Auto test class javadoc
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@ -32,6 +32,15 @@ import net.minecraft.world.GameType;
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import net.minecraft.world.WorldSettings;
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import net.minecraft.world.WorldType;
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/**
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* Responsible for automatically testing Baritone's pathing algorithm by automatically creating a world with a specific
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* seed, setting a specified goal, and only allowing a certain amount of ticks to pass before the pathing test is
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* considered a failure. In order to test locally, docker may be used, or through an IDE: Create a run config which runs
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* in a separate directory from the primary one (./run), and set the enrivonmental variable {@code BARITONE_AUTO_TEST}
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* to {@code true}.
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*
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* @author leijurv, Brady
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*/
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public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
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public static final BaritoneAutoTest INSTANCE = new BaritoneAutoTest();
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