merge
This commit is contained in:
commit
fc0d4c67f2
@ -28,6 +28,7 @@ import baritone.utils.*;
|
|||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.BlockFalling;
|
import net.minecraft.block.BlockFalling;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
import net.minecraft.entity.player.InventoryPlayer;
|
||||||
import net.minecraft.init.Blocks;
|
import net.minecraft.init.Blocks;
|
||||||
import net.minecraft.init.Items;
|
import net.minecraft.init.Items;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
@ -107,7 +108,7 @@ public class MovementFall extends Movement {
|
|||||||
BlockPos playerFeet = playerFeet();
|
BlockPos playerFeet = playerFeet();
|
||||||
Rotation targetRotation = null;
|
Rotation targetRotation = null;
|
||||||
if (!BlockStateInterface.isWater(dest) && src.getY() - dest.getY() > Baritone.settings().maxFallHeightNoWater.get() && !playerFeet.equals(dest)) {
|
if (!BlockStateInterface.isWater(dest) && src.getY() - dest.getY() > Baritone.settings().maxFallHeightNoWater.get() && !playerFeet.equals(dest)) {
|
||||||
if (!player().inventory.hasItemStack(STACK_BUCKET_WATER) || world().provider.isNether()) {
|
if (!InventoryPlayer.isHotbar(player().inventory.getSlotFor(STACK_BUCKET_WATER)) || world().provider.isNether()) {
|
||||||
state.setStatus(MovementStatus.UNREACHABLE);
|
state.setStatus(MovementStatus.UNREACHABLE);
|
||||||
return state;
|
return state;
|
||||||
}
|
}
|
||||||
@ -130,7 +131,7 @@ public class MovementFall extends Movement {
|
|||||||
}
|
}
|
||||||
if (playerFeet.equals(dest) && (player().posY - playerFeet.getY() < 0.094 // lilypads
|
if (playerFeet.equals(dest) && (player().posY - playerFeet.getY() < 0.094 // lilypads
|
||||||
|| BlockStateInterface.isWater(dest))) {
|
|| BlockStateInterface.isWater(dest))) {
|
||||||
if (BlockStateInterface.isWater(dest) && player().inventory.hasItemStack(STACK_BUCKET_EMPTY)) {
|
if (BlockStateInterface.isWater(dest) && InventoryPlayer.isHotbar(player().inventory.getSlotFor(STACK_BUCKET_EMPTY))) {
|
||||||
player().inventory.currentItem = player().inventory.getSlotFor(STACK_BUCKET_EMPTY);
|
player().inventory.currentItem = player().inventory.getSlotFor(STACK_BUCKET_EMPTY);
|
||||||
if (player().motionY >= 0) {
|
if (player().motionY >= 0) {
|
||||||
return state.setInput(InputOverrideHandler.Input.CLICK_RIGHT, true);
|
return state.setInput(InputOverrideHandler.Input.CLICK_RIGHT, true);
|
||||||
|
Loading…
Reference in New Issue
Block a user