lazy chunk loading
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@ -53,7 +53,7 @@ public final class CachedWorld implements ICachedChunkAccess {
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@Override
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public final PathingBlockType getBlockType(int x, int y, int z) {
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CachedRegion region = getRegion(x >> 9, z >> 9);
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CachedRegion region = getOrCreateRegion(x >> 9, z >> 9);
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if (region != null) {
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return region.getBlockType(x & 511, y, z & 511);
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}
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@ -31,8 +31,6 @@ import java.nio.file.Path;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.function.Consumer;
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import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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/**
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* @author Brady
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@ -42,8 +40,6 @@ public enum CachedWorldProvider implements Helper {
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INSTANCE;
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private static final Pattern REGION_REGEX = Pattern.compile("r\\.(-?[0-9]+)\\.(-?[0-9]+)\\.bcr");
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private final Map<String, CachedWorld> singlePlayerWorldCache = new HashMap<>();
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private CachedWorld currentWorld;
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@ -68,21 +64,6 @@ public enum CachedWorldProvider implements Helper {
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}
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this.currentWorld = this.singlePlayerWorldCache.computeIfAbsent(dir.toString(), CachedWorld::new);
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try {
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Files.list(dir).forEach(path -> {
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String file = path.getFileName().toString();
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Matcher matcher = REGION_REGEX.matcher(file);
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if (matcher.matches()) {
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int rx = Integer.parseInt(matcher.group(1));
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int ry = Integer.parseInt(matcher.group(2));
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// Recognize the region for when we load from file
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this.currentWorld.getOrCreateRegion(rx, ry);
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}
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});
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} catch (Exception ignored) {}
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this.currentWorld.load();
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}
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// TODO: Store server worlds
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}
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