misc cleanup
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6ca7f47bf9
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604ef2bb64
@ -67,7 +67,7 @@ public enum Baritone implements IBaritone {
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private GameEventHandler gameEventHandler;
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private Settings settings;
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private File dir;
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private ThreadPoolExecutor threadPool;
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private List<Behavior> behaviors;
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private PathingBehavior pathingBehavior;
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@ -82,16 +82,16 @@ public enum Baritone implements IBaritone {
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private PathingControlManager pathingControlManager;
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private static ThreadPoolExecutor threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
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Baritone() {
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this.gameEventHandler = new GameEventHandler();
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this.gameEventHandler = new GameEventHandler(this);
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}
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public synchronized void init() {
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if (initialized) {
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return;
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}
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this.threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
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// Acquire the "singleton" instance of the settings directly from the API
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// We might want to change this...
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@ -148,7 +148,7 @@ public enum Baritone implements IBaritone {
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return this.behaviors;
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}
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public Executor getExecutor() {
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public static Executor getExecutor() {
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return threadPool;
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}
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@ -215,7 +215,7 @@ public enum Baritone implements IBaritone {
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return Baritone.INSTANCE.settings; // yolo
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}
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public File getDir() {
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return this.dir;
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public static File getDir() {
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return Baritone.INSTANCE.dir; // should be static I guess
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}
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}
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@ -78,7 +78,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
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toDispatch.drainTo(curr);
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calcFailedLastTick = curr.contains(PathEvent.CALC_FAILED);
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for (PathEvent event : curr) {
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Baritone.INSTANCE.getGameEventHandler().onPathEvent(event);
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baritone.getGameEventHandler().onPathEvent(event);
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}
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}
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@ -370,7 +370,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
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isPathCalcInProgress = true;
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}
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CalculationContext context = new CalculationContext(); // not safe to create on the other thread, it looks up a lot of stuff in minecraft
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Baritone.INSTANCE.getExecutor().execute(() -> {
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Baritone.getExecutor().execute(() -> {
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if (talkAboutIt) {
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logDebug("Starting to search for path from " + start + " to " + goal);
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}
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@ -67,8 +67,8 @@ public final class CachedWorld implements ICachedWorld, Helper {
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System.out.println("Cached world directory: " + directory);
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// Insert an invalid region element
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cachedRegions.put(0, null);
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Baritone.INSTANCE.getExecutor().execute(new PackerThread());
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Baritone.INSTANCE.getExecutor().execute(() -> {
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Baritone.getExecutor().execute(new PackerThread());
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Baritone.getExecutor().execute(() -> {
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try {
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Thread.sleep(30000);
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while (true) {
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2
src/main/java/baritone/cache/WorldData.java
vendored
2
src/main/java/baritone/cache/WorldData.java
vendored
@ -43,7 +43,7 @@ public class WorldData implements IWorldData {
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}
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public void onClose() {
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Baritone.INSTANCE.getExecutor().execute(() -> {
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Baritone.getExecutor().execute(() -> {
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System.out.println("Started saving the world in a new thread");
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cache.save();
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});
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@ -74,8 +74,8 @@ public enum WorldProvider implements IWorldProvider, Helper {
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} else {
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//remote
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directory = new File(Baritone.INSTANCE.getDir(), mc.getCurrentServerData().serverIP);
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readme = Baritone.INSTANCE.getDir();
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directory = new File(Baritone.getDir(), mc.getCurrentServerData().serverIP);
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readme = Baritone.getDir();
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}
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// lol wtf is this baritone folder in my minecraft save?
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try (FileOutputStream out = new FileOutputStream(new File(readme, "readme.txt"))) {
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@ -37,8 +37,14 @@ import java.util.ArrayList;
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*/
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public final class GameEventHandler implements IGameEventListener, Helper {
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private final Baritone baritone;
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private final ArrayList<IGameEventListener> listeners = new ArrayList<>();
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public GameEventHandler(Baritone baritone) {
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this.baritone = baritone;
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}
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@Override
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public final void onTick(TickEvent event) {
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listeners.forEach(l -> l.onTick(event));
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@ -51,7 +57,7 @@ public final class GameEventHandler implements IGameEventListener, Helper {
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@Override
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public final void onProcessKeyBinds() {
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InputOverrideHandler inputHandler = Baritone.INSTANCE.getInputOverrideHandler();
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InputOverrideHandler inputHandler = baritone.getInputOverrideHandler();
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// Simulate the key being held down this tick
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for (InputOverrideHandler.Input input : InputOverrideHandler.Input.values()) {
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@ -226,12 +226,6 @@ public abstract class Movement implements IMovement, Helper, MovementHelper {
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state.getInputStates().forEach((input, forced) -> Baritone.INSTANCE.getInputOverrideHandler().setInputForceState(input, forced));
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}
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public void cancel() {
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currentState.getInputStates().replaceAll((input, forced) -> false);
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currentState.getInputStates().forEach((input, forced) -> Baritone.INSTANCE.getInputOverrideHandler().setInputForceState(input, forced));
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currentState.setStatus(MovementStatus.CANCELED);
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}
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@Override
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public void reset() {
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currentState = new MovementState().setStatus(MovementStatus.PREPPING);
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@ -73,7 +73,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
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}
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int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
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if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
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Baritone.INSTANCE.getExecutor().execute(this::rescan);
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Baritone.getExecutor().execute(this::rescan);
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}
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Goal goal = new GoalComposite(knownLocations.stream().map(GoalGetToBlock::new).toArray(Goal[]::new));
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if (goal.isInGoal(playerFeet())) {
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