unbraced ifs are a crime

This commit is contained in:
Leijurv 2018-08-08 16:00:04 -07:00
parent e131734657
commit c23ed73321
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GPG Key ID: 44A3EA646EADAC6A

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@ -80,12 +80,12 @@ public class MovementFall extends Movement {
targetRotation = LookBehaviorUtils.reachable(dest.down()); targetRotation = LookBehaviorUtils.reachable(dest.down());
} }
} }
if (targetRotation.isPresent()) if (targetRotation.isPresent()) {
state.setInput(InputOverrideHandler.Input.CLICK_RIGHT, true) state.setInput(InputOverrideHandler.Input.CLICK_RIGHT, true)
.setTarget(new MovementTarget(targetRotation.get())); .setTarget(new MovementTarget(targetRotation.get()));
else } else {
state.setTarget(new MovementTarget(Utils.calcRotationFromVec3d(playerHead(), Utils.calcCenterFromCoords(dest, world())))); state.setTarget(new MovementTarget(Utils.calcRotationFromVec3d(playerHead(), Utils.calcCenterFromCoords(dest, world()))));
}
if (playerFeet.equals(dest) && (player().posY - playerFeet.getY() < 0.01 if (playerFeet.equals(dest) && (player().posY - playerFeet.getY() < 0.01
|| BlockStateInterface.isWater(dest))) { || BlockStateInterface.isWater(dest))) {
if (BlockStateInterface.isWater(dest) && player().inventory.hasItemStack(STACK_BUCKET_AIR)) { if (BlockStateInterface.isWater(dest) && player().inventory.hasItemStack(STACK_BUCKET_AIR)) {