tweak sneak range for ncp compatibility

This commit is contained in:
Leijurv 2018-11-21 11:02:12 -08:00
parent cfa874982c
commit 8db26af36c
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@ -194,7 +194,7 @@ public class MovementPillar extends Movement {
}
state.setInput(Input.SNEAK, ctx.player().posY > dest.getY() || ctx.player().posY < src.getY() + 0.5D); // delay placement by 1 tick for ncp compatibility
state.setInput(Input.SNEAK, ctx.player().posY > dest.getY() || ctx.player().posY < src.getY() + 0.2D); // delay placement by 1 tick for ncp compatibility
// since (lower down) we only right click once player.isSneaking, and that happens the tick after we request to sneak
double diffX = ctx.player().posX - (dest.getX() + 0.5);