reduce reliability in what chunks are loaded when

This commit is contained in:
Leijurv 2018-12-03 13:55:54 -08:00
parent eedf993d7a
commit 58a5720b6b
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@ -39,7 +39,7 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
public static final boolean ENABLE_AUTO_TEST = "true".equals(System.getenv("BARITONE_AUTO_TEST")); public static final boolean ENABLE_AUTO_TEST = "true".equals(System.getenv("BARITONE_AUTO_TEST"));
private static final long TEST_SEED = -928872506371745L; private static final long TEST_SEED = -928872506371745L;
private static final BlockPos STARTING_POSITION = new BlockPos(0, 65, 0); private static final BlockPos STARTING_POSITION = new BlockPos(0, 65, 0);
private static final Goal GOAL = new GoalBlock(69, 121, 420); private static final Goal GOAL = new GoalBlock(69, 69, 420);
private static final int MAX_TICKS = 3500; private static final int MAX_TICKS = 3500;
/** /**