some more blocks to cache
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@ -56,6 +56,13 @@ public final class CachedChunk implements IBlockTypeAccess {
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add(Blocks.BEACON);
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add(Blocks.BREWING_STAND);
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add(Blocks.SKULL);
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add(Blocks.ENCHANTING_TABLE);
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add(Blocks.ANVIL);
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add(Blocks.LIT_FURNACE);
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add(Blocks.BED);
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add(Blocks.DRAGON_EGG);
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add(Blocks.JUKEBOX);
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add(Blocks.END_GATEWAY);
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}});
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/**
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