remove spammy log prints
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@ -104,7 +104,7 @@ public final class RotationUtils {
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* angles back to it.
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*
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* @param current The current angles
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* @param target The target angles
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* @param target The target angles
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* @return The wrapped angles
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*/
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public static Rotation wrapAnglesToRelative(Rotation current, Rotation target) {
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@ -115,12 +115,11 @@ public final class RotationUtils {
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* Calculates the rotation from Vec<sub>dest</sub> to Vec<sub>orig</sub> and makes the
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* return value relative to the specified current rotations.
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*
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* @see #wrapAnglesToRelative(Rotation, Rotation)
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*
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* @param orig The origin position
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* @param dest The destination position
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* @param orig The origin position
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* @param dest The destination position
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* @param current The current rotations
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* @return The rotation from the origin to the destination
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* @see #wrapAnglesToRelative(Rotation, Rotation)
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*/
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public static Rotation calcRotationFromVec3d(Vec3d orig, Vec3d dest, Rotation current) {
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return wrapAnglesToRelative(current, calcRotationFromVec3d(orig, dest));
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@ -134,7 +133,7 @@ public final class RotationUtils {
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* @return The rotation from the origin to the destination
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*/
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public static Rotation calcRotationFromVec3d(Vec3d orig, Vec3d dest) {
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double[] delta = { orig.x - dest.x, orig.y - dest.y, orig.z - dest.z };
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double[] delta = {orig.x - dest.x, orig.y - dest.y, orig.z - dest.z};
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double yaw = MathHelper.atan2(delta[0], -delta[2]);
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double dist = Math.sqrt(delta[0] * delta[0] + delta[2] * delta[2]);
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double pitch = MathHelper.atan2(delta[1], dist);
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@ -166,7 +165,7 @@ public final class RotationUtils {
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* unable to reach any of the sides of the block.
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*
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* @param entity The viewing entity
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* @param pos The target block position
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* @param pos The target block position
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* @return The optional rotation
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*/
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public static Optional<Rotation> reachable(Entity entity, BlockPos pos) {
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@ -206,15 +205,15 @@ public final class RotationUtils {
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* the given offsetted position. The return type will be {@link Optional#empty()} if
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* the entity is unable to reach the block with the offset applied.
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*
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* @param entity The viewing entity
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* @param pos The target block position
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* @param entity The viewing entity
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* @param pos The target block position
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* @param offsetPos The position of the block with the offset applied.
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* @return The optional rotation
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*/
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public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos) {
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Rotation rotation = calcRotationFromVec3d(entity.getPositionEyes(1.0F), offsetPos);
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RayTraceResult result = RayTraceUtils.rayTraceTowards(rotation);
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System.out.println(result);
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//System.out.println(result);
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if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
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if (result.getBlockPos().equals(pos)) {
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return Optional.of(rotation);
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@ -233,7 +232,7 @@ public final class RotationUtils {
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* looking at the direct center of it's hitbox.
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*
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* @param entity The viewing entity
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* @param pos The target block position
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* @param pos The target block position
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* @return The optional rotation
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*/
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public static Optional<Rotation> reachableCenter(Entity entity, BlockPos pos) {
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@ -198,7 +198,7 @@ public class MovementAscend extends Movement {
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} else {
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state.setInput(InputOverrideHandler.Input.CLICK_LEFT, true); // break whatever replaceable block is in the way
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}
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System.out.println("Trying to look at " + anAgainst + ", actually looking at" + selectedBlock);
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//System.out.println("Trying to look at " + anAgainst + ", actually looking at" + selectedBlock);
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});
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return state;
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}
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@ -187,9 +187,9 @@ public class MovementDescend extends Movement {
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if (BlockStateInterface.isLiquid(dest) || player().posY - playerFeet.getY() < 0.094) { // lilypads
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// Wait until we're actually on the ground before saying we're done because sometimes we continue to fall if the next action starts immediately
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return state.setStatus(MovementStatus.SUCCESS);
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} else {
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System.out.println(player().posY + " " + playerFeet.getY() + " " + (player().posY - playerFeet.getY()));
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}
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}/* else {
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// System.out.println(player().posY + " " + playerFeet.getY() + " " + (player().posY - playerFeet.getY()));
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}*/
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}
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double diffX = player().posX - (dest.getX() + 0.5);
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double diffZ = player().posZ - (dest.getZ() + 0.5);
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@ -273,7 +273,7 @@ public class MovementTraverse extends Movement {
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}
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// wrong side?
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}
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System.out.println("Trying to look at " + against1 + ", actually looking at" + RayTraceUtils.getSelectedBlock());
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//System.out.println("Trying to look at " + against1 + ", actually looking at" + RayTraceUtils.getSelectedBlock());
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return state.setInput(InputOverrideHandler.Input.CLICK_LEFT, true);
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}
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}
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@ -30,7 +30,10 @@ import baritone.pathing.calc.AbstractNodeCostSearch;
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import baritone.pathing.movement.CalculationContext;
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import baritone.pathing.movement.MovementHelper;
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import baritone.pathing.movement.movements.*;
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import baritone.utils.*;
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import baritone.utils.BlockBreakHelper;
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import baritone.utils.BlockStateInterface;
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import baritone.utils.Helper;
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import baritone.utils.InputOverrideHandler;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.Tuple;
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import net.minecraft.util.math.BlockPos;
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@ -123,7 +126,7 @@ public class PathExecutor implements IPathExecutor, Helper {
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if (i - pathPosition > 2) {
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logDebug("Skipping forward " + (i - pathPosition) + " steps, to " + i);
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}
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System.out.println("Double skip sundae");
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//System.out.println("Double skip sundae");
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pathPosition = i - 1;
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onChangeInPathPosition();
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return false;
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@ -86,8 +86,8 @@ public interface Helper {
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*/
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default void logDebug(String message) {
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if (!Baritone.settings().chatDebug.get()) {
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System.out.println("Suppressed debug message:");
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System.out.println(message);
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//System.out.println("Suppressed debug message:");
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//System.out.println(message);
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return;
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}
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logDirect(message);
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