we don't compile here

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Leijurv 2020-08-17 15:00:57 -07:00
parent 460833f7d6
commit e6ba4ef309
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@ -206,7 +206,6 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
continue; // irrelevant continue; // irrelevant
} }
IBlockState curr = bcc.bsi.get0(x, y, z); IBlockState curr = bcc.bsi.get0(x, y, z);
Blocks.ICE;
if (curr.getBlock() != Blocks.AIR && !(curr.getBlock() instanceof BlockLiquid) && !valid(curr, desired, false)) { if (curr.getBlock() != Blocks.AIR && !(curr.getBlock() instanceof BlockLiquid) && !valid(curr, desired, false)) {
BetterBlockPos pos = new BetterBlockPos(x, y, z); BetterBlockPos pos = new BetterBlockPos(x, y, z);
Optional<Rotation> rot = RotationUtils.reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance()); Optional<Rotation> rot = RotationUtils.reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());