fix bsi creation on wrong thread, cache chunks, fixes #210
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@@ -0,0 +1,39 @@
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/*
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* This file is part of Baritone.
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*
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* Baritone is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.launch.mixins;
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import baritone.utils.accessor.IChunkProviderClient;
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import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
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import net.minecraft.client.multiplayer.ChunkProviderClient;
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import net.minecraft.world.chunk.Chunk;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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@Mixin(ChunkProviderClient.class)
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public class MixinChunkProviderClient implements IChunkProviderClient {
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@Shadow
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@Final
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private Long2ObjectMap<Chunk> loadedChunks;
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@Override
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public Long2ObjectMap<Chunk> loadedChunks() {
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return this.loadedChunks;
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}
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}
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@@ -10,6 +10,7 @@
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"client": [
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"MixinAnvilChunkLoader",
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"MixinBlockPos",
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"MixinChunkProviderClient",
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"MixinChunkProviderServer",
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"MixinEntity",
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"MixinEntityLivingBase",
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