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@ -664,7 +664,7 @@ public final class Settings {
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/**
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* When GetToBlockProcess or MineProcess fails to calculate a path, instead of just giving up, mark the closest instance
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* of that block as "unreachable" and go towards the next closest. GetToBlock expands this seaarch to the whole "vein"; MineProcess does not.
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* of that block as "unreachable" and go towards the next closest. GetToBlock expands this search to the whole "vein"; MineProcess does not.
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* This is because MineProcess finds individual impossible blocks (like one block in a vein that has gravel on top then lava, so it can't break)
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* Whereas GetToBlock should blacklist the whole "vein" if it can't get to any of them.
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*/
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