unused arg
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d32e822057
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@ -391,7 +391,7 @@ public class PathExecutor implements IPathExecutor, Helper {
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if (current instanceof MovementTraverse && pathPosition < path.length() - 3) {
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if (current instanceof MovementTraverse && pathPosition < path.length() - 3) {
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IMovement next = path.movements().get(pathPosition + 1);
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IMovement next = path.movements().get(pathPosition + 1);
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if (next instanceof MovementAscend && sprintableAscend(ctx, (MovementTraverse) current, (MovementAscend) next, path.movements().get(pathPosition + 2))) {
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if (next instanceof MovementAscend && sprintableAscend(ctx, (MovementTraverse) current, (MovementAscend) next, path.movements().get(pathPosition + 2))) {
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if (skipNow(ctx, current, next)) {
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if (skipNow(ctx, current)) {
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logDebug("Skipping traverse to straight ascend");
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logDebug("Skipping traverse to straight ascend");
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pathPosition++;
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pathPosition++;
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onChangeInPathPosition();
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onChangeInPathPosition();
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@ -513,7 +513,7 @@ public class PathExecutor implements IPathExecutor, Helper {
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movement.getDest().add(flatDir.getX() * (i - pathPosition), 0, flatDir.getZ() * (i - pathPosition)));
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movement.getDest().add(flatDir.getX() * (i - pathPosition), 0, flatDir.getZ() * (i - pathPosition)));
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}
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}
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private static boolean skipNow(IPlayerContext ctx, IMovement current, IMovement next) {
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private static boolean skipNow(IPlayerContext ctx, IMovement current) {
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double offTarget = Math.abs(current.getDirection().getX() * (current.getSrc().z + 0.5D - ctx.player().posZ)) + Math.abs(current.getDirection().getZ() * (current.getSrc().x + 0.5D - ctx.player().posX));
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double offTarget = Math.abs(current.getDirection().getX() * (current.getSrc().z + 0.5D - ctx.player().posZ)) + Math.abs(current.getDirection().getZ() * (current.getSrc().x + 0.5D - ctx.player().posX));
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if (offTarget > 0.1) {
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if (offTarget > 0.1) {
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return false;
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return false;
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