fix sprint while paused bug, fixes #1331
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@ -145,7 +145,7 @@ public class MixinMinecraft {
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)
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private boolean isAllowUserInput(GuiScreen screen) {
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// allow user input is only the primary baritone
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return (BaritoneAPI.getProvider().getPrimaryBaritone().getPathingBehavior().getCurrent() != null && player != null) || screen.allowUserInput;
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return (BaritoneAPI.getProvider().getPrimaryBaritone().getPathingBehavior().isPathing() && player != null) || screen.allowUserInput;
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}
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@Inject(
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@ -103,7 +103,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
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@Override
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public void onPlayerSprintState(SprintStateEvent event) {
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if (current != null) {
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if (isPathing()) {
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event.setState(current.isSprinting());
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}
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}
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