Fix some things mentioned by @Leijurv
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17161fd576
commit
5e2f40a322
@ -18,6 +18,7 @@
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package baritone.api.utils;
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import baritone.api.cache.IWorldData;
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import net.minecraft.block.BlockSlab;
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import net.minecraft.client.entity.EntityPlayerSP;
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import net.minecraft.client.multiplayer.PlayerControllerMP;
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import net.minecraft.util.math.Vec3d;
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@ -37,7 +38,14 @@ public interface IPlayerContext {
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IWorldData worldData();
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BetterBlockPos playerFeet();
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default BetterBlockPos playerFeet() {
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// TODO find a better way to deal with soul sand!!!!!
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BetterBlockPos feet = new BetterBlockPos(player().posX, player().posY + 0.1251, player().posZ);
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if (world().getBlockState(feet).getBlock() instanceof BlockSlab) {
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return feet.up();
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}
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return feet;
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}
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default Vec3d playerFeetAsVec() {
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return new Vec3d(player().posX, player().posY, player().posZ);
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@ -23,9 +23,8 @@ import baritone.api.behavior.ILookBehavior;
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import baritone.api.event.events.PlayerUpdateEvent;
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import baritone.api.event.events.RotationMoveEvent;
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import baritone.api.utils.Rotation;
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import baritone.utils.Helper;
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public final class LookBehavior extends Behavior implements ILookBehavior, Helper {
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public final class LookBehavior extends Behavior implements ILookBehavior {
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/**
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* Target's values are as follows:
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@ -27,7 +27,6 @@ import baritone.api.event.events.PlayerUpdateEvent;
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import baritone.api.event.events.type.EventState;
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import baritone.cache.Waypoint;
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import baritone.utils.BlockStateInterface;
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import baritone.utils.Helper;
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import net.minecraft.block.BlockBed;
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import net.minecraft.item.ItemStack;
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import net.minecraft.network.Packet;
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@ -45,7 +44,7 @@ import java.util.*;
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* @author Brady
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* @since 8/6/2018 9:47 PM
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*/
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public final class MemoryBehavior extends Behavior implements IMemoryBehavior, Helper {
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public final class MemoryBehavior extends Behavior implements IMemoryBehavior {
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private final Map<IWorldData, WorldDataContainer> worldDataContainers = new HashMap<>();
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@ -17,7 +17,6 @@
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package baritone.cache;
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import baritone.utils.Helper;
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import baritone.utils.pathing.PathingBlockType;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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@ -30,7 +29,7 @@ import java.util.*;
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* @author Brady
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* @since 8/3/2018 1:04 AM
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*/
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public final class CachedChunk implements Helper {
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public final class CachedChunk {
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public static final Set<Block> BLOCKS_TO_KEEP_TRACK_OF;
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@ -18,7 +18,6 @@
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package baritone.cache;
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import baritone.pathing.movement.MovementHelper;
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import baritone.utils.Helper;
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import baritone.utils.pathing.PathingBlockType;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockDoublePlant;
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@ -38,7 +37,7 @@ import java.util.*;
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* @author Brady
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* @since 8/3/2018 1:09 AM
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*/
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public final class ChunkPacker implements Helper {
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public final class ChunkPacker {
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private ChunkPacker() {}
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@ -19,7 +19,6 @@ package baritone.cache;
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import baritone.api.cache.IWorldScanner;
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import baritone.api.utils.IPlayerContext;
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import baritone.utils.Helper;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.multiplayer.ChunkProviderClient;
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@ -31,7 +30,7 @@ import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
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import java.util.LinkedList;
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import java.util.List;
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public enum WorldScanner implements IWorldScanner, Helper {
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public enum WorldScanner implements IWorldScanner {
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INSTANCE;
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@ -88,7 +88,7 @@ public class CalculationContext {
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}
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public final IBaritone getBaritone() {
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return this.baritone;
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return baritone;
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}
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public IBlockState get(int x, int y, int z) {
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@ -23,7 +23,6 @@ import baritone.api.pathing.movement.MovementStatus;
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import baritone.api.utils.*;
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import baritone.api.utils.input.Input;
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import baritone.utils.BlockStateInterface;
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import baritone.utils.Helper;
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import net.minecraft.block.BlockLiquid;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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@ -34,7 +33,7 @@ import java.util.List;
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import java.util.Objects;
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import java.util.Optional;
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public abstract class Movement implements IMovement, Helper, MovementHelper {
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public abstract class Movement implements IMovement, MovementHelper {
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protected static final EnumFacing[] HORIZONTALS = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST};
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@ -45,7 +45,7 @@ import java.util.Objects;
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public class MovementParkour extends Movement {
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private static final EnumFacing[] HORIZONTAL_AND_DOWN = { EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN };
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private static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP = { EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN };
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private static final BetterBlockPos[] EMPTY = new BetterBlockPos[]{};
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private final EnumFacing direction;
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@ -139,8 +139,8 @@ public class MovementParkour extends Movement {
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return;
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}
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for (int i = 0; i < 5; i++) {
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int againstX = destX + HORIZONTAL_AND_DOWN[i].getXOffset();
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int againstZ = destZ + HORIZONTAL_AND_DOWN[i].getZOffset();
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int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP [i].getXOffset();
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int againstZ = destZ + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP [i].getZOffset();
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if (againstX == x + xDiff * 3 && againstZ == z + zDiff * 3) { // we can't turn around that fast
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continue;
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}
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@ -216,7 +216,7 @@ public class MovementParkour extends Movement {
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if (!MovementHelper.canWalkOn(ctx, dest.down()) && !ctx.player().onGround) {
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BlockPos positionToPlace = dest.down();
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for (int i = 0; i < 5; i++) {
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BlockPos against1 = positionToPlace.offset(HORIZONTAL_AND_DOWN[i]);
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BlockPos against1 = positionToPlace.offset(HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP [i]);
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if (against1.up().equals(src.offset(direction, 3))) { // we can't turn around that fast
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continue;
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}
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@ -35,7 +35,7 @@ import net.minecraft.world.chunk.Chunk;
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*
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* @author leijurv
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*/
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public class BlockStateInterface implements Helper {
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public class BlockStateInterface {
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private final World world;
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private final WorldData worldData;
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@ -1,39 +0,0 @@
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/*
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* This file is part of Baritone.
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*
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* Baritone is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.utils.player;
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import baritone.api.utils.BetterBlockPos;
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import baritone.api.utils.IPlayerContext;
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import net.minecraft.block.BlockSlab;
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/**
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* @author Brady
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* @since 11/12/2018
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*/
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public abstract class AbstractPlayerContext implements IPlayerContext {
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@Override
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public BetterBlockPos playerFeet() {
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// TODO find a better way to deal with soul sand!!!!!
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BetterBlockPos feet = new BetterBlockPos(player().posX, player().posY + 0.1251, player().posZ);
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if (world().getBlockState(feet).getBlock() instanceof BlockSlab) {
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return feet.up();
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}
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return feet;
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}
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}
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@ -31,7 +31,7 @@ import net.minecraft.world.World;
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* @author Brady
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* @since 11/12/2018
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*/
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public final class LocalPlayerContext extends AbstractPlayerContext {
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public final class LocalPlayerContext implements IPlayerContext {
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private static final Minecraft mc = Minecraft.getMinecraft();
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