Invert check on Movement passability checkC
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@ -132,7 +132,7 @@ public abstract class Movement implements Helper, MovementHelper {
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return true;
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return true;
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}
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}
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for(BlockPos blockPos : positionsToBreak) {
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for(BlockPos blockPos : positionsToBreak) {
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if(MovementHelper.canWalkThrough(blockPos, BlockStateInterface.get(blockPos))) {
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if(!MovementHelper.canWalkThrough(blockPos, BlockStateInterface.get(blockPos))) {
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Optional<Rotation> reachable = LookBehaviorUtils.reachable(blockPos);
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Optional<Rotation> reachable = LookBehaviorUtils.reachable(blockPos);
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reachable.ifPresent(rotation -> {
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reachable.ifPresent(rotation -> {
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state.setTarget(new MovementState.MovementTarget(Optional.empty(), reachable))
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state.setTarget(new MovementState.MovementTarget(Optional.empty(), reachable))
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