draw most recent node considered even if there is no valid best

This commit is contained in:
Leijurv 2018-09-30 21:32:13 -07:00
parent 866648192b
commit 13aaec07cd
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GPG Key ID: 44A3EA646EADAC6A

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@ -24,10 +24,11 @@ import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.RenderEvent;
import baritone.api.event.events.TickEvent;
import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalXZ;
import baritone.api.utils.interfaces.IGoalRenderPos;
import baritone.pathing.calc.AStarPathFinder;
import baritone.pathing.calc.AbstractNodeCostSearch;
import baritone.pathing.calc.IPathFinder;
import baritone.api.pathing.goals.GoalXZ;
import baritone.pathing.movement.MovementHelper;
import baritone.pathing.path.IPath;
import baritone.pathing.path.PathExecutor;
@ -35,7 +36,6 @@ import baritone.utils.BlockBreakHelper;
import baritone.utils.BlockStateInterface;
import baritone.utils.Helper;
import baritone.utils.PathRenderer;
import baritone.api.utils.interfaces.IGoalRenderPos;
import baritone.utils.pathing.BetterBlockPos;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
@ -420,11 +420,11 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
AbstractNodeCostSearch.getCurrentlyRunning().ifPresent(currentlyRunning -> {
currentlyRunning.bestPathSoFar().ifPresent(p -> {
PathRenderer.drawPath(p, 0, player(), partialTicks, Baritone.settings().colorBestPathSoFar.get(), Baritone.settings().fadePath.get(), 10, 20);
currentlyRunning.pathToMostRecentNodeConsidered().ifPresent(mr -> {
});
currentlyRunning.pathToMostRecentNodeConsidered().ifPresent(mr -> {
PathRenderer.drawPath(mr, 0, player(), partialTicks, Baritone.settings().colorMostRecentConsidered.get(), Baritone.settings().fadePath.get(), 10, 20);
PathRenderer.drawManySelectionBoxes(player(), Collections.singletonList(mr.getDest()), partialTicks, Baritone.settings().colorMostRecentConsidered.get());
});
PathRenderer.drawPath(mr, 0, player(), partialTicks, Baritone.settings().colorMostRecentConsidered.get(), Baritone.settings().fadePath.get(), 10, 20);
PathRenderer.drawManySelectionBoxes(player(), Collections.singletonList(mr.getDest()), partialTicks, Baritone.settings().colorMostRecentConsidered.get());
});
});
//long end = System.nanoTime();