last second tweaks
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@ -51,8 +51,8 @@ public class Settings {
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public Setting<Double> backtrackCostFavoringCoefficient = new Setting<>(0.9); // see issue #18
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public Setting<Double> backtrackCostFavoringCoefficient = new Setting<>(0.9); // see issue #18
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public Setting<Boolean> minimumImprovementRepropagation = new Setting<>(true);
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public Setting<Boolean> minimumImprovementRepropagation = new Setting<>(true);
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public Setting<Boolean> cutoffAtLoadBoundary = new Setting<>(true);
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public Setting<Boolean> cutoffAtLoadBoundary = new Setting<>(true);
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public Setting<Double> pathCutoffFactor = new Setting<>(0.7);
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public Setting<Double> pathCutoffFactor = new Setting<>(0.9);
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public Setting<Integer> pathCutoffMinimumLength = new Setting<>(70);
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public Setting<Integer> pathCutoffMinimumLength = new Setting<>(30);
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public Setting<Number> pathTimeoutMS = new Setting<>(4000L);
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public Setting<Number> pathTimeoutMS = new Setting<>(4000L);
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@ -62,7 +62,7 @@ public class Settings {
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public Setting<Boolean> chuckCaching = new Setting<>(false);
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public Setting<Boolean> chuckCaching = new Setting<>(false);
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public Setting<Integer> planningTickLookAhead = new Setting<>(150);
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public Setting<Integer> planningTickLookAhead = new Setting<>(100);
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public Setting<Boolean> chatDebug = new Setting<>(true);
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public Setting<Boolean> chatDebug = new Setting<>(true);
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public Setting<Boolean> chatControl = new Setting<>(true); // probably false in impact
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public Setting<Boolean> chatControl = new Setting<>(true); // probably false in impact
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