horrifying placement
This commit is contained in:
parent
311cf81e8a
commit
a822d3ef05
@ -73,7 +73,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
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float desiredPitch = this.target.getPitch();
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float desiredPitch = this.target.getPitch();
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ctx.player().rotationPitch = desiredPitch;
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ctx.player().rotationPitch = desiredPitch;
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if (desiredPitch == oldPitch) {
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if (desiredPitch == oldPitch) {
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nudgeToLevel();
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//nudgeToLevel();
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}
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}
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this.target = null;
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this.target = null;
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}
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}
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@ -34,7 +34,7 @@ import java.util.Optional;
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public abstract class Movement implements IMovement, MovementHelper {
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public abstract class Movement implements IMovement, MovementHelper {
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protected static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN};
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public static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN};
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protected final IBaritone baritone;
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protected final IBaritone baritone;
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protected final IPlayerContext ctx;
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protected final IPlayerContext ctx;
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@ -80,6 +80,9 @@ public interface MovementHelper extends ActionCosts, Helper {
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// be opened by just interacting.
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// be opened by just interacting.
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return block != Blocks.IRON_DOOR;
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return block != Blocks.IRON_DOOR;
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}
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}
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if (block == Blocks.CARPET) {
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return canWalkOn(bsi, x, y - 1, z);
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}
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boolean snow = block instanceof BlockSnow;
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boolean snow = block instanceof BlockSnow;
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boolean trapdoor = block instanceof BlockTrapDoor;
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boolean trapdoor = block instanceof BlockTrapDoor;
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if (snow || trapdoor) {
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if (snow || trapdoor) {
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@ -321,20 +324,22 @@ public interface MovementHelper extends ActionCosts, Helper {
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}
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}
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static boolean canPlaceAgainst(BlockStateInterface bsi, int x, int y, int z) {
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static boolean canPlaceAgainst(BlockStateInterface bsi, int x, int y, int z) {
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return canPlaceAgainst(bsi.get0(x, y, z));
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return canPlaceAgainst(bsi, x, y, z, bsi.get0(x, y, z));
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}
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}
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static boolean canPlaceAgainst(BlockStateInterface bsi, BlockPos pos) {
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static boolean canPlaceAgainst(BlockStateInterface bsi, BlockPos pos) {
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return canPlaceAgainst(bsi.get0(pos.getX(), pos.getY(), pos.getZ()));
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return canPlaceAgainst(bsi, pos.getX(), pos.getY(), pos.getZ());
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}
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}
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static boolean canPlaceAgainst(IPlayerContext ctx, BlockPos pos) {
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static boolean canPlaceAgainst(IPlayerContext ctx, BlockPos pos) {
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return canPlaceAgainst(new BlockStateInterface(ctx), pos);
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return canPlaceAgainst(new BlockStateInterface(ctx), pos);
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}
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}
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static boolean canPlaceAgainst(IBlockState state) {
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static boolean canPlaceAgainst(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
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// TODO isBlockNormalCube isn't the best check for whether or not we can place a block against it. e.g. glass isn't normalCube but we can place against it
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// can we look at the center of a side face of this block and likely be able to place?
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return state.isBlockNormalCube();
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// (thats how this check is used)
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// therefore dont include weird things that we technically could place against (like carpet) but practically can't
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return state.isBlockNormalCube() || state.isFullBlock() || state.getBlock() == Blocks.GLASS || state.getBlock() == Blocks.STAINED_GLASS;
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}
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}
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static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, boolean includeFalling) {
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static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, boolean includeFalling) {
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@ -25,14 +25,13 @@ import baritone.api.pathing.goals.GoalGetToBlock;
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import baritone.api.process.IBuilderProcess;
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import baritone.api.process.IBuilderProcess;
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import baritone.api.process.PathingCommand;
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import baritone.api.process.PathingCommand;
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import baritone.api.process.PathingCommandType;
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import baritone.api.process.PathingCommandType;
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import baritone.api.utils.BetterBlockPos;
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import baritone.api.utils.*;
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import baritone.api.utils.ISchematic;
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import baritone.api.utils.Rotation;
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import baritone.api.utils.RotationUtils;
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import baritone.api.utils.input.Input;
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import baritone.api.utils.input.Input;
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import baritone.pathing.movement.CalculationContext;
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import baritone.pathing.movement.CalculationContext;
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import baritone.pathing.movement.Movement;
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import baritone.pathing.movement.MovementHelper;
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import baritone.pathing.movement.MovementHelper;
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import baritone.utils.BaritoneProcessHelper;
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import baritone.utils.BaritoneProcessHelper;
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import baritone.utils.BlockStateInterface;
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import baritone.utils.PathingCommandContext;
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import baritone.utils.PathingCommandContext;
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import baritone.utils.schematic.Schematic;
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import baritone.utils.schematic.Schematic;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.block.state.IBlockState;
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@ -44,8 +43,7 @@ import net.minecraft.nbt.CompressedStreamTools;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Tuple;
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import net.minecraft.util.Tuple;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.*;
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import net.minecraft.util.math.Vec3i;
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import java.io.File;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.FileInputStream;
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@ -65,6 +63,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
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private String name;
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private String name;
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private ISchematic schematic;
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private ISchematic schematic;
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private Vec3i origin;
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private Vec3i origin;
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private int ticks;
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public boolean build(String schematicFile) {
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public boolean build(String schematicFile) {
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File file = new File(new File(Minecraft.getMinecraft().gameDir, "schematics"), schematicFile);
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File file = new File(new File(Minecraft.getMinecraft().gameDir, "schematics"), schematicFile);
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@ -145,6 +144,125 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
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return Optional.empty();
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return Optional.empty();
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}
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}
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public class Placement {
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final int hotbarSelection;
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final BlockPos placeAgainst;
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final EnumFacing side;
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final Rotation rot;
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public Placement(int hotbarSelection, BlockPos placeAgainst, EnumFacing side, Rotation rot) {
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this.hotbarSelection = hotbarSelection;
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this.placeAgainst = placeAgainst;
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this.side = side;
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this.rot = rot;
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}
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}
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public Optional<Placement> searchForPlacables(BuilderCalculationContext bcc) {
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BetterBlockPos center = ctx.playerFeet();
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for (int dx = -5; dx <= 5; dx++) {
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for (int dy = -5; dy <= 1; dy++) {
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for (int dz = -5; dz <= 5; dz++) {
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int x = center.x + dx;
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int y = center.y + dy;
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int z = center.z + dz;
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IBlockState desired = bcc.getSchematic(x, y, z);
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if (desired == null) {
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continue; // irrelevant
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}
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IBlockState curr = bcc.bsi.get0(x, y, z);
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if (MovementHelper.isReplacable(x, y, z, curr, bcc.bsi) && !valid(curr, desired)) {
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if (dy == 1 && bcc.bsi.get0(x, y + 1, z).getBlock() == Blocks.AIR) {
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continue;
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}
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Optional<Placement> opt = possibleToPlace(desired, x, y, z, bcc.bsi);
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if (opt.isPresent()) {
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return opt;
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}
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}
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}
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}
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}
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return Optional.empty();
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}
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public Optional<Placement> possibleToPlace(IBlockState toPlace, int x, int y, int z, BlockStateInterface bsi) {
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for (EnumFacing against : EnumFacing.values()) {
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BetterBlockPos placeAgainstPos = new BetterBlockPos(x, y, z).offset(against);
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IBlockState placeAgainstState = bsi.get0(placeAgainstPos);
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if (MovementHelper.isReplacable(placeAgainstPos.x, placeAgainstPos.y, placeAgainstPos.z, placeAgainstState, bsi)) {
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continue;
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}
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if (!ctx.world().mayPlace(toPlace.getBlock(), new BetterBlockPos(x, y, z), false, against, null)) {
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continue;
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}
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AxisAlignedBB aabb = placeAgainstState.getBoundingBox(ctx.world(), placeAgainstPos);
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for (Vec3d placementMultiplier : aabbSideMultipliers(against)) {
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double placeX = placeAgainstPos.x + aabb.minX * placementMultiplier.x + aabb.maxX * (1 - placementMultiplier.x);
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double placeY = placeAgainstPos.y + aabb.minY * placementMultiplier.y + aabb.maxY * (1 - placementMultiplier.y);
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double placeZ = placeAgainstPos.z + aabb.minZ * placementMultiplier.z + aabb.maxZ * (1 - placementMultiplier.z);
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Rotation rot = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(placeX, placeY, placeZ));
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RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot, ctx.playerController().getBlockReachDistance());
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if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) {
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OptionalInt hotbar = hasAnyItemThatWouldPlace(toPlace, result, rot);
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if (hotbar.isPresent()) {
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return Optional.of(new Placement(hotbar.getAsInt(), placeAgainstPos, against.getOpposite(), rot));
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}
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}
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}
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}
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return Optional.empty();
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}
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public OptionalInt hasAnyItemThatWouldPlace(IBlockState desired, RayTraceResult result, Rotation rot) {
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for (int i = 0; i < 9; i++) {
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ItemStack stack = ctx.player().inventory.mainInventory.get(i);
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if (stack.isEmpty() || !(stack.getItem() instanceof ItemBlock)) {
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continue;
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}
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float originalYaw = ctx.player().rotationYaw;
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float originalPitch = ctx.player().rotationPitch;
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// the state depends on the facing of the player sometimes
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ctx.player().rotationYaw = rot.getYaw();
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ctx.player().rotationPitch = rot.getPitch();
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IBlockState wouldBePlaced = ((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(
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ctx.world(),
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result.getBlockPos().offset(result.sideHit),
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result.sideHit,
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(float) result.hitVec.x - result.getBlockPos().getX(), // as in PlayerControllerMP
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(float) result.hitVec.y - result.getBlockPos().getY(),
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(float) result.hitVec.z - result.getBlockPos().getZ(),
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stack.getItem().getMetadata(stack.getMetadata()),
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ctx.player()
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);
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ctx.player().rotationYaw = originalYaw;
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ctx.player().rotationPitch = originalPitch;
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if (valid(wouldBePlaced, desired)) {
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return OptionalInt.of(i);
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}
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}
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return OptionalInt.empty();
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}
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private static Vec3d[] aabbSideMultipliers(EnumFacing side) {
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switch (side) {
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case UP:
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return new Vec3d[]{new Vec3d(0.5, 1, 0.5)};
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case DOWN:
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return new Vec3d[]{new Vec3d(0.5, 0, 0.5)};
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case NORTH:
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case SOUTH:
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case EAST:
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case WEST:
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double x = side.getXOffset() == 0 ? 0.5 : (1 + side.getXOffset()) / 2D;
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double z = side.getZOffset() == 0 ? 0.5 : (1 + side.getZOffset()) / 2D;
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return new Vec3d[]{new Vec3d(x, 0.25, z), new Vec3d(x, 0.75, z)};
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default: // null
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throw new NullPointerException();
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}
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}
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@Override
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@Override
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public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
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public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
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// TODO somehow tell inventorybehavior what we'd like to have on the hotbar
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// TODO somehow tell inventorybehavior what we'd like to have on the hotbar
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@ -161,6 +279,11 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
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onLostControl();
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onLostControl();
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return null;
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return null;
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}
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}
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if (baritone.getInputOverrideHandler().isInputForcedDown(Input.CLICK_LEFT)) {
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ticks = 5;
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} else {
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ticks--;
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}
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Optional<Tuple<BetterBlockPos, Rotation>> toBreak = toBreakNearPlayer(bcc);
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Optional<Tuple<BetterBlockPos, Rotation>> toBreak = toBreakNearPlayer(bcc);
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baritone.getInputOverrideHandler().clearAllKeys();
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baritone.getInputOverrideHandler().clearAllKeys();
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if (toBreak.isPresent() && isSafeToCancel && ctx.player().onGround) {
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if (toBreak.isPresent() && isSafeToCancel && ctx.player().onGround) {
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@ -170,11 +293,22 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
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BetterBlockPos pos = toBreak.get().getFirst();
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BetterBlockPos pos = toBreak.get().getFirst();
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baritone.getLookBehavior().updateTarget(rot, true);
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baritone.getLookBehavior().updateTarget(rot, true);
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MovementHelper.switchToBestToolFor(ctx, bcc.get(pos));
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MovementHelper.switchToBestToolFor(ctx, bcc.get(pos));
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if (Objects.equals(ctx.objectMouseOver().getBlockPos(), rot) || ctx.playerRotations().isReallyCloseTo(rot)) {
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if (Objects.equals(ctx.objectMouseOver().getBlockPos(), pos) || ctx.playerRotations().isReallyCloseTo(rot)) {
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baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_LEFT, true);
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baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_LEFT, true);
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}
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}
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return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
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return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
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}
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}
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Optional<Placement> toPlace = searchForPlacables(bcc);
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if (toPlace.isPresent() && isSafeToCancel && ctx.player().onGround && ticks <= 0) {
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Rotation rot = toPlace.get().rot;
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baritone.getLookBehavior().updateTarget(rot, true);
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ctx.player().inventory.currentItem = toPlace.get().hotbarSelection;
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baritone.getInputOverrideHandler().setInputForceState(Input.SNEAK, true);
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if ((Objects.equals(ctx.objectMouseOver().getBlockPos(), toPlace.get().placeAgainst) && ctx.objectMouseOver().sideHit.equals(toPlace.get().side)) || ctx.playerRotations().isReallyCloseTo(rot)) {
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baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
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}
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return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
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}
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Goal goal = assemble(bcc);
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Goal goal = assemble(bcc);
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if (goal == null) {
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if (goal == null) {
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@ -241,7 +375,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
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List<IBlockState> approxPlacable = placable();
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List<IBlockState> approxPlacable = placable();
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List<BetterBlockPos> placable = incorrectPositions.stream().filter(pos -> bcc.bsi.get0(pos).getBlock() == Blocks.AIR && approxPlacable.contains(bcc.getSchematic(pos.x, pos.y, pos.z))).collect(Collectors.toList());
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List<BetterBlockPos> placable = incorrectPositions.stream().filter(pos -> bcc.bsi.get0(pos).getBlock() == Blocks.AIR && approxPlacable.contains(bcc.getSchematic(pos.x, pos.y, pos.z))).collect(Collectors.toList());
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Goal[] toBreak = incorrectPositions.stream().filter(pos -> bcc.bsi.get0(pos).getBlock() != Blocks.AIR).map(GoalBreak::new).toArray(Goal[]::new);
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Goal[] toBreak = incorrectPositions.stream().filter(pos -> bcc.bsi.get0(pos).getBlock() != Blocks.AIR).map(GoalBreak::new).toArray(Goal[]::new);
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Goal[] toPlace = placable.stream().filter(pos -> !placable.contains(pos.down()) && !placable.contains(pos.down(2))).map(GoalPlace::new).toArray(Goal[]::new);
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Goal[] toPlace = placable.stream().filter(pos -> !placable.contains(pos.down()) && !placable.contains(pos.down(2))).map(pos -> placementgoal(pos, bcc)).toArray(Goal[]::new);
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if (toPlace.length != 0) {
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if (toPlace.length != 0) {
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return new JankyGoalComposite(new GoalComposite(toPlace), new GoalComposite(toBreak));
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return new JankyGoalComposite(new GoalComposite(toPlace), new GoalComposite(toBreak));
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@ -290,6 +424,43 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
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}
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}
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}
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}
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public Goal placementgoal(BlockPos pos, BuilderCalculationContext bcc) {
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boolean allowSameLevel = ctx.world().getBlockState(pos.up()).getBlock() != Blocks.AIR;
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for (EnumFacing facing : Movement.HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP) {
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if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && ctx.world().mayPlace(bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ()).getBlock(), pos, false, facing, null)) {
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return new GoalAdjacent(pos, allowSameLevel);
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}
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}
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return new GoalPlace(pos);
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}
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public static class GoalAdjacent extends GoalGetToBlock {
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|
boolean allowSameLevel;
|
||||||
|
|
||||||
|
public GoalAdjacent(BlockPos pos, boolean allowSameLevel) {
|
||||||
|
super(pos);
|
||||||
|
this.allowSameLevel = allowSameLevel;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isInGoal(int x, int y, int z) {
|
||||||
|
if (x == this.x && y == this.y && z == this.z) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!allowSameLevel && y == this.y - 1) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (y < this.y - 1) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return super.isInGoal(x, y, z);
|
||||||
|
}
|
||||||
|
|
||||||
|
public double heuristic(int x, int y, int z) {
|
||||||
|
// prioritize lower y coordinates
|
||||||
|
return this.y * 100 + super.heuristic(x, y, z);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public static class GoalPlace extends GoalBlock {
|
public static class GoalPlace extends GoalBlock {
|
||||||
public GoalPlace(BlockPos placeAt) {
|
public GoalPlace(BlockPos placeAt) {
|
||||||
super(placeAt.up());
|
super(placeAt.up());
|
||||||
|
@ -69,7 +69,9 @@ public final class InputOverrideHandler extends Behavior implements IInputOverri
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (input == Input.CLICK_RIGHT) {
|
if (input == Input.CLICK_RIGHT) {
|
||||||
return isInputForcedDown(Input.CLICK_RIGHT);
|
boolean ret = isInputForcedDown(Input.CLICK_RIGHT);
|
||||||
|
System.out.println("click right ret: " + ret);
|
||||||
|
return ret;
|
||||||
}
|
}
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
@ -122,7 +124,7 @@ public final class InputOverrideHandler extends Behavior implements IInputOverri
|
|||||||
}
|
}
|
||||||
|
|
||||||
private boolean inControl() {
|
private boolean inControl() {
|
||||||
return baritone.getPathingBehavior().isPathing() || baritone != BaritoneAPI.getProvider().getPrimaryBaritone();
|
return baritone.getPathingBehavior().isPathing() || baritone.getBuilderProcess().isActive() || baritone != BaritoneAPI.getProvider().getPrimaryBaritone();
|
||||||
}
|
}
|
||||||
|
|
||||||
public BlockBreakHelper getBlockBreakHelper() {
|
public BlockBreakHelper getBlockBreakHelper() {
|
||||||
|
Loading…
Reference in New Issue
Block a user