Add soul sand sprinting cost, @leijurv should implement it im lazy
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@ -25,6 +25,7 @@ public interface ActionCosts extends ActionCostsButOnlyTheOnesThatMakeMickeyDieI
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double WALK_ONE_BLOCK_COST = 20 / 4.317; // 4.633
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double WALK_ONE_IN_WATER_COST = 20 / 2.2;
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double WALK_ONE_OVER_SOUL_SAND_COST = WALK_ONE_BLOCK_COST * 0.5; // 0.4 in BlockSoulSand but effectively about half
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double SPRINT_ONE_OVER_SOUL_SAND_COST = WALK_ONE_OVER_SOUL_SAND_COST / 0.75;
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double LADDER_UP_ONE_COST = 20 / 2.35;
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double LADDER_DOWN_ONE_COST = 20 / 3.0;
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double SNEAK_ONE_BLOCK_COST = 20 / 1.3;
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