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@ -196,7 +196,7 @@ public final class Settings {
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/**
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* If this is true, the builder will treat all non-air blocks as correct. It will only place new blocks.
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*/
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public final Setting<Boolean> buildIgnoreExisting = new Setting<>(true);
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public final Setting<Boolean> buildIgnoreExisting = new Setting<>(false);
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/**
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* If this setting is true, Baritone will never break a block that is adjacent to an unsupported falling block.
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