add clickCancel, fixes #326
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@ -378,6 +378,11 @@ public final class Settings {
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*/
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public final Setting<Boolean> pruneRegionsFromRAM = new Setting<>(false);
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/**
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* Cancel baritone on left click, as a form of "panic button"
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*/
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public final Setting<Boolean> clickCancel = new Setting<>(false);
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/**
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* Remember the contents of containers (chests, echests, furnaces)
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* <p>
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@ -20,6 +20,7 @@ package baritone.launch.mixins;
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import baritone.Baritone;
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import baritone.api.BaritoneAPI;
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import baritone.utils.Helper;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.settings.KeyBinding;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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@ -61,6 +62,9 @@ public class MixinKeyBinding {
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private void isPressed(CallbackInfoReturnable<Boolean> cir) {
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// only the primary baritone forces keys
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Boolean force = BaritoneAPI.getProvider().getPrimaryBaritone().getInputOverrideHandler().isInputForcedDown((KeyBinding) (Object) this);
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if (pressTime > 0 && (KeyBinding) (Object) this == Minecraft.getMinecraft().gameSettings.keyBindAttack && Baritone.settings().clickCancel.get()) {
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BaritoneAPI.getProvider().getPrimaryBaritone().getPathingBehavior().cancelEverything();
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}
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if (force != null && !force && Baritone.settings().suppressClicks.get()) { // <-- cursed
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if (pressTime > 0) {
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Helper.HELPER.logDirect("You're trying to press this mouse button but I won't let you.");
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