refactor
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parent
6770985b3a
commit
182c1e6ff5
@ -22,6 +22,8 @@ import baritone.pathing.calc.openset.BinaryHeapOpenSet;
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import baritone.pathing.goals.Goal;
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import baritone.pathing.movement.ActionCosts;
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import baritone.pathing.movement.CalculationContext;
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import baritone.pathing.movement.Moves;
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import baritone.pathing.movement.movements.result.MoveResult;
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import baritone.pathing.path.IPath;
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import baritone.utils.BlockStateInterface;
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import baritone.utils.Helper;
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@ -97,7 +99,9 @@ public final class AStarPathFinder extends AbstractNodeCostSearch implements Hel
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if (newX >> 4 != currentNode.x >> 4 || newZ >> 4 != currentNode.z >> 4) {
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// only need to check if the destination is a loaded chunk if it's in a different chunk than the start of the movement
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if (!BlockStateInterface.isLoaded(newX, newZ)) {
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if (!moves.dynamicXZ) { // only increment the counter if the movement would have gone out of bounds guaranteed
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numEmptyChunk++;
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}
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continue;
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}
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}
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@ -19,6 +19,7 @@ package baritone.pathing.calc;
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import baritone.pathing.goals.Goal;
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import baritone.pathing.movement.Movement;
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import baritone.pathing.movement.Moves;
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import baritone.pathing.path.IPath;
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import baritone.utils.pathing.BetterBlockPos;
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import net.minecraft.util.math.BlockPos;
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@ -15,20 +15,24 @@
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.pathing.calc;
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package baritone.pathing.movement;
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import baritone.pathing.movement.CalculationContext;
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import baritone.pathing.movement.Movement;
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import baritone.pathing.movement.movements.*;
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import baritone.pathing.movement.movements.result.DescendResult;
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import baritone.pathing.movement.movements.result.MoveResult;
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import baritone.pathing.movement.movements.result.ParkourResult;
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import baritone.utils.pathing.BetterBlockPos;
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import net.minecraft.util.EnumFacing;
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/**
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* An enum of all possible movements attached to all possible directions they could be taken in
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*
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* @author leijurv
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*/
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public enum Moves {
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DOWNWARD(0, 0) {
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@Override
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protected Movement apply0(BetterBlockPos src) { // TODO specific return types
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public Movement apply0(BetterBlockPos src) {
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return new MovementDownward(src, src.down());
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}
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@ -40,7 +44,7 @@ public enum Moves {
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PILLAR(0, 0) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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return new MovementPillar(src, src.up());
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}
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@ -52,7 +56,7 @@ public enum Moves {
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TRAVERSE_NORTH(0, -1) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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return new MovementTraverse(src, src.north());
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}
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@ -64,7 +68,7 @@ public enum Moves {
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TRAVERSE_SOUTH(0, +1) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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return new MovementTraverse(src, src.south());
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}
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@ -76,7 +80,7 @@ public enum Moves {
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TRAVERSE_EAST(+1, 0) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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return new MovementTraverse(src, src.east());
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}
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@ -88,7 +92,7 @@ public enum Moves {
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TRAVERSE_WEST(-1, 0) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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return new MovementTraverse(src, src.west());
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}
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@ -100,7 +104,7 @@ public enum Moves {
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ASCEND_NORTH(0, -1) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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return new MovementAscend(src, new BetterBlockPos(src.x, src.y + 1, src.z - 1));
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}
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@ -112,7 +116,7 @@ public enum Moves {
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ASCEND_SOUTH(0, +1) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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return new MovementAscend(src, new BetterBlockPos(src.x, src.y + 1, src.z + 1));
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}
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@ -124,7 +128,7 @@ public enum Moves {
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ASCEND_EAST(+1, 0) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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return new MovementAscend(src, new BetterBlockPos(src.x + 1, src.y + 1, src.z));
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}
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@ -136,7 +140,7 @@ public enum Moves {
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ASCEND_WEST(-1, 0) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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return new MovementAscend(src, new BetterBlockPos(src.x - 1, src.y + 1, src.z));
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}
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@ -148,7 +152,7 @@ public enum Moves {
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DESCEND_EAST(+1, 0) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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MoveResult res = apply(new CalculationContext(), src.x, src.y, src.z);
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if (res.destY == src.y - 1) {
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return new MovementDescend(src, new BetterBlockPos(res.destX, res.destY, res.destZ));
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@ -166,7 +170,7 @@ public enum Moves {
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DESCEND_WEST(-1, 0) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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MoveResult res = apply(new CalculationContext(), src.x, src.y, src.z);
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if (res.destY == src.y - 1) {
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return new MovementDescend(src, new BetterBlockPos(res.destX, res.destY, res.destZ));
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@ -184,7 +188,7 @@ public enum Moves {
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DESCEND_NORTH(0, -1) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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MoveResult res = apply(new CalculationContext(), src.x, src.y, src.z);
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if (res.destY == src.y - 1) {
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return new MovementDescend(src, new BetterBlockPos(res.destX, res.destY, res.destZ));
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@ -202,7 +206,7 @@ public enum Moves {
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DESCEND_SOUTH(0, +1) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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MoveResult res = apply(new CalculationContext(), src.x, src.y, src.z);
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if (res.destY == src.y - 1) {
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return new MovementDescend(src, new BetterBlockPos(res.destX, res.destY, res.destZ));
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@ -220,7 +224,7 @@ public enum Moves {
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DIAGONAL_NORTHEAST(+1, -1) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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return new MovementDiagonal(src, EnumFacing.NORTH, EnumFacing.EAST);
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}
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@ -232,7 +236,7 @@ public enum Moves {
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DIAGONAL_NORTHWEST(-1, -1) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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return new MovementDiagonal(src, EnumFacing.NORTH, EnumFacing.WEST);
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}
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@ -244,7 +248,7 @@ public enum Moves {
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DIAGONAL_SOUTHEAST(+1, +1) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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return new MovementDiagonal(src, EnumFacing.SOUTH, EnumFacing.EAST);
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}
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@ -256,7 +260,7 @@ public enum Moves {
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DIAGONAL_SOUTHWEST(-1, +1) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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return new MovementDiagonal(src, EnumFacing.SOUTH, EnumFacing.WEST);
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}
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@ -268,7 +272,7 @@ public enum Moves {
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PARKOUR_NORTH(0, -4, true) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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return MovementParkour.cost(new CalculationContext(), src, EnumFacing.NORTH);
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}
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@ -281,7 +285,7 @@ public enum Moves {
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PARKOUR_SOUTH(0, +4, true) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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return MovementParkour.cost(new CalculationContext(), src, EnumFacing.SOUTH);
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}
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@ -294,7 +298,7 @@ public enum Moves {
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PARKOUR_EAST(+4, 0, true) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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return MovementParkour.cost(new CalculationContext(), src, EnumFacing.EAST);
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}
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@ -307,7 +311,7 @@ public enum Moves {
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PARKOUR_WEST(-4, 0, true) {
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@Override
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protected Movement apply0(BetterBlockPos src) {
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public Movement apply0(BetterBlockPos src) {
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return MovementParkour.cost(new CalculationContext(), src, EnumFacing.WEST);
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}
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@ -318,10 +322,6 @@ public enum Moves {
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}
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};
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protected abstract Movement apply0(BetterBlockPos src);
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public abstract MoveResult apply(CalculationContext context, int x, int y, int z);
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public final boolean dynamicXZ;
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public final int xOffset;
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@ -336,4 +336,8 @@ public enum Moves {
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Moves(int x, int z) {
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this(x, z, false);
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}
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public abstract Movement apply0(BetterBlockPos src);
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public abstract MoveResult apply(CalculationContext context, int x, int y, int z);
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}
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@ -15,7 +15,7 @@
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.pathing.calc;
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package baritone.pathing.movement.movements.result;
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public final class MoveResult {
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public final int destX;
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