major unscuff of builder

This commit is contained in:
Leijurv 2019-08-20 11:23:23 -07:00
parent 1c36bf3300
commit b9f0da7d27
No known key found for this signature in database
GPG Key ID: 44A3EA646EADAC6A
4 changed files with 46 additions and 7 deletions

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@ -697,6 +697,26 @@ public final class Settings {
*/
public final Setting<Boolean> goalBreakFromAbove = new Setting<>(false);
/**
* Build in map art mode, which makes baritone only care about the top block in each column
*/
public final Setting<Boolean> mapArtMode = new Setting<>(false);
/**
* Override builder's behavior to not attempt to correct blocks that are currently water
*/
public final Setting<Boolean> okIfWater = new Setting<>(false);
/**
* The set of incorrect blocks can never grow beyond this size
*/
public final Setting<Integer> incorrectSize = new Setting<>(100);
/**
* Multiply the cost of breaking a block that's correct in the builder's schematic by this coefficient
*/
public final Setting<Double> breakCorrectBlockPenaltyMultiplier = new Setting<>(10d);
/**
* While mining, should it also consider dropped items of the correct type as a pathing destination (as well as ore blocks)?
*/

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@ -26,6 +26,7 @@ import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.ClickType;
import net.minecraft.item.*;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.NonNullList;
import java.util.ArrayList;
@ -132,9 +133,12 @@ public final class InventoryBehavior extends Behavior {
public boolean selectThrowawayForLocation(boolean select, int x, int y, int z) {
IBlockState maybe = baritone.getBuilderProcess().placeAt(x, y, z);
if (maybe != null && throwaway(select, stack -> stack.getItem() instanceof ItemBlock && ((ItemBlock) stack.getItem()).getBlock().equals(maybe.getBlock()))) {
if (maybe != null && throwaway(select, stack -> stack.getItem() instanceof ItemBlock && maybe.equals(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(ctx.world(), ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ, stack.getItem().getMetadata(stack.getMetadata()), ctx.player())))) {
return true; // gotem
}
if (maybe != null && throwaway(select, stack -> stack.getItem() instanceof ItemBlock && ((ItemBlock) stack.getItem()).getBlock().equals(maybe.getBlock()))) {
return true;
}
for (Item item : Baritone.settings().acceptableThrowawayItems.value) {
if (throwaway(select, stack -> item.equals(stack.getItem()))) {
return true;

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@ -34,6 +34,7 @@ import baritone.utils.BaritoneProcessHelper;
import baritone.utils.BlockStateInterface;
import baritone.utils.PathingCommandContext;
import baritone.utils.schematic.AirSchematic;
import baritone.utils.schematic.MapArtSchematic;
import baritone.utils.schematic.Schematic;
import baritone.utils.schematic.schematica.SchematicaHelper;
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
@ -130,7 +131,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
}
private static ISchematic parse(NBTTagCompound schematic) {
return new Schematic(schematic);
return Baritone.settings().mapArtMode.value ? new MapArtSchematic(schematic) : new Schematic(schematic);
}
@Override
@ -512,6 +513,9 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
} else {
incorrectPositions.add(new BetterBlockPos(blockX, blockY, blockZ));
observedCompleted.remove(BetterBlockPos.longHash(blockX, blockY, blockZ));
if (incorrectPositions.size() > Baritone.settings().incorrectSize.value) {
return;
}
}
continue;
}
@ -520,6 +524,9 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
// and we've never seen this position be correct
// therefore mark as incorrect
incorrectPositions.add(new BetterBlockPos(blockX, blockY, blockZ));
if (incorrectPositions.size() > Baritone.settings().incorrectSize.value) {
return;
}
}
}
}
@ -618,7 +625,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
boolean allowSameLevel = ctx.world().getBlockState(pos.up()).getBlock() != Blocks.AIR;
for (EnumFacing facing : Movement.HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP) {
if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && ctx.world().mayPlace(bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ()).getBlock(), pos, false, facing, null)) {
return new GoalAdjacent(pos, allowSameLevel);
return new GoalAdjacent(pos, pos.offset(facing), allowSameLevel);
}
}
return new GoalPlace(pos);
@ -641,9 +648,11 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
public static class GoalAdjacent extends GoalGetToBlock {
private boolean allowSameLevel;
private BlockPos no;
public GoalAdjacent(BlockPos pos, boolean allowSameLevel) {
public GoalAdjacent(BlockPos pos, BlockPos no, boolean allowSameLevel) {
super(pos);
this.no = no;
this.allowSameLevel = allowSameLevel;
}
@ -651,6 +660,9 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
if (x == this.x && y == this.y && z == this.z) {
return false;
}
if (x == no.getX() && y == no.getY() && z == no.getZ()) {
return false;
}
if (!allowSameLevel && y == this.y - 1) {
return false;
}
@ -710,6 +722,9 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
private boolean valid(IBlockState current, IBlockState desired) {
// TODO more complicated comparison logic I guess
if (current.getBlock() instanceof BlockLiquid && Baritone.settings().okIfWater.value) {
return true;
}
return desired == null || current.equals(desired);
}
@ -789,7 +804,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
// it should be a real block
// is it already that block?
if (valid(bsi.get0(x, y, z), sch)) {
return 3;
return Baritone.settings().breakCorrectBlockPenaltyMultiplier.value;
} else {
// can break if it's wrong
// would be great to return less than 1 here, but that would actually make the cost calculation messed up

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@ -17,8 +17,8 @@
package baritone.utils.schematic;
import net.minecraft.block.BlockAir;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.nbt.NBTTagCompound;
import java.util.OptionalInt;
@ -36,7 +36,7 @@ public class MapArtSchematic extends Schematic {
for (int z = 0; z < lengthZ; z++) {
IBlockState[] column = states[x][z];
OptionalInt lowestBlockY = lastIndexMatching(column, block -> block != Blocks.AIR);
OptionalInt lowestBlockY = lastIndexMatching(column, state -> !(state.getBlock() instanceof BlockAir));
if (lowestBlockY.isPresent()) {
heightMap[x][z] = lowestBlockY.getAsInt();
} else {