better protection logic, fix placing outside worldborder
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@ -21,6 +21,7 @@ import baritone.Baritone;
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import baritone.api.pathing.movement.ActionCosts;
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import baritone.utils.Helper;
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import baritone.utils.ToolSet;
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import baritone.utils.pathing.BetterWorldBorder;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.init.Items;
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@ -44,6 +45,7 @@ public class CalculationContext implements Helper {
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private final int maxFallHeightBucket;
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private final double waterWalkSpeed;
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private final double breakBlockAdditionalCost;
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private final BetterWorldBorder worldBorder;
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public CalculationContext() {
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this(new ToolSet());
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@ -68,6 +70,32 @@ public class CalculationContext implements Helper {
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// why cache these things here, why not let the movements just get directly from settings?
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// because if some movements are calculated one way and others are calculated another way,
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// then you get a wildly inconsistent path that isn't optimal for either scenario.
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this.worldBorder = new BetterWorldBorder(world().getWorldBorder());
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}
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public boolean canPlaceThrowawayAt(int x, int y, int z) {
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if (!hasThrowaway()) { // only true if allowPlace is true, see constructor
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return false;
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}
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if (isPossiblyProtected(x, y, z)) {
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return false;
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}
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return worldBorder.canPlaceAt(x, z); // TODO perhaps MovementHelper.canPlaceAgainst could also use this?
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}
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public boolean canBreakAt(int x, int y, int z) {
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if (!allowBreak()) {
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return false;
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}
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if (isPossiblyProtected(x, y, z)) {
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return false;
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}
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return true;
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}
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public boolean isPossiblyProtected(int x, int y, int z) {
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// TODO more protection logic here; see #220
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return false;
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}
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public ToolSet getToolSet() {
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@ -343,15 +343,6 @@ public interface MovementHelper extends ActionCosts, Helper {
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return state.isBlockNormalCube();
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}
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static double getMiningDurationTicks(CalculationContext context, BetterBlockPos position, boolean includeFalling) {
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IBlockState state = BlockStateInterface.get(position);
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return getMiningDurationTicks(context, position.x, position.y, position.z, state, includeFalling);
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}
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static double getMiningDurationTicks(CalculationContext context, BetterBlockPos position, IBlockState state, boolean includeFalling) {
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return getMiningDurationTicks(context, position.x, position.y, position.z, state, includeFalling);
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}
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static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, boolean includeFalling) {
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return getMiningDurationTicks(context, x, y, z, BlockStateInterface.get(x, y, z), includeFalling);
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}
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@ -359,7 +350,7 @@ public interface MovementHelper extends ActionCosts, Helper {
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static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, IBlockState state, boolean includeFalling) {
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Block block = state.getBlock();
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if (!canWalkThrough(x, y, z, state)) {
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if (!context.allowBreak()) {
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if (!context.canBreakAt(x, y, z)) {
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return COST_INF;
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}
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if (avoidBreaking(x, y, z, state)) {
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@ -72,7 +72,7 @@ public class MovementAscend extends Movement {
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}
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boolean hasToPlace = false;
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if (!MovementHelper.canWalkOn(destX, y, destZ, toPlace)) {
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if (!context.hasThrowaway()) {
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if (!context.canPlaceThrowawayAt(destX, y, destZ)) {
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return COST_INF;
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}
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if (toPlace.getBlock() != Blocks.AIR && !BlockStateInterface.isWater(toPlace.getBlock()) && !MovementHelper.isReplacable(destX, y, destZ, toPlace)) {
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@ -118,7 +118,7 @@ public class MovementParkour extends Movement {
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int destX = x + 4 * xDiff;
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int destZ = z + 4 * zDiff;
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IBlockState toPlace = BlockStateInterface.get(destX, y - 1, destZ);
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if (!context.hasThrowaway()) {
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if (!context.canPlaceThrowawayAt(destX, y - 1, destZ)) {
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return;
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}
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if (toPlace.getBlock() != Blocks.AIR && !BlockStateInterface.isWater(toPlace.getBlock()) && !MovementHelper.isReplacable(destX, y - 1, destZ, toPlace)) {
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@ -225,7 +225,7 @@ public class MovementParkour extends Movement {
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}
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state.setInput(InputOverrideHandler.Input.JUMP, true);
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} else if(!playerFeet().equals(dest.offset(direction, -1))) {
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} else if (!playerFeet().equals(dest.offset(direction, -1))) {
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state.setInput(InputOverrideHandler.Input.SPRINT, false);
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if (playerFeet().equals(src.offset(direction, -1))) {
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MovementHelper.moveTowards(state, src);
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@ -76,7 +76,7 @@ public class MovementPillar extends Movement {
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return LADDER_UP_ONE_COST;
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}
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}
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if (!context.hasThrowaway() && !ladder) {
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if (!ladder && !context.canPlaceThrowawayAt(x, y, z)) {
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return COST_INF;
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}
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double hardness = MovementHelper.getMiningDurationTicks(context, x, y + 2, z, toBreak, true);
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@ -108,7 +108,7 @@ public class MovementTraverse extends Movement {
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if (BlockStateInterface.isWater(destOn.getBlock()) && throughWater) {
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return COST_INF;
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}
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if (!context.hasThrowaway()) {
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if (!context.canPlaceThrowawayAt(destX, y - 1, destZ)) {
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return COST_INF;
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}
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double hardness1 = MovementHelper.getMiningDurationTicks(context, destX, y, destZ, pb0, false);
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@ -36,4 +36,11 @@ public class BetterWorldBorder implements Helper {
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public boolean entirelyContains(int x, int z) {
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return x + 1 > minX && x < maxX && z + 1 > minZ && z < maxZ;
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}
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public boolean canPlaceAt(int x, int z) {
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// move it in 1 block on all sides
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// because we can't place a block at the very edge against a block outside the border
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// it won't let us right click it
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return x > minX && x + 1 < maxX && z > minZ && z + 1 < maxZ;
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}
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}
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