Fix placing blocks when in a gui screen and pathing

This commit is contained in:
Brady 2018-08-21 21:07:46 -05:00
parent 9f12a0ab6f
commit a407fa66a2
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GPG Key ID: 73A788379A197567

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@ -18,11 +18,13 @@
package baritone.launch.mixins; package baritone.launch.mixins;
import baritone.bot.Baritone; import baritone.bot.Baritone;
import baritone.bot.behavior.impl.PathingBehavior;
import baritone.bot.event.events.TickEvent; import baritone.bot.event.events.TickEvent;
import baritone.bot.event.events.WorldEvent; import baritone.bot.event.events.WorldEvent;
import baritone.bot.event.events.type.EventState; import baritone.bot.event.events.type.EventState;
import baritone.bot.utils.ExampleBaritoneControl; import baritone.bot.utils.ExampleBaritoneControl;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.multiplayer.WorldClient; import net.minecraft.client.multiplayer.WorldClient;
import org.spongepowered.asm.lib.Opcodes; import org.spongepowered.asm.lib.Opcodes;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
@ -31,6 +33,7 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect; import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
/** /**
* @author Brady * @author Brady
@ -141,4 +144,16 @@ public class MixinMinecraft {
) )
); );
} }
@Redirect(
method = "runTick",
at = @At(
value = "FIELD",
opcode = Opcodes.GETFIELD,
target = "net/minecraft/client/gui/GuiScreen.allowUserInput:Z"
)
)
private boolean isAllowUserInput(GuiScreen screen) {
return PathingBehavior.INSTANCE.getCurrent() != null || screen.allowUserInput;
}
} }