lol
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@ -21,7 +21,6 @@ import baritone.api.Settings;
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import baritone.api.pathing.goals.Goal;
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import baritone.api.pathing.goals.Goal;
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import baritone.api.pathing.movement.IMovement;
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import baritone.api.pathing.movement.IMovement;
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import baritone.api.utils.BetterBlockPos;
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import baritone.api.utils.BetterBlockPos;
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import net.minecraft.world.World;
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import java.util.HashSet;
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import java.util.HashSet;
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import java.util.List;
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import java.util.List;
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@ -119,10 +118,12 @@ public interface IPath {
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/**
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/**
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* Cuts off this path at the loaded chunk border, and returns the resulting path. Default
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* Cuts off this path at the loaded chunk border, and returns the resulting path. Default
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* implementation just returns this path, without the intended functionality.
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* implementation just returns this path, without the intended functionality.
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* <p>
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* The argument is supposed to be a BlockStateInterface LOL LOL LOL LOL LOL
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*
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*
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* @return The result of this cut-off operation
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* @return The result of this cut-off operation
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*/
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*/
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default IPath cutoffAtLoadedChunks(World world) {
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default IPath cutoffAtLoadedChunks(Object bsi) {
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throw new UnsupportedOperationException();
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throw new UnsupportedOperationException();
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}
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}
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@ -433,7 +433,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
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Optional<IPath> path = calcResult.getPath();
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Optional<IPath> path = calcResult.getPath();
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if (Baritone.settings().cutoffAtLoadBoundary.get()) {
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if (Baritone.settings().cutoffAtLoadBoundary.get()) {
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path = path.map(p -> {
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path = path.map(p -> {
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IPath result = p.cutoffAtLoadedChunks(context.world());
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IPath result = p.cutoffAtLoadedChunks(context.bsi());
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if (result instanceof CutoffPath) {
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if (result instanceof CutoffPath) {
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logDebug("Cutting off path at edge of loaded chunks");
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logDebug("Cutting off path at edge of loaded chunks");
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@ -21,16 +21,16 @@ import baritone.api.BaritoneAPI;
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import baritone.api.pathing.calc.IPath;
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import baritone.api.pathing.calc.IPath;
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import baritone.api.pathing.goals.Goal;
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import baritone.api.pathing.goals.Goal;
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import baritone.pathing.path.CutoffPath;
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import baritone.pathing.path.CutoffPath;
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import baritone.utils.BlockStateInterface;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.EmptyChunk;
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public abstract class PathBase implements IPath {
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public abstract class PathBase implements IPath {
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@Override
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@Override
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public IPath cutoffAtLoadedChunks(World world) {
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public PathBase cutoffAtLoadedChunks(Object bsi0) {
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BlockStateInterface bsi = (BlockStateInterface) bsi0;
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for (int i = 0; i < positions().size(); i++) {
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for (int i = 0; i < positions().size(); i++) {
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BlockPos pos = positions().get(i);
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BlockPos pos = positions().get(i);
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if (world.getChunk(pos) instanceof EmptyChunk) {
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if (!bsi.worldContainsLoadedChunk(pos.getX(), pos.getZ())) {
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return new CutoffPath(this, i);
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return new CutoffPath(this, i);
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}
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}
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}
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}
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@ -38,7 +38,7 @@ public abstract class PathBase implements IPath {
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}
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}
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@Override
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@Override
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public IPath staticCutoff(Goal destination) {
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public PathBase staticCutoff(Goal destination) {
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int min = BaritoneAPI.getSettings().pathCutoffMinimumLength.get();
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int min = BaritoneAPI.getSettings().pathCutoffMinimumLength.get();
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if (length() < min) {
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if (length() < min) {
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return this;
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return this;
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