fix world border checks

Signed-off-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
This commit is contained in:
scorbett123 2022-02-03 08:06:01 +00:00
parent 74ea803651
commit 49357790f1

View File

@ -50,7 +50,7 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean avoidBreaking(BlockStateInterface bsi, int x, int y, int z, IBlockState state) { static boolean avoidBreaking(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
if (!bsi.worldBorder.canPlaceAt(x, y)) { if (!bsi.worldBorder.canPlaceAt(x, y)) {
return false; return true;
} }
Block b = state.getBlock(); Block b = state.getBlock();
return Baritone.settings().blocksToDisallowBreaking.value.contains(b) return Baritone.settings().blocksToDisallowBreaking.value.contains(b)