😭
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@ -460,7 +460,7 @@ public final class Settings {
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public final Setting<Boolean> pathThroughCachedOnly = new Setting<>(false);
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public final Setting<Boolean> pathThroughCachedOnly = new Setting<>(false);
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/**
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/**
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* 😎 Render cached chunks as semitransparent.
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* 😎 Render cached chunks as semitransparent. Doesn't work with OptiFine 😭
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* <p>
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* <p>
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* Can be very useful on servers with low render distance. After enabling, you may need to reload the world in order for it to have an effect
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* Can be very useful on servers with low render distance. After enabling, you may need to reload the world in order for it to have an effect
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* (e.g. disconnect and reconnect, enter then exit the nether, die and respawn, etc). This may literally kill your FPS and CPU because
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* (e.g. disconnect and reconnect, enter then exit the nether, die and respawn, etc). This may literally kill your FPS and CPU because
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