Fixed incorrect block pos world coordinates
Fix block pos being incorrect when converting chunk coordinates to world coordinates because of order of operations.
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@ -123,7 +123,7 @@ public final class ChunkPacker {
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return PathingBlockType.AVOID;
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return PathingBlockType.AVOID;
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}
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}
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if (x == 0 || x == 15 || z == 0 || z == 15) {
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if (x == 0 || x == 15 || z == 0 || z == 15) {
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if (BlockLiquid.getSlopeAngle(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4), state.getMaterial(), state) == -1000.0F) {
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if (BlockLiquid.getSlopeAngle(chunk.getWorld(), new BlockPos(x + (chunk.x << 4), y, z + (chunk.z << 4)), state.getMaterial(), state) == -1000.0F) {
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return PathingBlockType.WATER;
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return PathingBlockType.WATER;
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}
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}
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return PathingBlockType.AVOID;
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return PathingBlockType.AVOID;
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