Add comment, fixes #102
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@ -46,7 +46,7 @@ import static baritone.pathing.movement.MovementState.MovementStatus.*;
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*/
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*/
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public class PathExecutor implements Helper {
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public class PathExecutor implements Helper {
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private static final double MAX_DIST_FROM_PATH = 2;
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private static final double MAX_DIST_FROM_PATH = 2;
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private static final double MAX_TICKS_AWAY = 200; // ten seconds
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private static final double MAX_TICKS_AWAY = 200; // ten seconds. ok to decrease this, but it must be at least 110, see issue #102
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private final IPath path;
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private final IPath path;
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private int pathPosition;
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private int pathPosition;
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private int ticksAway;
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private int ticksAway;
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