context objectMouseOver

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Leijurv 2018-11-14 13:46:16 -08:00
parent ce6ec00a89
commit 933b295c40
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GPG Key ID: 44A3EA646EADAC6A
10 changed files with 58 additions and 50 deletions

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@ -21,9 +21,14 @@ import baritone.api.cache.IWorldData;
import net.minecraft.block.BlockSlab; import net.minecraft.block.BlockSlab;
import net.minecraft.client.entity.EntityPlayerSP; import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.multiplayer.PlayerControllerMP; import net.minecraft.client.multiplayer.PlayerControllerMP;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World; import net.minecraft.world.World;
import java.util.Optional;
/** /**
* @author Brady * @author Brady
* @since 11/12/2018 * @since 11/12/2018
@ -38,6 +43,8 @@ public interface IPlayerContext {
IWorldData worldData(); IWorldData worldData();
RayTraceResult objectMouseOver();
default BetterBlockPos playerFeet() { default BetterBlockPos playerFeet() {
// TODO find a better way to deal with soul sand!!!!! // TODO find a better way to deal with soul sand!!!!!
BetterBlockPos feet = new BetterBlockPos(player().posX, player().posY + 0.1251, player().posZ); BetterBlockPos feet = new BetterBlockPos(player().posX, player().posY + 0.1251, player().posZ);
@ -58,4 +65,28 @@ public interface IPlayerContext {
default Rotation playerRotations() { default Rotation playerRotations() {
return new Rotation(player().rotationYaw, player().rotationPitch); return new Rotation(player().rotationYaw, player().rotationPitch);
} }
/**
* Returns the block that the crosshair is currently placed over. Updated once per tick.
*
* @return The position of the highlighted block
*/
default Optional<BlockPos> getSelectedBlock() {
if (objectMouseOver() != null && objectMouseOver().typeOfHit == RayTraceResult.Type.BLOCK) {
return Optional.of(objectMouseOver().getBlockPos());
}
return Optional.empty();
}
/**
* Returns the entity that the crosshair is currently placed over. Updated once per tick.
*
* @return The entity
*/
default Optional<Entity> getSelectedEntity() {
if (objectMouseOver() != null && objectMouseOver().typeOfHit == RayTraceResult.Type.ENTITY) {
return Optional.of(objectMouseOver().entityHit);
}
return Optional.empty();
}
} }

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@ -17,22 +17,16 @@
package baritone.api.utils; package baritone.api.utils;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import java.util.Optional;
/** /**
* @author Brady * @author Brady
* @since 8/25/2018 * @since 8/25/2018
*/ */
public final class RayTraceUtils { public final class RayTraceUtils {
private static final Minecraft mc = Minecraft.getMinecraft();
private RayTraceUtils() {} private RayTraceUtils() {}
/** /**
@ -53,28 +47,4 @@ public final class RayTraceUtils {
); );
return entity.world.rayTraceBlocks(start, end, false, false, true); return entity.world.rayTraceBlocks(start, end, false, false, true);
} }
/**
* Returns the block that the crosshair is currently placed over. Updated once per render tick.
*
* @return The position of the highlighted block
*/
public static Optional<BlockPos> getSelectedBlock() {
if (mc.objectMouseOver != null && mc.objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK) {
return Optional.of(mc.objectMouseOver.getBlockPos());
}
return Optional.empty();
}
/**
* Returns the entity that the crosshair is currently placed over. Updated once per render tick.
*
* @return The entity
*/
public static Optional<Entity> getSelectedEntity() {
if (mc.objectMouseOver != null && mc.objectMouseOver.typeOfHit == RayTraceResult.Type.ENTITY) {
return Optional.of(mc.objectMouseOver.entityHit);
}
return Optional.empty();
}
} }

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@ -17,8 +17,11 @@
package baritone.api.utils; package baritone.api.utils;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import net.minecraft.block.BlockFire; import net.minecraft.block.BlockFire;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.util.math.*; import net.minecraft.util.math.*;
@ -135,8 +138,9 @@ public final class RotationUtils {
* @param pos The target block position * @param pos The target block position
* @return The optional rotation * @return The optional rotation
*/ */
public static Optional<Rotation> reachable(Entity entity, BlockPos pos, double blockReachDistance) { public static Optional<Rotation> reachable(EntityPlayerSP entity, BlockPos pos, double blockReachDistance) {
if (pos.equals(RayTraceUtils.getSelectedBlock().orElse(null))) { IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer(entity);
if (pos.equals(baritone.getPlayerContext().getSelectedBlock().orElse(null))) {
/* /*
* why add 0.0001? * why add 0.0001?
* to indicate that we actually have a desired pitch * to indicate that we actually have a desired pitch

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@ -153,7 +153,7 @@ public abstract class Movement implements IMovement, MovementHelper {
if (reachable.isPresent()) { if (reachable.isPresent()) {
MovementHelper.switchToBestToolFor(ctx, BlockStateInterface.get(ctx, blockPos)); MovementHelper.switchToBestToolFor(ctx, BlockStateInterface.get(ctx, blockPos));
state.setTarget(new MovementState.MovementTarget(reachable.get(), true)); state.setTarget(new MovementState.MovementTarget(reachable.get(), true));
if (Objects.equals(RayTraceUtils.getSelectedBlock().orElse(null), blockPos)) { if (Objects.equals(ctx.getSelectedBlock().orElse(null), blockPos)) {
state.setInput(Input.CLICK_LEFT, true); state.setInput(Input.CLICK_LEFT, true);
} }
return false; return false;

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@ -21,7 +21,6 @@ import baritone.Baritone;
import baritone.api.IBaritone; import baritone.api.IBaritone;
import baritone.api.pathing.movement.MovementStatus; import baritone.api.pathing.movement.MovementStatus;
import baritone.api.utils.BetterBlockPos; import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.RayTraceUtils;
import baritone.api.utils.RotationUtils; import baritone.api.utils.RotationUtils;
import baritone.api.utils.input.Input; import baritone.api.utils.input.Input;
import baritone.pathing.movement.CalculationContext; import baritone.pathing.movement.CalculationContext;
@ -31,7 +30,6 @@ import baritone.pathing.movement.MovementState;
import baritone.utils.BlockStateInterface; import baritone.utils.BlockStateInterface;
import net.minecraft.block.BlockFalling; import net.minecraft.block.BlockFalling;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.init.Blocks; import net.minecraft.init.Blocks;
import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
@ -181,9 +179,9 @@ public class MovementAscend extends Movement {
double faceY = (dest.getY() + anAgainst.getY()) * 0.5D; double faceY = (dest.getY() + anAgainst.getY()) * 0.5D;
double faceZ = (dest.getZ() + anAgainst.getZ() + 1.0D) * 0.5D; double faceZ = (dest.getZ() + anAgainst.getZ() + 1.0D) * 0.5D;
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(faceX, faceY, faceZ), ctx.playerRotations()), true)); state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(faceX, faceY, faceZ), ctx.playerRotations()), true));
EnumFacing side = Minecraft.getMinecraft().objectMouseOver.sideHit; EnumFacing side = ctx.objectMouseOver().sideHit;
RayTraceUtils.getSelectedBlock().ifPresent(selectedBlock -> { ctx.getSelectedBlock().ifPresent(selectedBlock -> {
if (Objects.equals(selectedBlock, anAgainst) && selectedBlock.offset(side).equals(positionToPlace)) { if (Objects.equals(selectedBlock, anAgainst) && selectedBlock.offset(side).equals(positionToPlace)) {
ticksWithoutPlacement++; ticksWithoutPlacement++;
state.setInput(Input.SNEAK, true); state.setInput(Input.SNEAK, true);

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@ -34,7 +34,6 @@ import baritone.utils.Helper;
import baritone.utils.pathing.MutableMoveResult; import baritone.utils.pathing.MutableMoveResult;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.init.Blocks; import net.minecraft.init.Blocks;
import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
@ -232,8 +231,8 @@ public class MovementParkour extends Movement {
if (res != null && res.typeOfHit == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(dest.down())) { if (res != null && res.typeOfHit == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(dest.down())) {
state.setTarget(new MovementState.MovementTarget(place, true)); state.setTarget(new MovementState.MovementTarget(place, true));
} }
RayTraceUtils.getSelectedBlock().ifPresent(selectedBlock -> { ctx.getSelectedBlock().ifPresent(selectedBlock -> {
EnumFacing side = Minecraft.getMinecraft().objectMouseOver.sideHit; EnumFacing side = ctx.objectMouseOver().sideHit;
if (Objects.equals(selectedBlock, against1) && selectedBlock.offset(side).equals(dest.down())) { if (Objects.equals(selectedBlock, against1) && selectedBlock.offset(side).equals(dest.down())) {
state.setInput(Input.CLICK_RIGHT, true); state.setInput(Input.CLICK_RIGHT, true);
} }

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@ -20,7 +20,10 @@ package baritone.pathing.movement.movements;
import baritone.Baritone; import baritone.Baritone;
import baritone.api.IBaritone; import baritone.api.IBaritone;
import baritone.api.pathing.movement.MovementStatus; import baritone.api.pathing.movement.MovementStatus;
import baritone.api.utils.*; import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.Rotation;
import baritone.api.utils.RotationUtils;
import baritone.api.utils.VecUtils;
import baritone.api.utils.input.Input; import baritone.api.utils.input.Input;
import baritone.pathing.movement.CalculationContext; import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.Movement; import baritone.pathing.movement.Movement;
@ -29,7 +32,6 @@ import baritone.pathing.movement.MovementState;
import baritone.utils.BlockStateInterface; import baritone.utils.BlockStateInterface;
import net.minecraft.block.*; import net.minecraft.block.*;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.init.Blocks; import net.minecraft.init.Blocks;
import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
@ -265,8 +267,8 @@ public class MovementTraverse extends Movement {
double faceZ = (dest.getZ() + against1.getZ() + 1.0D) * 0.5D; double faceZ = (dest.getZ() + against1.getZ() + 1.0D) * 0.5D;
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(faceX, faceY, faceZ), ctx.playerRotations()), true)); state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(faceX, faceY, faceZ), ctx.playerRotations()), true));
EnumFacing side = Minecraft.getMinecraft().objectMouseOver.sideHit; EnumFacing side = ctx.objectMouseOver().sideHit;
if (Objects.equals(RayTraceUtils.getSelectedBlock().orElse(null), against1) && (ctx.player().isSneaking() || Baritone.settings().assumeSafeWalk.get()) && RayTraceUtils.getSelectedBlock().get().offset(side).equals(positionToPlace)) { if (Objects.equals(ctx.getSelectedBlock().orElse(null), against1) && (ctx.player().isSneaking() || Baritone.settings().assumeSafeWalk.get()) && ctx.getSelectedBlock().get().offset(side).equals(positionToPlace)) {
return state.setInput(Input.CLICK_RIGHT, true); return state.setInput(Input.CLICK_RIGHT, true);
} }
//System.out.println("Trying to look at " + against1 + ", actually looking at" + RayTraceUtils.getSelectedBlock()); //System.out.println("Trying to look at " + against1 + ", actually looking at" + RayTraceUtils.getSelectedBlock());
@ -300,7 +302,7 @@ public class MovementTraverse extends Movement {
state.setTarget(new MovementState.MovementTarget(backToFace, true)); state.setTarget(new MovementState.MovementTarget(backToFace, true));
} }
state.setInput(Input.SNEAK, true); state.setInput(Input.SNEAK, true);
if (Objects.equals(RayTraceUtils.getSelectedBlock().orElse(null), goalLook)) { if (Objects.equals(ctx.getSelectedBlock().orElse(null), goalLook)) {
return state.setInput(Input.CLICK_RIGHT, true); // wait to right click until we are able to place return state.setInput(Input.CLICK_RIGHT, true); // wait to right click until we are able to place
} }
// Out.log("Trying to look at " + goalLook + ", actually looking at" + Baritone.whatAreYouLookingAt()); // Out.log("Trying to look at " + goalLook + ", actually looking at" + Baritone.whatAreYouLookingAt());

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@ -23,7 +23,6 @@ import baritone.api.cache.IWaypoint;
import baritone.api.event.events.ChatEvent; import baritone.api.event.events.ChatEvent;
import baritone.api.pathing.goals.*; import baritone.api.pathing.goals.*;
import baritone.api.pathing.movement.ActionCosts; import baritone.api.pathing.movement.ActionCosts;
import baritone.api.utils.RayTraceUtils;
import baritone.api.utils.SettingsUtil; import baritone.api.utils.SettingsUtil;
import baritone.behavior.Behavior; import baritone.behavior.Behavior;
import baritone.behavior.PathingBehavior; import baritone.behavior.PathingBehavior;
@ -270,7 +269,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
String name = msg.substring(6).trim(); String name = msg.substring(6).trim();
Optional<Entity> toFollow = Optional.empty(); Optional<Entity> toFollow = Optional.empty();
if (name.length() == 0) { if (name.length() == 0) {
toFollow = RayTraceUtils.getSelectedEntity(); toFollow = ctx.getSelectedEntity();
} else { } else {
for (EntityPlayer pl : ctx.world().playerEntities) { for (EntityPlayer pl : ctx.world().playerEntities) {
String theirName = pl.getName().trim().toLowerCase(); String theirName = pl.getName().trim().toLowerCase();

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@ -31,7 +31,6 @@ import baritone.behavior.PathingBehavior;
import baritone.pathing.calc.AbstractNodeCostSearch; import baritone.pathing.calc.AbstractNodeCostSearch;
import baritone.pathing.path.PathExecutor; import baritone.pathing.path.PathExecutor;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.Tessellator;
@ -224,9 +223,9 @@ public final class PathRenderer implements Helper {
IBlockState state = BlockStateInterface.get(BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext(), pos); IBlockState state = BlockStateInterface.get(BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext(), pos);
AxisAlignedBB toDraw; AxisAlignedBB toDraw;
if (state.getBlock().equals(Blocks.AIR)) { if (state.getBlock().equals(Blocks.AIR)) {
toDraw = Blocks.DIRT.getDefaultState().getSelectedBoundingBox(Minecraft.getMinecraft().world, pos); toDraw = Blocks.DIRT.getDefaultState().getSelectedBoundingBox(player.world, pos);
} else { } else {
toDraw = state.getSelectedBoundingBox(Minecraft.getMinecraft().world, pos); toDraw = state.getSelectedBoundingBox(player.world, pos);
} }
toDraw = toDraw.expand(expand, expand, expand).offset(-renderPosX, -renderPosY, -renderPosZ); toDraw = toDraw.expand(expand, expand, expand).offset(-renderPosX, -renderPosY, -renderPosZ);
BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION); BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION);

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@ -23,6 +23,7 @@ import baritone.api.utils.IPlayerContext;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP; import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.multiplayer.PlayerControllerMP; import net.minecraft.client.multiplayer.PlayerControllerMP;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World; import net.minecraft.world.World;
/** /**
@ -58,4 +59,9 @@ public final class LocalPlayerContext implements IPlayerContext {
public IWorldData worldData() { public IWorldData worldData() {
return BaritoneAPI.getProvider().getPrimaryBaritone().getWorldProvider().getCurrentWorld(); return BaritoneAPI.getProvider().getPrimaryBaritone().getWorldProvider().getCurrentWorld();
} }
@Override
public RayTraceResult objectMouseOver() {
return mc.objectMouseOver;
}
} }