merge
This commit is contained in:
commit
5271b7d5c1
@ -61,9 +61,11 @@ public enum Baritone {
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this.inputOverrideHandler = new InputOverrideHandler();
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this.settings = new Settings();
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this.behaviors = new ArrayList<>();
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behaviors.add(PathingBehavior.INSTANCE);
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behaviors.add(LookBehavior.INSTANCE);
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behaviors.add(MemoryBehavior.INSTANCE);
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{
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registerBehavior(PathingBehavior.INSTANCE);
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registerBehavior(LookBehavior.INSTANCE);
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registerBehavior(MemoryBehavior.INSTANCE);
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}
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this.active = true;
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this.initialized = true;
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@ -87,6 +89,7 @@ public enum Baritone {
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public void registerBehavior(Behavior behavior) {
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this.behaviors.add(behavior);
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this.gameEventHandler.registerEventListener(behavior);
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}
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public final boolean isActive() {
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@ -65,6 +65,12 @@ public class Settings {
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Item.getItemFromBlock(Blocks.NETHERRACK)
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));
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/**
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* Enables some more advanced vine features. They're honestly just gimmicks and won't ever be needed in real
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* pathing scenarios. And they can cause Baritone to get trapped indefinitely in a strange scenario.
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*/
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public Setting<Boolean> allowVines = new Setting<>(false);
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/**
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* This is the big A* setting.
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* As long as your cost heuristic is an *underestimate*, it's guaranteed to find you the best path.
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@ -19,6 +19,7 @@ package baritone.bot.behavior;
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import baritone.bot.event.listener.AbstractGameEventListener;
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import baritone.bot.utils.Helper;
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import baritone.bot.utils.interfaces.Toggleable;
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/**
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* A generic bot behavior.
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@ -26,7 +27,7 @@ import baritone.bot.utils.Helper;
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* @author Brady
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* @since 8/1/2018 6:29 PM
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*/
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public class Behavior implements AbstractGameEventListener, Helper {
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public class Behavior implements AbstractGameEventListener, Toggleable, Helper {
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/**
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* Whether or not this behavior is enabled
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@ -38,6 +39,7 @@ public class Behavior implements AbstractGameEventListener, Helper {
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*
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* @return The new state.
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*/
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@Override
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public final boolean toggle() {
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return this.setEnabled(!this.enabled);
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}
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@ -47,6 +49,7 @@ public class Behavior implements AbstractGameEventListener, Helper {
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*
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* @return The new state.
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*/
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@Override
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public final boolean setEnabled(boolean enabled) {
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boolean newState = getNewState(this.enabled, enabled);
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if (newState == this.enabled)
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@ -79,6 +82,7 @@ public class Behavior implements AbstractGameEventListener, Helper {
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/**
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* @return Whether or not this {@link Behavior} is active.
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*/
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@Override
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public final boolean isEnabled() {
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return this.enabled;
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}
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@ -18,6 +18,8 @@
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package baritone.bot.behavior.impl;
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import baritone.bot.behavior.Behavior;
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import baritone.bot.event.events.PlayerUpdateEvent;
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import baritone.bot.event.events.type.EventState;
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import baritone.bot.utils.Rotation;
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public class LookBehavior extends Behavior {
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@ -39,8 +41,8 @@ public class LookBehavior extends Behavior {
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}
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@Override
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public void onPlayerUpdate() {
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if (target != null) {
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public void onPlayerUpdate(PlayerUpdateEvent event) {
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if (event.getState() == EventState.PRE && target != null) {
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player().rotationYaw = target.getFirst();
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float oldPitch = player().rotationPitch;
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float desiredPitch = target.getSecond();
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@ -2,6 +2,8 @@ package baritone.bot.behavior.impl;
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import baritone.bot.behavior.Behavior;
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import baritone.bot.event.events.PacketEvent;
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import baritone.bot.event.events.PlayerUpdateEvent;
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import baritone.bot.event.events.type.EventState;
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import net.minecraft.item.ItemStack;
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import net.minecraft.network.Packet;
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import net.minecraft.network.play.client.CPacketCloseWindow;
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@ -35,7 +37,8 @@ public class MemoryBehavior extends Behavior {
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private final Map<BlockPos, RememberedInventory> rememberedInventories = new HashMap<>();
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@Override
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public void onPlayerUpdate() {
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public void onPlayerUpdate(PlayerUpdateEvent event) {
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if (event.getState() == EventState.PRE)
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updateInventory();
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}
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@ -19,6 +19,7 @@ package baritone.bot.behavior.impl;
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import baritone.bot.Baritone;
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import baritone.bot.behavior.Behavior;
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import baritone.bot.event.events.PlayerUpdateEvent;
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import baritone.bot.event.events.RenderEvent;
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import baritone.bot.event.events.TickEvent;
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import baritone.bot.pathing.calc.AStarPathFinder;
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@ -53,11 +54,12 @@ public class PathingBehavior extends Behavior {
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private final Object pathPlanLock = new Object();
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private boolean lastAutoJump;
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@Override
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public void onTick(TickEvent event) {
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if (event.getType() == TickEvent.Type.OUT) {
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current = null;
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next = null;
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this.cancel();
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return;
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}
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if (current == null) {
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@ -133,6 +135,21 @@ public class PathingBehavior extends Behavior {
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}
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}
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@Override
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public void onPlayerUpdate(PlayerUpdateEvent event) {
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if (current != null) {
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switch (event.getState()) {
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case PRE:
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lastAutoJump = mc.gameSettings.autoJump;
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mc.gameSettings.autoJump = false;
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break;
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case POST:
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mc.gameSettings.autoJump = lastAutoJump;
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break;
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}
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}
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}
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public Optional<Double> ticksRemainingInSegment() {
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if (current == null) {
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return Optional.empty();
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@ -148,7 +165,9 @@ public class PathingBehavior extends Behavior {
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return current;
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}
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public PathExecutor getNext() {return next;}
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public PathExecutor getNext() {
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return next;
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}
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public Optional<IPath> getPath() {
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return Optional.ofNullable(current).map(PathExecutor::getPath);
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@ -35,13 +35,13 @@
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package baritone.bot.event;
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import baritone.bot.Baritone;
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import baritone.bot.behavior.Behavior;
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import baritone.bot.chunk.CachedWorldProvider;
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import baritone.bot.event.events.*;
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import baritone.bot.event.events.type.EventState;
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import baritone.bot.event.listener.IGameEventListener;
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import baritone.bot.utils.Helper;
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import baritone.bot.utils.InputOverrideHandler;
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import baritone.bot.utils.interfaces.Toggleable;
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import net.minecraft.client.renderer.BufferBuilder;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.Tessellator;
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@ -50,6 +50,8 @@ import net.minecraft.client.settings.KeyBinding;
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import net.minecraft.world.chunk.Chunk;
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import org.lwjgl.input.Keyboard;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.function.Consumer;
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/**
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@ -58,18 +60,20 @@ import java.util.function.Consumer;
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*/
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public final class GameEventHandler implements IGameEventListener, Helper {
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private final List<IGameEventListener> listeners = new ArrayList<>();
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@Override
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public final void onTick(TickEvent event) {
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dispatch(behavior -> behavior.onTick(event));
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dispatch(listener -> listener.onTick(event));
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}
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@Override
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public void onPlayerUpdate() {
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dispatch(Behavior::onPlayerUpdate);
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public final void onPlayerUpdate(PlayerUpdateEvent event) {
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dispatch(listener -> listener.onPlayerUpdate(event));
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}
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@Override
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public void onProcessKeyBinds() {
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public final void onProcessKeyBinds() {
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InputOverrideHandler inputHandler = Baritone.INSTANCE.getInputOverrideHandler();
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// Simulate the key being held down this tick
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@ -84,16 +88,16 @@ public final class GameEventHandler implements IGameEventListener, Helper {
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}
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}
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dispatch(Behavior::onProcessKeyBinds);
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dispatch(IGameEventListener::onProcessKeyBinds);
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}
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@Override
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public void onSendChatMessage(ChatEvent event) {
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dispatch(behavior -> behavior.onSendChatMessage(event));
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public final void onSendChatMessage(ChatEvent event) {
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dispatch(listener -> listener.onSendChatMessage(event));
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}
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@Override
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public void onChunkEvent(ChunkEvent event) {
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public final void onChunkEvent(ChunkEvent event) {
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EventState state = event.getState();
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ChunkEvent.Type type = event.getType();
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@ -116,22 +120,22 @@ public final class GameEventHandler implements IGameEventListener, Helper {
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}
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}
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dispatch(behavior -> behavior.onChunkEvent(event));
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dispatch(listener -> listener.onChunkEvent(event));
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}
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@Override
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public void onRenderPass(RenderEvent event) {
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public final void onRenderPass(RenderEvent event) {
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/*
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CachedWorldProvider.INSTANCE.ifWorldLoaded(world -> world.forEachRegion(region -> region.forEachChunk(chunk -> {
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drawChunkLine(region.getX() * 512 + chunk.getX() * 16, region.getZ() * 512 + chunk.getZ() * 16, event.getPartialTicks());
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})));
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*/
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dispatch(behavior -> behavior.onRenderPass(event));
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dispatch(listener -> listener.onRenderPass(event));
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}
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@Override
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public void onWorldEvent(WorldEvent event) {
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public final void onWorldEvent(WorldEvent event) {
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if (Baritone.settings().chunkCaching.get()) {
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CachedWorldProvider cache = CachedWorldProvider.INSTANCE;
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@ -147,21 +151,34 @@ public final class GameEventHandler implements IGameEventListener, Helper {
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}
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}
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dispatch(behavior -> behavior.onWorldEvent(event));
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dispatch(listener -> listener.onWorldEvent(event));
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}
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@Override
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public void onSendPacket(PacketEvent event) {
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public final void onSendPacket(PacketEvent event) {
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dispatch(behavior -> behavior.onSendPacket(event));
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}
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@Override
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public void onReceivePacket(PacketEvent event) {
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public final void onReceivePacket(PacketEvent event) {
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dispatch(behavior -> behavior.onReceivePacket(event));
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}
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private void dispatch(Consumer<Behavior> dispatchFunction) {
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Baritone.INSTANCE.getBehaviors().stream().filter(Behavior::isEnabled).forEach(dispatchFunction);
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@Override
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public final void onQueryItemSlotForBlocks(ItemSlotEvent event) {
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dispatch(behavior -> behavior.onQueryItemSlotForBlocks(event));
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}
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public final void registerEventListener(IGameEventListener listener) {
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this.listeners.add(listener);
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}
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private void dispatch(Consumer<IGameEventListener> dispatchFunction) {
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this.listeners.stream().filter(this::canDispatch).forEach(dispatchFunction);
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}
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private boolean canDispatch(IGameEventListener listener) {
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return !(listener instanceof Toggleable) || ((Toggleable) listener).isEnabled();
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}
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private void drawChunkLine(int posX, int posZ, float partialTicks) {
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|
56
src/main/java/baritone/bot/event/events/ItemSlotEvent.java
Normal file
56
src/main/java/baritone/bot/event/events/ItemSlotEvent.java
Normal file
@ -0,0 +1,56 @@
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/*
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||||
* This file is part of Baritone.
|
||||
*
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||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.bot.event.events;
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||||
|
||||
import baritone.bot.event.listener.IGameEventListener;
|
||||
|
||||
/**
|
||||
* Called in some cases where a player's inventory has it's current slot queried.
|
||||
* <p>
|
||||
* @see IGameEventListener#onQueryItemSlotForBlocks()
|
||||
*
|
||||
* @author Brady
|
||||
* @since 8/20/2018
|
||||
*/
|
||||
public final class ItemSlotEvent {
|
||||
|
||||
/**
|
||||
* The current slot index
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||||
*/
|
||||
private int slot;
|
||||
|
||||
public ItemSlotEvent(int slot) {
|
||||
this.slot = slot;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the new slot index that will be used
|
||||
*
|
||||
* @param slot The slot index
|
||||
*/
|
||||
public final void setSlot(int slot) {
|
||||
this.slot = slot;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The current slot index
|
||||
*/
|
||||
public final int getSlot() {
|
||||
return this.slot;
|
||||
}
|
||||
}
|
@ -0,0 +1,44 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.bot.event.events;
|
||||
|
||||
import baritone.bot.event.events.type.EventState;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 8/21/2018
|
||||
*/
|
||||
public final class PlayerUpdateEvent {
|
||||
|
||||
/**
|
||||
* The state of the event
|
||||
*/
|
||||
private final EventState state;
|
||||
|
||||
public PlayerUpdateEvent(EventState state) {
|
||||
this.state = state;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The state of the event
|
||||
*/
|
||||
public final EventState getState() {
|
||||
return this.state;
|
||||
}
|
||||
|
||||
}
|
@ -52,7 +52,7 @@ public interface AbstractGameEventListener extends IGameEventListener {
|
||||
default void onTick(TickEvent event) {}
|
||||
|
||||
@Override
|
||||
default void onPlayerUpdate() {}
|
||||
default void onPlayerUpdate(PlayerUpdateEvent event) {}
|
||||
|
||||
@Override
|
||||
default void onProcessKeyBinds() {}
|
||||
@ -74,4 +74,7 @@ public interface AbstractGameEventListener extends IGameEventListener {
|
||||
|
||||
@Override
|
||||
default void onReceivePacket(PacketEvent event) {}
|
||||
|
||||
@Override
|
||||
default void onQueryItemSlotForBlocks(ItemSlotEvent event) {}
|
||||
}
|
||||
|
@ -36,11 +36,13 @@ package baritone.bot.event.listener;
|
||||
|
||||
import baritone.bot.event.events.*;
|
||||
import io.netty.util.concurrent.GenericFutureListener;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.client.multiplayer.WorldClient;
|
||||
import net.minecraft.client.renderer.EntityRenderer;
|
||||
import net.minecraft.client.settings.GameSettings;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import net.minecraft.network.NetworkManager;
|
||||
import net.minecraft.network.Packet;
|
||||
|
||||
@ -61,7 +63,7 @@ public interface IGameEventListener {
|
||||
* Run once per game tick from before the player rotation is sent to the server.
|
||||
* @see EntityPlayerSP#onUpdate()
|
||||
*/
|
||||
void onPlayerUpdate();
|
||||
void onPlayerUpdate(PlayerUpdateEvent event);
|
||||
|
||||
/**
|
||||
* Run once per game tick from before keybinds are processed.
|
||||
@ -114,5 +116,11 @@ public interface IGameEventListener {
|
||||
*/
|
||||
void onReceivePacket(PacketEvent event);
|
||||
|
||||
|
||||
/**
|
||||
* Run when a query is made for a player's inventory current slot in the context of blocks
|
||||
*
|
||||
* @see InventoryPlayer#getDestroySpeed(IBlockState)
|
||||
* @see InventoryPlayer#canHarvestBlock(IBlockState)
|
||||
*/
|
||||
void onQueryItemSlotForBlocks(ItemSlotEvent event);
|
||||
}
|
||||
|
@ -24,10 +24,7 @@ import baritone.bot.pathing.movement.MovementState.MovementStatus;
|
||||
import baritone.bot.pathing.movement.movements.MovementDownward;
|
||||
import baritone.bot.pathing.movement.movements.MovementPillar;
|
||||
import baritone.bot.pathing.movement.movements.MovementTraverse;
|
||||
import baritone.bot.utils.BlockStateInterface;
|
||||
import baritone.bot.utils.Helper;
|
||||
import baritone.bot.utils.Rotation;
|
||||
import baritone.bot.utils.ToolSet;
|
||||
import baritone.bot.utils.*;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockLadder;
|
||||
import net.minecraft.block.BlockVine;
|
||||
@ -137,6 +134,14 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
state.setTarget(new MovementState.MovementTarget(reachable.get())).setInput(Input.CLICK_LEFT, true);
|
||||
return false;
|
||||
}
|
||||
//get rekt minecraft
|
||||
//i'm doing it anyway
|
||||
//i dont care if theres snow in the way!!!!!!!
|
||||
//you dont own me!!!!
|
||||
state.setTarget(new MovementState.MovementTarget(Utils.calcRotationFromVec3d(mc.player.getPositionEyes(1.0F),
|
||||
Utils.getBlockPosCenter(blockPos)))
|
||||
).setInput(InputOverrideHandler.Input.CLICK_LEFT, true);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (somethingInTheWay) {
|
||||
@ -168,7 +173,6 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
public void onFinish(MovementState state) {
|
||||
state.getInputStates().replaceAll((input, forced) -> false);
|
||||
state.getInputStates().forEach((input, forced) -> Baritone.INSTANCE.getInputOverrideHandler().setInputForceState(input, forced));
|
||||
state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
|
||||
public void cancel() {
|
||||
|
@ -140,7 +140,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
*/
|
||||
static boolean canWalkOn(BlockPos pos, IBlockState state) {
|
||||
Block block = state.getBlock();
|
||||
if (block instanceof BlockLadder || block instanceof BlockVine) { // TODO reconsider this
|
||||
if (block instanceof BlockLadder || (Baritone.settings().allowVines.get() && block instanceof BlockVine)) { // TODO reconsider this
|
||||
return true;
|
||||
}
|
||||
if (block instanceof BlockGlass || block instanceof BlockStainedGlass) {
|
||||
|
@ -217,7 +217,7 @@ public class PathExecutor implements Helper {
|
||||
return true;
|
||||
}
|
||||
if (movementStatus == SUCCESS) {
|
||||
System.out.println("Movement done, next path");
|
||||
//System.out.println("Movement done, next path");
|
||||
pathPosition++;
|
||||
ticksOnCurrent = 0;
|
||||
Baritone.INSTANCE.getInputOverrideHandler().clearAllKeys();
|
||||
|
@ -17,6 +17,9 @@
|
||||
|
||||
package baritone.bot.utils;
|
||||
|
||||
import baritone.bot.Baritone;
|
||||
import baritone.bot.event.events.ItemSlotEvent;
|
||||
import baritone.bot.event.listener.AbstractGameEventListener;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
@ -36,10 +39,19 @@ import java.util.Map;
|
||||
/**
|
||||
* A cached list of the best tools on the hotbar for any block
|
||||
*
|
||||
* @author avecowa
|
||||
* @author avecowa, Brady
|
||||
*/
|
||||
public class ToolSet implements Helper {
|
||||
|
||||
/**
|
||||
* Instance of the internal event listener used to hook into Baritone's event bus
|
||||
*/
|
||||
private static final InternalEventListener INTERNAL_EVENT_LISTENER = new InternalEventListener();
|
||||
|
||||
static {
|
||||
Baritone.INSTANCE.getGameEventHandler().registerEventListener(INTERNAL_EVENT_LISTENER);
|
||||
}
|
||||
|
||||
/**
|
||||
* A list of tools on the hotbar that should be considered.
|
||||
* Note that if there are no tools on the hotbar this list will still have one (null) entry.
|
||||
@ -131,18 +143,29 @@ public class ToolSet implements Helper {
|
||||
// Calculate the slot with the best item
|
||||
byte slot = this.getBestSlot(state);
|
||||
|
||||
// Save the old current slot
|
||||
int oldSlot = player().inventory.currentItem;
|
||||
|
||||
// Set the best slot
|
||||
player().inventory.currentItem = slot;
|
||||
INTERNAL_EVENT_LISTENER.setOverrideSlot(slot);
|
||||
|
||||
// Calculate the relative hardness of the block to the player
|
||||
float hardness = state.getPlayerRelativeBlockHardness(player(), world(), pos);
|
||||
|
||||
// Restore the old slot
|
||||
player().inventory.currentItem = oldSlot;
|
||||
INTERNAL_EVENT_LISTENER.setOverrideSlot(-1);
|
||||
|
||||
return hardness;
|
||||
}
|
||||
|
||||
private static final class InternalEventListener implements AbstractGameEventListener {
|
||||
|
||||
private int overrideSlot;
|
||||
|
||||
@Override
|
||||
public void onQueryItemSlotForBlocks(ItemSlotEvent event) {
|
||||
if (this.overrideSlot >= 0)
|
||||
event.setSlot(this.overrideSlot);
|
||||
}
|
||||
|
||||
public final void setOverrideSlot(int overrideSlot) {
|
||||
this.overrideSlot = overrideSlot;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
44
src/main/java/baritone/bot/utils/interfaces/Toggleable.java
Normal file
44
src/main/java/baritone/bot/utils/interfaces/Toggleable.java
Normal file
@ -0,0 +1,44 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.bot.utils.interfaces;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 8/20/2018
|
||||
*/
|
||||
public interface Toggleable {
|
||||
|
||||
/**
|
||||
* Toggles the enabled state of this {@link Toggleable}.
|
||||
*
|
||||
* @return The new state.
|
||||
*/
|
||||
boolean toggle();
|
||||
|
||||
/**
|
||||
* Sets the enabled state of this {@link Toggleable}.
|
||||
*
|
||||
* @return The new state.
|
||||
*/
|
||||
boolean setEnabled(boolean enabled);
|
||||
|
||||
/**
|
||||
* @return Whether or not this {@link Toggleable} object is enabled
|
||||
*/
|
||||
boolean isEnabled();
|
||||
}
|
@ -19,6 +19,8 @@ package baritone.launch.mixins;
|
||||
|
||||
import baritone.bot.Baritone;
|
||||
import baritone.bot.event.events.ChatEvent;
|
||||
import baritone.bot.event.events.PlayerUpdateEvent;
|
||||
import baritone.bot.event.events.type.EventState;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
@ -53,7 +55,20 @@ public class MixinEntityPlayerSP {
|
||||
by = -3
|
||||
)
|
||||
)
|
||||
private void onUpdate(CallbackInfo ci) {
|
||||
Baritone.INSTANCE.getGameEventHandler().onPlayerUpdate();
|
||||
private void onPreUpdate(CallbackInfo ci) {
|
||||
Baritone.INSTANCE.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.PRE));
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "onUpdate",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "net/minecraft/client/entity/EntityPlayerSP.onUpdateWalkingPlayer()V",
|
||||
shift = At.Shift.BY,
|
||||
by = 2
|
||||
)
|
||||
)
|
||||
private void onPostUpdate(CallbackInfo ci) {
|
||||
Baritone.INSTANCE.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.POST));
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,62 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.launch.mixins;
|
||||
|
||||
import baritone.bot.Baritone;
|
||||
import baritone.bot.event.events.ItemSlotEvent;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import org.spongepowered.asm.lib.Opcodes;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 8/20/2018
|
||||
*/
|
||||
@Mixin(InventoryPlayer.class)
|
||||
public class MixinInventoryPlayer {
|
||||
|
||||
@Redirect(
|
||||
method = "getDestroySpeed",
|
||||
at = @At(
|
||||
value = "FIELD",
|
||||
opcode = Opcodes.GETFIELD,
|
||||
target = "net/minecraft/entity/player/InventoryPlayer.currentItem:I"
|
||||
)
|
||||
)
|
||||
private int getDestroySpeed$getCurrentItem(InventoryPlayer inventory) {
|
||||
ItemSlotEvent event = new ItemSlotEvent(inventory.currentItem);
|
||||
Baritone.INSTANCE.getGameEventHandler().onQueryItemSlotForBlocks(event);
|
||||
return event.getSlot();
|
||||
}
|
||||
|
||||
@Redirect(
|
||||
method = "canHarvestBlock",
|
||||
at = @At(
|
||||
value = "FIELD",
|
||||
opcode = Opcodes.GETFIELD,
|
||||
target = "net/minecraft/entity/player/InventoryPlayer.currentItem:I"
|
||||
)
|
||||
)
|
||||
private int canHarvestBlock$getCurrentItem(InventoryPlayer inventory) {
|
||||
ItemSlotEvent event = new ItemSlotEvent(inventory.currentItem);
|
||||
Baritone.INSTANCE.getGameEventHandler().onQueryItemSlotForBlocks(event);
|
||||
return event.getSlot();
|
||||
}
|
||||
}
|
@ -4,12 +4,16 @@
|
||||
"refmap": "mixins.client.refmap.json",
|
||||
"compatibilityLevel": "JAVA_8",
|
||||
"verbose": false,
|
||||
"injectors": {
|
||||
"maxShiftBy": 2
|
||||
},
|
||||
"client": [
|
||||
"MixinEntityPlayerSP",
|
||||
"MixinEntityRenderer",
|
||||
"MixinGameSettings",
|
||||
"MixinGuiContainer",
|
||||
"MixinGuiScreen",
|
||||
"MixinInventoryPlayer",
|
||||
"MixinKeyBinding",
|
||||
"MixinMain",
|
||||
"MixinMinecraft",
|
||||
|
Loading…
Reference in New Issue
Block a user