fix heightMap bug
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557f2e48c3
commit
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@ -22,8 +22,6 @@ import baritone.utils.Helper;
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import baritone.utils.pathing.PathingBlockType;
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import baritone.utils.pathing.PathingBlockType;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockAir;
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import net.minecraft.block.BlockAir;
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import net.minecraft.block.BlockDoublePlant;
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import net.minecraft.block.BlockTallGrass;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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@ -69,17 +67,17 @@ public final class ChunkPacker implements Helper {
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//System.out.println("Chunk packing took " + (end - start) + "ms for " + chunk.x + "," + chunk.z);
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//System.out.println("Chunk packing took " + (end - start) + "ms for " + chunk.x + "," + chunk.z);
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String[] blockNames = new String[256];
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String[] blockNames = new String[256];
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for (int z = 0; z < 16; z++) {
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for (int z = 0; z < 16; z++) {
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outerLoop:
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for (int x = 0; x < 16; x++) {
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for (int x = 0; x < 16; x++) {
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int height = chunk.getHeightValue(x, z);
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for (int y = 255; y >= 0; y--) {
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IBlockState blockState = chunk.getBlockState(x, height, z);
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int index = CachedChunk.getPositionIndex(x, y, z);
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for (int y = height; y > 0; y--) {
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if (!bitSet.get(index) && !bitSet.get(index + 1)) {
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blockState = chunk.getBlockState(x, y, z);
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String name = blockToString(chunk.getBlockState(x, y, z).getBlock());
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if (getPathingBlockType(blockState.getBlock()) != PathingBlockType.AIR) {
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blockNames[z << 4 | x] = name;
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break;
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continue outerLoop;
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}
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}
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}
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}
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String name = blockToString(blockState.getBlock());
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blockNames[z << 4 | x] = "air";
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blockNames[z << 4 | x] = name;
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}
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}
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}
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}
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CachedChunk cached = new CachedChunk(chunk.x, chunk.z, bitSet, blockNames, specialBlocks);
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CachedChunk cached = new CachedChunk(chunk.x, chunk.z, bitSet, blockNames, specialBlocks);
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@ -116,7 +114,7 @@ public final class ChunkPacker implements Helper {
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// however, this failed in the nether when you were near a nether fortress
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// however, this failed in the nether when you were near a nether fortress
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// because fences check their adjacent blocks in the world for their fence connection status to determine AABB shape
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// because fences check their adjacent blocks in the world for their fence connection status to determine AABB shape
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// this caused a nullpointerexception when we saved chunks on unload, because they were unable to check their neighbors
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// this caused a nullpointerexception when we saved chunks on unload, because they were unable to check their neighbors
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if (block instanceof BlockAir || block instanceof BlockTallGrass || block instanceof BlockDoublePlant) {
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if (block instanceof BlockAir) {
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return PathingBlockType.AIR;
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return PathingBlockType.AIR;
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}
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}
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