This commit is contained in:
Leijurv 2018-08-21 15:24:07 -07:00
commit 5271b7d5c1
No known key found for this signature in database
GPG Key ID: 44A3EA646EADAC6A
19 changed files with 365 additions and 48 deletions

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@ -61,9 +61,11 @@ public enum Baritone {
this.inputOverrideHandler = new InputOverrideHandler();
this.settings = new Settings();
this.behaviors = new ArrayList<>();
behaviors.add(PathingBehavior.INSTANCE);
behaviors.add(LookBehavior.INSTANCE);
behaviors.add(MemoryBehavior.INSTANCE);
{
registerBehavior(PathingBehavior.INSTANCE);
registerBehavior(LookBehavior.INSTANCE);
registerBehavior(MemoryBehavior.INSTANCE);
}
this.active = true;
this.initialized = true;
@ -87,6 +89,7 @@ public enum Baritone {
public void registerBehavior(Behavior behavior) {
this.behaviors.add(behavior);
this.gameEventHandler.registerEventListener(behavior);
}
public final boolean isActive() {

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@ -65,6 +65,12 @@ public class Settings {
Item.getItemFromBlock(Blocks.NETHERRACK)
));
/**
* Enables some more advanced vine features. They're honestly just gimmicks and won't ever be needed in real
* pathing scenarios. And they can cause Baritone to get trapped indefinitely in a strange scenario.
*/
public Setting<Boolean> allowVines = new Setting<>(false);
/**
* This is the big A* setting.
* As long as your cost heuristic is an *underestimate*, it's guaranteed to find you the best path.

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@ -19,6 +19,7 @@ package baritone.bot.behavior;
import baritone.bot.event.listener.AbstractGameEventListener;
import baritone.bot.utils.Helper;
import baritone.bot.utils.interfaces.Toggleable;
/**
* A generic bot behavior.
@ -26,7 +27,7 @@ import baritone.bot.utils.Helper;
* @author Brady
* @since 8/1/2018 6:29 PM
*/
public class Behavior implements AbstractGameEventListener, Helper {
public class Behavior implements AbstractGameEventListener, Toggleable, Helper {
/**
* Whether or not this behavior is enabled
@ -38,6 +39,7 @@ public class Behavior implements AbstractGameEventListener, Helper {
*
* @return The new state.
*/
@Override
public final boolean toggle() {
return this.setEnabled(!this.enabled);
}
@ -47,6 +49,7 @@ public class Behavior implements AbstractGameEventListener, Helper {
*
* @return The new state.
*/
@Override
public final boolean setEnabled(boolean enabled) {
boolean newState = getNewState(this.enabled, enabled);
if (newState == this.enabled)
@ -79,6 +82,7 @@ public class Behavior implements AbstractGameEventListener, Helper {
/**
* @return Whether or not this {@link Behavior} is active.
*/
@Override
public final boolean isEnabled() {
return this.enabled;
}

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@ -18,6 +18,8 @@
package baritone.bot.behavior.impl;
import baritone.bot.behavior.Behavior;
import baritone.bot.event.events.PlayerUpdateEvent;
import baritone.bot.event.events.type.EventState;
import baritone.bot.utils.Rotation;
public class LookBehavior extends Behavior {
@ -39,8 +41,8 @@ public class LookBehavior extends Behavior {
}
@Override
public void onPlayerUpdate() {
if (target != null) {
public void onPlayerUpdate(PlayerUpdateEvent event) {
if (event.getState() == EventState.PRE && target != null) {
player().rotationYaw = target.getFirst();
float oldPitch = player().rotationPitch;
float desiredPitch = target.getSecond();

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@ -2,6 +2,8 @@ package baritone.bot.behavior.impl;
import baritone.bot.behavior.Behavior;
import baritone.bot.event.events.PacketEvent;
import baritone.bot.event.events.PlayerUpdateEvent;
import baritone.bot.event.events.type.EventState;
import net.minecraft.item.ItemStack;
import net.minecraft.network.Packet;
import net.minecraft.network.play.client.CPacketCloseWindow;
@ -35,7 +37,8 @@ public class MemoryBehavior extends Behavior {
private final Map<BlockPos, RememberedInventory> rememberedInventories = new HashMap<>();
@Override
public void onPlayerUpdate() {
public void onPlayerUpdate(PlayerUpdateEvent event) {
if (event.getState() == EventState.PRE)
updateInventory();
}

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@ -19,6 +19,7 @@ package baritone.bot.behavior.impl;
import baritone.bot.Baritone;
import baritone.bot.behavior.Behavior;
import baritone.bot.event.events.PlayerUpdateEvent;
import baritone.bot.event.events.RenderEvent;
import baritone.bot.event.events.TickEvent;
import baritone.bot.pathing.calc.AStarPathFinder;
@ -53,11 +54,12 @@ public class PathingBehavior extends Behavior {
private final Object pathPlanLock = new Object();
private boolean lastAutoJump;
@Override
public void onTick(TickEvent event) {
if (event.getType() == TickEvent.Type.OUT) {
current = null;
next = null;
this.cancel();
return;
}
if (current == null) {
@ -133,6 +135,21 @@ public class PathingBehavior extends Behavior {
}
}
@Override
public void onPlayerUpdate(PlayerUpdateEvent event) {
if (current != null) {
switch (event.getState()) {
case PRE:
lastAutoJump = mc.gameSettings.autoJump;
mc.gameSettings.autoJump = false;
break;
case POST:
mc.gameSettings.autoJump = lastAutoJump;
break;
}
}
}
public Optional<Double> ticksRemainingInSegment() {
if (current == null) {
return Optional.empty();
@ -148,7 +165,9 @@ public class PathingBehavior extends Behavior {
return current;
}
public PathExecutor getNext() {return next;}
public PathExecutor getNext() {
return next;
}
public Optional<IPath> getPath() {
return Optional.ofNullable(current).map(PathExecutor::getPath);

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@ -35,13 +35,13 @@
package baritone.bot.event;
import baritone.bot.Baritone;
import baritone.bot.behavior.Behavior;
import baritone.bot.chunk.CachedWorldProvider;
import baritone.bot.event.events.*;
import baritone.bot.event.events.type.EventState;
import baritone.bot.event.listener.IGameEventListener;
import baritone.bot.utils.Helper;
import baritone.bot.utils.InputOverrideHandler;
import baritone.bot.utils.interfaces.Toggleable;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
@ -50,6 +50,8 @@ import net.minecraft.client.settings.KeyBinding;
import net.minecraft.world.chunk.Chunk;
import org.lwjgl.input.Keyboard;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Consumer;
/**
@ -58,18 +60,20 @@ import java.util.function.Consumer;
*/
public final class GameEventHandler implements IGameEventListener, Helper {
private final List<IGameEventListener> listeners = new ArrayList<>();
@Override
public final void onTick(TickEvent event) {
dispatch(behavior -> behavior.onTick(event));
dispatch(listener -> listener.onTick(event));
}
@Override
public void onPlayerUpdate() {
dispatch(Behavior::onPlayerUpdate);
public final void onPlayerUpdate(PlayerUpdateEvent event) {
dispatch(listener -> listener.onPlayerUpdate(event));
}
@Override
public void onProcessKeyBinds() {
public final void onProcessKeyBinds() {
InputOverrideHandler inputHandler = Baritone.INSTANCE.getInputOverrideHandler();
// Simulate the key being held down this tick
@ -84,16 +88,16 @@ public final class GameEventHandler implements IGameEventListener, Helper {
}
}
dispatch(Behavior::onProcessKeyBinds);
dispatch(IGameEventListener::onProcessKeyBinds);
}
@Override
public void onSendChatMessage(ChatEvent event) {
dispatch(behavior -> behavior.onSendChatMessage(event));
public final void onSendChatMessage(ChatEvent event) {
dispatch(listener -> listener.onSendChatMessage(event));
}
@Override
public void onChunkEvent(ChunkEvent event) {
public final void onChunkEvent(ChunkEvent event) {
EventState state = event.getState();
ChunkEvent.Type type = event.getType();
@ -116,22 +120,22 @@ public final class GameEventHandler implements IGameEventListener, Helper {
}
}
dispatch(behavior -> behavior.onChunkEvent(event));
dispatch(listener -> listener.onChunkEvent(event));
}
@Override
public void onRenderPass(RenderEvent event) {
public final void onRenderPass(RenderEvent event) {
/*
CachedWorldProvider.INSTANCE.ifWorldLoaded(world -> world.forEachRegion(region -> region.forEachChunk(chunk -> {
drawChunkLine(region.getX() * 512 + chunk.getX() * 16, region.getZ() * 512 + chunk.getZ() * 16, event.getPartialTicks());
})));
*/
dispatch(behavior -> behavior.onRenderPass(event));
dispatch(listener -> listener.onRenderPass(event));
}
@Override
public void onWorldEvent(WorldEvent event) {
public final void onWorldEvent(WorldEvent event) {
if (Baritone.settings().chunkCaching.get()) {
CachedWorldProvider cache = CachedWorldProvider.INSTANCE;
@ -147,21 +151,34 @@ public final class GameEventHandler implements IGameEventListener, Helper {
}
}
dispatch(behavior -> behavior.onWorldEvent(event));
dispatch(listener -> listener.onWorldEvent(event));
}
@Override
public void onSendPacket(PacketEvent event) {
public final void onSendPacket(PacketEvent event) {
dispatch(behavior -> behavior.onSendPacket(event));
}
@Override
public void onReceivePacket(PacketEvent event) {
public final void onReceivePacket(PacketEvent event) {
dispatch(behavior -> behavior.onReceivePacket(event));
}
private void dispatch(Consumer<Behavior> dispatchFunction) {
Baritone.INSTANCE.getBehaviors().stream().filter(Behavior::isEnabled).forEach(dispatchFunction);
@Override
public final void onQueryItemSlotForBlocks(ItemSlotEvent event) {
dispatch(behavior -> behavior.onQueryItemSlotForBlocks(event));
}
public final void registerEventListener(IGameEventListener listener) {
this.listeners.add(listener);
}
private void dispatch(Consumer<IGameEventListener> dispatchFunction) {
this.listeners.stream().filter(this::canDispatch).forEach(dispatchFunction);
}
private boolean canDispatch(IGameEventListener listener) {
return !(listener instanceof Toggleable) || ((Toggleable) listener).isEnabled();
}
private void drawChunkLine(int posX, int posZ, float partialTicks) {

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@ -0,0 +1,56 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot.event.events;
import baritone.bot.event.listener.IGameEventListener;
/**
* Called in some cases where a player's inventory has it's current slot queried.
* <p>
* @see IGameEventListener#onQueryItemSlotForBlocks()
*
* @author Brady
* @since 8/20/2018
*/
public final class ItemSlotEvent {
/**
* The current slot index
*/
private int slot;
public ItemSlotEvent(int slot) {
this.slot = slot;
}
/**
* Sets the new slot index that will be used
*
* @param slot The slot index
*/
public final void setSlot(int slot) {
this.slot = slot;
}
/**
* @return The current slot index
*/
public final int getSlot() {
return this.slot;
}
}

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@ -0,0 +1,44 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot.event.events;
import baritone.bot.event.events.type.EventState;
/**
* @author Brady
* @since 8/21/2018
*/
public final class PlayerUpdateEvent {
/**
* The state of the event
*/
private final EventState state;
public PlayerUpdateEvent(EventState state) {
this.state = state;
}
/**
* @return The state of the event
*/
public final EventState getState() {
return this.state;
}
}

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@ -52,7 +52,7 @@ public interface AbstractGameEventListener extends IGameEventListener {
default void onTick(TickEvent event) {}
@Override
default void onPlayerUpdate() {}
default void onPlayerUpdate(PlayerUpdateEvent event) {}
@Override
default void onProcessKeyBinds() {}
@ -74,4 +74,7 @@ public interface AbstractGameEventListener extends IGameEventListener {
@Override
default void onReceivePacket(PacketEvent event) {}
@Override
default void onQueryItemSlotForBlocks(ItemSlotEvent event) {}
}

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@ -36,11 +36,13 @@ package baritone.bot.event.listener;
import baritone.bot.event.events.*;
import io.netty.util.concurrent.GenericFutureListener;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.Packet;
@ -61,7 +63,7 @@ public interface IGameEventListener {
* Run once per game tick from before the player rotation is sent to the server.
* @see EntityPlayerSP#onUpdate()
*/
void onPlayerUpdate();
void onPlayerUpdate(PlayerUpdateEvent event);
/**
* Run once per game tick from before keybinds are processed.
@ -114,5 +116,11 @@ public interface IGameEventListener {
*/
void onReceivePacket(PacketEvent event);
/**
* Run when a query is made for a player's inventory current slot in the context of blocks
*
* @see InventoryPlayer#getDestroySpeed(IBlockState)
* @see InventoryPlayer#canHarvestBlock(IBlockState)
*/
void onQueryItemSlotForBlocks(ItemSlotEvent event);
}

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@ -24,10 +24,7 @@ import baritone.bot.pathing.movement.MovementState.MovementStatus;
import baritone.bot.pathing.movement.movements.MovementDownward;
import baritone.bot.pathing.movement.movements.MovementPillar;
import baritone.bot.pathing.movement.movements.MovementTraverse;
import baritone.bot.utils.BlockStateInterface;
import baritone.bot.utils.Helper;
import baritone.bot.utils.Rotation;
import baritone.bot.utils.ToolSet;
import baritone.bot.utils.*;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLadder;
import net.minecraft.block.BlockVine;
@ -137,6 +134,14 @@ public abstract class Movement implements Helper, MovementHelper {
state.setTarget(new MovementState.MovementTarget(reachable.get())).setInput(Input.CLICK_LEFT, true);
return false;
}
//get rekt minecraft
//i'm doing it anyway
//i dont care if theres snow in the way!!!!!!!
//you dont own me!!!!
state.setTarget(new MovementState.MovementTarget(Utils.calcRotationFromVec3d(mc.player.getPositionEyes(1.0F),
Utils.getBlockPosCenter(blockPos)))
).setInput(InputOverrideHandler.Input.CLICK_LEFT, true);
return false;
}
}
if (somethingInTheWay) {
@ -168,7 +173,6 @@ public abstract class Movement implements Helper, MovementHelper {
public void onFinish(MovementState state) {
state.getInputStates().replaceAll((input, forced) -> false);
state.getInputStates().forEach((input, forced) -> Baritone.INSTANCE.getInputOverrideHandler().setInputForceState(input, forced));
state.setStatus(MovementStatus.SUCCESS);
}
public void cancel() {

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@ -140,7 +140,7 @@ public interface MovementHelper extends ActionCosts, Helper {
*/
static boolean canWalkOn(BlockPos pos, IBlockState state) {
Block block = state.getBlock();
if (block instanceof BlockLadder || block instanceof BlockVine) { // TODO reconsider this
if (block instanceof BlockLadder || (Baritone.settings().allowVines.get() && block instanceof BlockVine)) { // TODO reconsider this
return true;
}
if (block instanceof BlockGlass || block instanceof BlockStainedGlass) {

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@ -217,7 +217,7 @@ public class PathExecutor implements Helper {
return true;
}
if (movementStatus == SUCCESS) {
System.out.println("Movement done, next path");
//System.out.println("Movement done, next path");
pathPosition++;
ticksOnCurrent = 0;
Baritone.INSTANCE.getInputOverrideHandler().clearAllKeys();

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@ -17,6 +17,9 @@
package baritone.bot.utils;
import baritone.bot.Baritone;
import baritone.bot.event.events.ItemSlotEvent;
import baritone.bot.event.listener.AbstractGameEventListener;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
@ -36,10 +39,19 @@ import java.util.Map;
/**
* A cached list of the best tools on the hotbar for any block
*
* @author avecowa
* @author avecowa, Brady
*/
public class ToolSet implements Helper {
/**
* Instance of the internal event listener used to hook into Baritone's event bus
*/
private static final InternalEventListener INTERNAL_EVENT_LISTENER = new InternalEventListener();
static {
Baritone.INSTANCE.getGameEventHandler().registerEventListener(INTERNAL_EVENT_LISTENER);
}
/**
* A list of tools on the hotbar that should be considered.
* Note that if there are no tools on the hotbar this list will still have one (null) entry.
@ -131,18 +143,29 @@ public class ToolSet implements Helper {
// Calculate the slot with the best item
byte slot = this.getBestSlot(state);
// Save the old current slot
int oldSlot = player().inventory.currentItem;
// Set the best slot
player().inventory.currentItem = slot;
INTERNAL_EVENT_LISTENER.setOverrideSlot(slot);
// Calculate the relative hardness of the block to the player
float hardness = state.getPlayerRelativeBlockHardness(player(), world(), pos);
// Restore the old slot
player().inventory.currentItem = oldSlot;
INTERNAL_EVENT_LISTENER.setOverrideSlot(-1);
return hardness;
}
private static final class InternalEventListener implements AbstractGameEventListener {
private int overrideSlot;
@Override
public void onQueryItemSlotForBlocks(ItemSlotEvent event) {
if (this.overrideSlot >= 0)
event.setSlot(this.overrideSlot);
}
public final void setOverrideSlot(int overrideSlot) {
this.overrideSlot = overrideSlot;
}
}
}

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@ -0,0 +1,44 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot.utils.interfaces;
/**
* @author Brady
* @since 8/20/2018
*/
public interface Toggleable {
/**
* Toggles the enabled state of this {@link Toggleable}.
*
* @return The new state.
*/
boolean toggle();
/**
* Sets the enabled state of this {@link Toggleable}.
*
* @return The new state.
*/
boolean setEnabled(boolean enabled);
/**
* @return Whether or not this {@link Toggleable} object is enabled
*/
boolean isEnabled();
}

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@ -19,6 +19,8 @@ package baritone.launch.mixins;
import baritone.bot.Baritone;
import baritone.bot.event.events.ChatEvent;
import baritone.bot.event.events.PlayerUpdateEvent;
import baritone.bot.event.events.type.EventState;
import net.minecraft.client.entity.EntityPlayerSP;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@ -53,7 +55,20 @@ public class MixinEntityPlayerSP {
by = -3
)
)
private void onUpdate(CallbackInfo ci) {
Baritone.INSTANCE.getGameEventHandler().onPlayerUpdate();
private void onPreUpdate(CallbackInfo ci) {
Baritone.INSTANCE.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.PRE));
}
@Inject(
method = "onUpdate",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/entity/EntityPlayerSP.onUpdateWalkingPlayer()V",
shift = At.Shift.BY,
by = 2
)
)
private void onPostUpdate(CallbackInfo ci) {
Baritone.INSTANCE.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.POST));
}
}

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@ -0,0 +1,62 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.bot.Baritone;
import baritone.bot.event.events.ItemSlotEvent;
import net.minecraft.entity.player.InventoryPlayer;
import org.spongepowered.asm.lib.Opcodes;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
/**
* @author Brady
* @since 8/20/2018
*/
@Mixin(InventoryPlayer.class)
public class MixinInventoryPlayer {
@Redirect(
method = "getDestroySpeed",
at = @At(
value = "FIELD",
opcode = Opcodes.GETFIELD,
target = "net/minecraft/entity/player/InventoryPlayer.currentItem:I"
)
)
private int getDestroySpeed$getCurrentItem(InventoryPlayer inventory) {
ItemSlotEvent event = new ItemSlotEvent(inventory.currentItem);
Baritone.INSTANCE.getGameEventHandler().onQueryItemSlotForBlocks(event);
return event.getSlot();
}
@Redirect(
method = "canHarvestBlock",
at = @At(
value = "FIELD",
opcode = Opcodes.GETFIELD,
target = "net/minecraft/entity/player/InventoryPlayer.currentItem:I"
)
)
private int canHarvestBlock$getCurrentItem(InventoryPlayer inventory) {
ItemSlotEvent event = new ItemSlotEvent(inventory.currentItem);
Baritone.INSTANCE.getGameEventHandler().onQueryItemSlotForBlocks(event);
return event.getSlot();
}
}

View File

@ -4,12 +4,16 @@
"refmap": "mixins.client.refmap.json",
"compatibilityLevel": "JAVA_8",
"verbose": false,
"injectors": {
"maxShiftBy": 2
},
"client": [
"MixinEntityPlayerSP",
"MixinEntityRenderer",
"MixinGameSettings",
"MixinGuiContainer",
"MixinGuiScreen",
"MixinInventoryPlayer",
"MixinKeyBinding",
"MixinMain",
"MixinMinecraft",