skynet
This commit is contained in:
		@@ -243,10 +243,10 @@ public class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
 | 
			
		||||
 | 
			
		||||
                new MovementDiagonal(pos, EnumFacing.SOUTH, EnumFacing.WEST),
 | 
			
		||||
 | 
			
		||||
                MovementParkour.generate(pos, EnumFacing.EAST),
 | 
			
		||||
                MovementParkour.generate(pos, EnumFacing.WEST),
 | 
			
		||||
                MovementParkour.generate(pos, EnumFacing.NORTH),
 | 
			
		||||
                MovementParkour.generate(pos, EnumFacing.SOUTH),
 | 
			
		||||
                MovementParkour.generate(pos, EnumFacing.EAST, calcContext),
 | 
			
		||||
                MovementParkour.generate(pos, EnumFacing.WEST, calcContext),
 | 
			
		||||
                MovementParkour.generate(pos, EnumFacing.NORTH, calcContext),
 | 
			
		||||
                MovementParkour.generate(pos, EnumFacing.SOUTH, calcContext),
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -18,20 +18,28 @@
 | 
			
		||||
package baritone.pathing.movement.movements;
 | 
			
		||||
 | 
			
		||||
import baritone.Baritone;
 | 
			
		||||
import baritone.behavior.impl.LookBehaviorUtils;
 | 
			
		||||
import baritone.pathing.movement.CalculationContext;
 | 
			
		||||
import baritone.pathing.movement.Movement;
 | 
			
		||||
import baritone.pathing.movement.MovementHelper;
 | 
			
		||||
import baritone.pathing.movement.MovementState;
 | 
			
		||||
import baritone.utils.BlockStateInterface;
 | 
			
		||||
import baritone.utils.InputOverrideHandler;
 | 
			
		||||
import baritone.utils.Utils;
 | 
			
		||||
import baritone.utils.pathing.BetterBlockPos;
 | 
			
		||||
import net.minecraft.block.Block;
 | 
			
		||||
import net.minecraft.block.state.IBlockState;
 | 
			
		||||
import net.minecraft.client.Minecraft;
 | 
			
		||||
import net.minecraft.init.Blocks;
 | 
			
		||||
import net.minecraft.util.EnumFacing;
 | 
			
		||||
import net.minecraft.util.math.BlockPos;
 | 
			
		||||
import net.minecraft.util.math.Vec3d;
 | 
			
		||||
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
 | 
			
		||||
public class MovementParkour extends Movement {
 | 
			
		||||
    protected static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN_SO_EVERY_DIRECTION_EXCEPT_UP = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    final EnumFacing direction;
 | 
			
		||||
    final int dist;
 | 
			
		||||
@@ -43,7 +51,7 @@ public class MovementParkour extends Movement {
 | 
			
		||||
        super.override(costFromJumpDistance(dist));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static MovementParkour generate(BetterBlockPos src, EnumFacing dir) {
 | 
			
		||||
    public static MovementParkour generate(BetterBlockPos src, EnumFacing dir, CalculationContext context) {
 | 
			
		||||
        // MUST BE KEPT IN SYNC WITH calculateCost
 | 
			
		||||
        if (!Baritone.settings().allowParkour.get()) {
 | 
			
		||||
            return null;
 | 
			
		||||
@@ -85,6 +93,27 @@ public class MovementParkour extends Movement {
 | 
			
		||||
                return new MovementParkour(src, i, dir);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        BlockPos dest = src.offset(dir, 4);
 | 
			
		||||
        BlockPos positionToPlace = dest.down();
 | 
			
		||||
        IBlockState toPlace = BlockStateInterface.get(positionToPlace);
 | 
			
		||||
        if (!context.hasThrowaway()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
        if (toPlace.getBlock() != Blocks.AIR && !BlockStateInterface.isWater(toPlace.getBlock()) && !MovementHelper.isReplacable(positionToPlace, toPlace)) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
        for (int i = 0; i < 5; i++) {
 | 
			
		||||
            BlockPos against1 = positionToPlace.offset(HORIZONTALS_BUT_ALSO_DOWN_SO_EVERY_DIRECTION_EXCEPT_UP[i]);
 | 
			
		||||
            if (against1.up().equals(src.offset(dir, 3))) { // we can't turn around that fast
 | 
			
		||||
                continue;
 | 
			
		||||
            }
 | 
			
		||||
            if (MovementHelper.canPlaceAgainst(against1)) {
 | 
			
		||||
                // holy jesus we gonna do it
 | 
			
		||||
                MovementParkour ret = new MovementParkour(src, 4, dir);
 | 
			
		||||
                ret.override(costFromJumpDistance(4) + context.placeBlockCost());
 | 
			
		||||
                return ret;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -104,8 +133,30 @@ public class MovementParkour extends Movement {
 | 
			
		||||
    @Override
 | 
			
		||||
    protected double calculateCost(CalculationContext context) {
 | 
			
		||||
        // MUST BE KEPT IN SYNC WITH generate
 | 
			
		||||
        boolean placing = false;
 | 
			
		||||
        if (!MovementHelper.canWalkOn(dest.down())) {
 | 
			
		||||
            return COST_INF;
 | 
			
		||||
            if (dist != 4) {
 | 
			
		||||
                return COST_INF;
 | 
			
		||||
            }
 | 
			
		||||
            BlockPos positionToPlace = dest.down();
 | 
			
		||||
            IBlockState toPlace = BlockStateInterface.get(positionToPlace);
 | 
			
		||||
            if (!context.hasThrowaway()) {
 | 
			
		||||
                return COST_INF;
 | 
			
		||||
            }
 | 
			
		||||
            if (toPlace.getBlock() != Blocks.AIR && !BlockStateInterface.isWater(toPlace.getBlock()) && !MovementHelper.isReplacable(positionToPlace, toPlace)) {
 | 
			
		||||
                return COST_INF;
 | 
			
		||||
            }
 | 
			
		||||
            for (int i = 0; i < 5; i++) {
 | 
			
		||||
                BlockPos against1 = positionToPlace.offset(HORIZONTALS_BUT_ALSO_DOWN_SO_EVERY_DIRECTION_EXCEPT_UP[i]);
 | 
			
		||||
                if (against1.up().equals(src.offset(direction, 3))) { // we can't turn around that fast
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
                if (MovementHelper.canPlaceAgainst(against1)) {
 | 
			
		||||
                    // holy jesus we gonna do it
 | 
			
		||||
                    placing = true;
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        Block walkOff = BlockStateInterface.get(src.down().offset(direction)).getBlock();
 | 
			
		||||
        if (MovementHelper.avoidWalkingInto(walkOff) && walkOff != Blocks.WATER && walkOff != Blocks.FLOWING_WATER) {
 | 
			
		||||
@@ -119,7 +170,7 @@ public class MovementParkour extends Movement {
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            if (d.equals(dest)) {
 | 
			
		||||
                return costFromJumpDistance(i);
 | 
			
		||||
                return costFromJumpDistance(i) + (placing ? context.placeBlockCost() : 0);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        throw new IllegalStateException("invalid jump distance?");
 | 
			
		||||
@@ -146,6 +197,33 @@ public class MovementParkour extends Movement {
 | 
			
		||||
            }
 | 
			
		||||
        } else if (!playerFeet().equals(src)) {
 | 
			
		||||
            if (playerFeet().equals(src.offset(direction)) || player().posY - playerFeet().getY() > 0.0001) {
 | 
			
		||||
 | 
			
		||||
                if (!MovementHelper.canWalkOn(dest.down())) {
 | 
			
		||||
                    BlockPos positionToPlace = dest.down();
 | 
			
		||||
                    for (int i = 0; i < 5; i++) {
 | 
			
		||||
                        BlockPos against1 = positionToPlace.offset(HORIZONTALS_BUT_ALSO_DOWN_SO_EVERY_DIRECTION_EXCEPT_UP[i]);
 | 
			
		||||
                        if (against1.up().equals(src.offset(direction, 3))) { // we can't turn around that fast
 | 
			
		||||
                            continue;
 | 
			
		||||
                        }
 | 
			
		||||
                        if (MovementHelper.canPlaceAgainst(against1)) {
 | 
			
		||||
                            if (!MovementHelper.throwaway(true)) {//get ready to place a throwaway block
 | 
			
		||||
                                return state.setStatus(MovementState.MovementStatus.UNREACHABLE);
 | 
			
		||||
                            }
 | 
			
		||||
                            double faceX = (dest.getX() + against1.getX() + 1.0D) * 0.5D;
 | 
			
		||||
                            double faceY = (dest.getY() + against1.getY()) * 0.5D;
 | 
			
		||||
                            double faceZ = (dest.getZ() + against1.getZ() + 1.0D) * 0.5D;
 | 
			
		||||
                            state.setTarget(new MovementState.MovementTarget(Utils.calcRotationFromVec3d(playerHead(), new Vec3d(faceX, faceY, faceZ), playerRotations()), true));
 | 
			
		||||
                            EnumFacing side = Minecraft.getMinecraft().objectMouseOver.sideHit;
 | 
			
		||||
 | 
			
		||||
                            LookBehaviorUtils.getSelectedBlock().ifPresent(selectedBlock -> {
 | 
			
		||||
                                if (Objects.equals(selectedBlock, against1) && selectedBlock.offset(side).equals(dest.down())) {
 | 
			
		||||
                                    state.setInput(InputOverrideHandler.Input.CLICK_RIGHT, true);
 | 
			
		||||
                                }
 | 
			
		||||
                            });
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                state.setInput(InputOverrideHandler.Input.JUMP, true);
 | 
			
		||||
            } else {
 | 
			
		||||
                state.setInput(InputOverrideHandler.Input.SPRINT, false);
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user