unneeded, and was allocating thousands of sets a second
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@ -465,7 +465,6 @@ public interface MovementHelper extends ActionCosts, Helper {
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static boolean isFlowing(IBlockState state) {
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static boolean isFlowing(IBlockState state) {
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// Will be IFluidState in 1.13
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// Will be IFluidState in 1.13
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return state.getBlock() instanceof BlockLiquid
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return state.getBlock() instanceof BlockLiquid
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&& state.getPropertyKeys().contains(BlockLiquid.LEVEL)
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&& state.getValue(BlockLiquid.LEVEL) != 0;
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&& state.getValue(BlockLiquid.LEVEL) != 0;
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}
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}
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}
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}
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