ascend should clear the replaceable block in the way
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@ -150,6 +150,8 @@ public class MovementAscend extends Movement {
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// After 20 ticks without placement, we might be standing in the way, move back
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state.setInput(InputOverrideHandler.Input.MOVE_BACK, true);
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}
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} else {
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state.setInput(InputOverrideHandler.Input.CLICK_LEFT, true); // break whatever replaceable block is in the way
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}
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System.out.println("Trying to look at " + anAgainst + ", actually looking at" + selectedBlock);
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});
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