Ok, Im actually retarded
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@ -103,7 +103,7 @@ public class ToolSet {
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*/
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public int getBestSlot(Block b, boolean preferSilkTouch) {
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// Make all depending calculation respect auto tool value without doing unecessary calculations...
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if (Baritone.settings().ignoreAutoToolMovementCost.value) {
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if (!Baritone.settings().ignoreAutoToolMovementCost.value) {
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return player.inventory.currentItem;
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}
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