public static Optional<Rotation> reachable(BlockPos pos) {
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if (pos.equals(MovementHelper.whatAmILookingAt().orElse(null))) {
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if (pos.equals(getSelectedBlock().orElse(null))) {
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return Optional.of(new Rotation(mc.player.rotationYaw, mc.player.rotationPitch));
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}
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Optional<Rotation> possibleRotation = reachableCenter(pos);
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@ -104,4 +104,17 @@ public final class LookBehaviorUtils implements Helper {
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return Optional.empty();
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}
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/**
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* The currently highlighted block.
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* Updated once a tick by Minecraft.
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*
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* @return the position of the highlighted block
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*/
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public static Optional<BlockPos> getSelectedBlock() {
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if (mc.objectMouseOver != null && mc.objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK) {
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return Optional.of(mc.objectMouseOver.getBlockPos());
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}
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return Optional.empty();
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}
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}
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@ -2,6 +2,7 @@ package baritone.bot.chunk;
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import baritone.bot.pathing.movement.MovementHelper;
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import baritone.bot.pathing.util.PathingBlockType;
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import baritone.bot.utils.BlockStateInterface;
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import baritone.bot.utils.Helper;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockAir;
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@ -43,7 +44,7 @@ public final class ChunkPacker implements Helper {
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private static PathingBlockType getPathingBlockType(BlockPos pos, IBlockState state) {
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Block block = state.getBlock();
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if (MovementHelper.isWater(block)) {
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if (BlockStateInterface.isWater(block)) {
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return PathingBlockType.WATER;
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}
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@ -1,5 +1,6 @@
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package baritone.bot.pathing.movement;
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import baritone.bot.behavior.impl.LookBehaviorUtils;
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import baritone.bot.utils.BlockStateInterface;
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import baritone.bot.utils.Helper;
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import baritone.bot.utils.ToolSet;
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@ -20,68 +21,17 @@ import java.util.Optional;
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*/
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public interface MovementHelper extends ActionCosts, Helper {
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Block waterFlowing = Blocks.FLOWING_WATER;
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Block waterStill = Blocks.WATER;
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Block lavaFlowing = Blocks.FLOWING_LAVA;
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Block lavaStill = Blocks.LAVA;
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/**
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* Returns whether or not the specified block is
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* water, regardless of whether or not it is flowing.
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*
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* @param b The block
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* @return Whether or not the block is water
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*/
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static boolean isWater(Block b) {
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return waterFlowing.equals(b) || waterStill.equals(b);
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}
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/**
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* Returns whether or not the block at the specified pos is
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* water, regardless of whether or not it is flowing.
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*
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* @param bp The block pos
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* @return Whether or not the block is water
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*/
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static boolean isWater(BlockPos bp) {
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return isWater(BlockStateInterface.get(bp).getBlock());
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}
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/**
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* Returns whether or not the specified block is any sort of liquid.
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*
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* @param b The block
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* @return Whether or not the block is a liquid
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*/
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static boolean isLiquid(Block b) {
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return b instanceof BlockLiquid;
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}
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static boolean isLiquid(BlockPos p) {
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return isLiquid(BlockStateInterface.get(p).getBlock());
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}
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static boolean isFlowing(IBlockState state) {
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return state.getBlock() instanceof BlockLiquid
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&& state.getPropertyKeys().contains(BlockLiquid.LEVEL)
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&& state.getValue(BlockLiquid.LEVEL) != 0;
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}
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static boolean isLava(Block b) {
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return lavaFlowing.equals(b) || lavaStill.equals(b);
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}
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static boolean avoidBreaking(BlockPos pos) {
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Block b = BlockStateInterface.get(pos).getBlock();
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Block b = BlockStateInterface.getBlock(pos);
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Block below = BlockStateInterface.get(new BlockPos(pos.getX(), pos.getY() - 1, pos.getZ())).getBlock();
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return Blocks.ICE.equals(b) // ice becomes water, and water can mess up the path
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|| b instanceof BlockSilverfish
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|| isLiquid(new BlockPos(pos.getX(), pos.getY() + 1, pos.getZ()))//don't break anything touching liquid on any side
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|| isLiquid(new BlockPos(pos.getX() + 1, pos.getY(), pos.getZ()))
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|| isLiquid(new BlockPos(pos.getX() - 1, pos.getY(), pos.getZ()))
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|| isLiquid(new BlockPos(pos.getX(), pos.getY(), pos.getZ() + 1))
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|| isLiquid(new BlockPos(pos.getX(), pos.getY(), pos.getZ() - 1))
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|| (!(b instanceof BlockLilyPad && isWater(below)) && isLiquid(below));//if it's a lilypad above water, it's ok to break, otherwise don't break if its liquid
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|| BlockStateInterface.isLiquid(new BlockPos(pos.getX(), pos.getY() + 1, pos.getZ()))//don't break anything touching liquid on any side
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|| BlockStateInterface.isLiquid(new BlockPos(pos.getX() + 1, pos.getY(), pos.getZ()))
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|| BlockStateInterface.isLiquid(new BlockPos(pos.getX() - 1, pos.getY(), pos.getZ()))
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|| BlockStateInterface.isLiquid(new BlockPos(pos.getX(), pos.getY(), pos.getZ() + 1))
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|| BlockStateInterface.isLiquid(new BlockPos(pos.getX(), pos.getY(), pos.getZ() - 1))
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|| (!(b instanceof BlockLilyPad && BlockStateInterface.isWater(below)) && BlockStateInterface.isLiquid(below));//if it's a lilypad above water, it's ok to break, otherwise don't break if its liquid
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}
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/**
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@ -97,14 +47,14 @@ public interface MovementHelper extends ActionCosts, Helper {
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|| block instanceof BlockTripWire) {//you can't actually walk through a lilypad from the side, and you shouldn't walk through fire
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return false;
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}
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if (isFlowing(state) || isLiquid(pos.up())) {
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if (BlockStateInterface.isFlowing(state) || BlockStateInterface.isLiquid(pos.up())) {
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return false; // Don't walk through flowing liquids
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}
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return block.isPassable(Minecraft.getMinecraft().world, pos);
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return block.isPassable(mc.world, pos);
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}
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static boolean avoidWalkingInto(Block block) {
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return isLava(block)
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return BlockStateInterface.isLava(block)
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|| block instanceof BlockCactus
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|| block instanceof BlockFire
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|| block instanceof BlockEndPortal
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@ -126,10 +76,10 @@ public interface MovementHelper extends ActionCosts, Helper {
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if (block instanceof BlockAir) {
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return false;
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}
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if (isWater(block)) {
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return isWater(pos.up()); // You can only walk on water if there is water above it
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if (BlockStateInterface.isWater(block)) {
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return BlockStateInterface.isWater(pos.up()); // You can only walk on water if there is water above it
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}
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return state.isBlockNormalCube() && !isLava(block);
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return state.isBlockNormalCube() && !BlockStateInterface.isLava(block);
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}
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@ -151,19 +101,6 @@ public interface MovementHelper extends ActionCosts, Helper {
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return 0;
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}
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/**
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* The currently highlighted block.
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* Updated once a tick by Minecraft.
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*
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* @return the position of the highlighted block
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*/
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static Optional<BlockPos> whatAmILookingAt() {
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if (mc.objectMouseOver != null && mc.objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK) {
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return Optional.of(mc.objectMouseOver.getBlockPos());
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}
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return Optional.empty();
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}
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/**
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* The entity the player is currently looking at
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*
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@ -180,7 +117,7 @@ public interface MovementHelper extends ActionCosts, Helper {
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* AutoTool
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*/
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static void switchToBestTool() {
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whatAmILookingAt().ifPresent(pos -> {
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LookBehaviorUtils.getSelectedBlock().ifPresent(pos -> {
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IBlockState state = BlockStateInterface.get(pos);
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if (state.getBlock().equals(Blocks.AIR)) {
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return;
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@ -207,8 +144,4 @@ public interface MovementHelper extends ActionCosts, Helper {
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static void switchToBestToolFor(IBlockState b, ToolSet ts) {
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mc.player.inventory.currentItem = ts.getBestSlot(b);
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}
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static boolean isAir(BlockPos pos) {
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return BlockStateInterface.get(pos).getBlock().equals(Blocks.AIR);
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}
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}
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@ -44,7 +44,7 @@ public class MovementAscend extends Movement {
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@Override
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protected double calculateCost(ToolSet ts) {
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if (!MovementHelper.canWalkOn(positionsToPlace[0], BlockStateInterface.get(positionsToPlace[0]))) {
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if (!MovementHelper.isAir(positionsToPlace[0]) && !MovementHelper.isWater(positionsToPlace[0])) {
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if (!BlockStateInterface.isAir(positionsToPlace[0]) && !BlockStateInterface.isWater(positionsToPlace[0])) {
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return COST_INF;
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}
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if (true) {
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@ -46,7 +46,7 @@ public class MovementTraverse extends Movement {
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protected double calculateCost(ToolSet ts) {
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IBlockState pb0 = BlockStateInterface.get(positionsToBreak[0]);
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IBlockState pb1 = BlockStateInterface.get(positionsToBreak[1]);
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double WC = MovementHelper.isWater(pb0.getBlock()) || MovementHelper.isWater(pb1.getBlock()) ? WALK_ONE_IN_WATER_COST : WALK_ONE_BLOCK_COST;
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double WC = BlockStateInterface.isWater(pb0.getBlock()) || BlockStateInterface.isWater(pb1.getBlock()) ? WALK_ONE_IN_WATER_COST : WALK_ONE_BLOCK_COST;
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if (MovementHelper.canWalkOn(positionsToPlace[0], BlockStateInterface.get(positionsToPlace[0]))) {//this is a walk, not a bridge
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if (MovementHelper.canWalkThrough(positionsToBreak[0], pb0) && MovementHelper.canWalkThrough(positionsToBreak[1], pb1)) {
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return WC;
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@ -66,7 +66,7 @@ public class MovementTraverse extends Movement {
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return COST_INF;
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}
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IBlockState pp0 = BlockStateInterface.get(positionsToPlace[0]);
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if (pp0.getBlock().equals(Blocks.AIR) || (!MovementHelper.isWater(pp0.getBlock()) && pp0.getBlock().isReplaceable(Minecraft.getMinecraft().world, positionsToPlace[0]))) {
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if (pp0.getBlock().equals(Blocks.AIR) || (!BlockStateInterface.isWater(pp0.getBlock()) && pp0.getBlock().isReplaceable(Minecraft.getMinecraft().world, positionsToPlace[0]))) {
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for (BlockPos against1 : against) {
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if (BlockStateInterface.get(against1).isBlockNormalCube()) {
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return WC + PLACE_ONE_BLOCK_COST + getTotalHardnessOfBlocksToBreak(ts);
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@ -1,8 +1,10 @@
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package baritone.bot.utils;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockLiquid;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.Minecraft;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.math.BlockPos;
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public class BlockStateInterface {
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@ -13,4 +15,60 @@ public class BlockStateInterface {
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public static Block getBlock(BlockPos pos) {
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return get(pos).getBlock();
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}
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public static final Block waterFlowing = Blocks.FLOWING_WATER;
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public static final Block waterStill = Blocks.WATER;
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public static final Block lavaFlowing = Blocks.FLOWING_LAVA;
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public static final Block lavaStill = Blocks.LAVA;
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/**
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* Returns whether or not the specified block is
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* water, regardless of whether or not it is flowing.
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*
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* @param b The block
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* @return Whether or not the block is water
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*/
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public static boolean isWater(Block b) {
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return waterFlowing.equals(b) || waterStill.equals(b);
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}
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/**
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* Returns whether or not the block at the specified pos is
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* water, regardless of whether or not it is flowing.
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*
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* @param bp The block pos
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* @return Whether or not the block is water
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*/
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public static boolean isWater(BlockPos bp) {
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return isWater(BlockStateInterface.get(bp).getBlock());
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}
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public static boolean isLava(Block b) {
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return lavaFlowing.equals(b) || lavaStill.equals(b);
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}
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/**
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* Returns whether or not the specified block is any sort of liquid.
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*
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* @param b The block
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* @return Whether or not the block is a liquid
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*/
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public static boolean isLiquid(Block b) {
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return b instanceof BlockLiquid;
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}
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public static boolean isLiquid(BlockPos p) {
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return isLiquid(BlockStateInterface.get(p).getBlock());
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}
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public static boolean isFlowing(IBlockState state) {
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return state.getBlock() instanceof BlockLiquid
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&& state.getPropertyKeys().contains(BlockLiquid.LEVEL)
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&& state.getValue(BlockLiquid.LEVEL) != 0;
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}
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public static boolean isAir(BlockPos pos) {
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return BlockStateInterface.get(pos).getBlock().equals(Blocks.AIR);
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}
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}
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@ -1,5 +1,6 @@
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package baritone.bot.utils;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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@ -32,7 +33,7 @@ public final class Utils {
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}
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public static Vec3d calcCenterFromCoords(BlockPos orig, World world) {
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IBlockState b = world.getBlockState(orig);
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IBlockState b = BlockStateInterface.get(orig);
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AxisAlignedBB bbox = b.getBoundingBox(world, orig);
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double xDiff = (bbox.minX + bbox.maxX) / 2;
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double yDiff = (bbox.minY + bbox.maxY) / 2;
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