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@ -534,7 +534,7 @@ public class Settings {
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public Setting<Double> followOffsetDistance = new Setting<>(0D);
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/**
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* The actual GoalNear is set in this direction from the entity you're following
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* The actual GoalNear is set in this direction from the entity you're following. This value is in degrees.
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*/
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public Setting<Float> followOffsetDirection = new Setting<>(0F);
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