ZacSharp
fc1a2a6112
Add buildSubstitutes setting to builder
2021-01-17 02:45:40 +01:00
ZacSharp
13547781d2
add buildValidSubstitutes setting to builder
2021-01-17 00:53:50 +01:00
ZacSharp
d375d1abc9
Add setting parser for mappings
2021-01-17 00:16:34 +01:00
Bram Avontuur
33d007eea5
Add instructions to build with forge for minecraft 1.15+
2021-01-16 11:34:12 -05:00
ZacSharp
5e4f31f39e
proper place/break costs for skipped blocks
2021-01-16 02:05:59 +01:00
ZacSharp
79e0f4ba23
Log blocks it can't place
2021-01-15 12:52:38 +01:00
ZacSharp
dba186347c
remove likely useless code breaking buildSkipBlocks
2021-01-13 22:45:59 +01:00
ZacSharp
7988274d61
✨ add buildSkipBlocks setting
2021-01-12 23:59:11 +01:00
Leijurv
72cf9392b1
Update README.md
2020-12-24 21:34:02 -08:00
Leijurv
b6265036d4
Update README.md
2020-12-24 21:33:29 -08:00
Leijurv
dc70d810c9
Update README.md
2020-12-24 21:33:11 -08:00
Leijurv
16cfcb36a3
Update USAGE.md
2020-11-29 20:04:44 -08:00
Leijurv
6bec994a57
Merge pull request #2185 from unrootexe/master
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Update rootNET's supported version
2020-11-19 23:56:45 -08:00
unrootexe
a99206b6c2
Update rootNET's supported version
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rootNET supports the latest version of Baritone, this change reflects that
2020-11-16 17:18:32 +00:00
Leijurv
c491d67925
add setting to just skip layers that the builder fails to construct
2020-11-11 17:53:26 -08:00
Sam Corbett
b9eeab06a1
change useSwordToMine to default to false.
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Signed-off-by: Sam Corbett <sam@corbettchocolates.com>
2020-11-02 07:47:36 +00:00
millennIumAMbiguity
853b5ca771
Moved throw up into the default:
2020-11-02 01:44:12 +01:00
millennIumAMbiguity
f4706fff18
Simplified and optimised code
2020-11-02 01:25:25 +01:00
millennIumAMbiguity
7218a46211
Added defaults and javadocs
2020-11-02 00:33:31 +01:00
scorbett123
c0f7d5ab44
fix error made while copying and pasting.
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Signed-off-by: scorbett123 <sam@corbettchocolates.com>
2020-11-01 17:30:53 +00:00
scorbett123
60f81fb89d
notify users that their death position has been saved.
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Signed-off-by: scorbett123 <sam@corbettchocolates.com>
2020-11-01 17:18:31 +00:00
scorbett123
49bc96dc7e
add useSwordToMine setting.
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Signed-off-by: scorbett123 <sam@corbettchocolates.com>
2020-11-01 16:12:38 +00:00
Leijurv
320a5d64a3
well i guess technically there could be an ore at bedrock level lmao
2020-10-30 22:39:30 -07:00
Leijurv
b16a8ecf21
Merge pull request #2079 from scorbett123/limitedMineDistance
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add a minimum Y level during mining.
2020-10-30 22:35:26 -07:00
Leijurv
73265ef944
Merge pull request #2100 from GameCenterJerry/master
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added jdk 8 instructions for macOS in SETUP.md
2020-10-30 22:28:57 -07:00
Leijurv
3bbc141e9a
Merge pull request #2132 from ZacSharp/noForgeMod
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don't make non-forge jars valid mods (fixes #2124 )
2020-10-30 22:28:03 -07:00
ZacSharp
9ca95e8e14
don't make non-forge jars valid mods ( fixes #2124 )
2020-10-31 03:21:59 +01:00
Sam Corbett
9922382581
don't fall back onto the first slot if it has a low durability item in the slot.
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Signed-off-by: Sam Corbett <sam@corbettchocolates.com>
2020-10-28 08:44:40 +00:00
scorbett123
4aa52d2f2e
add itemSaver setting.
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Signed-off-by: scorbett123 <sam@corbettchocolates.com>
2020-10-24 18:03:29 +01:00
Leijurv
6d51e10090
Merge pull request #1971 from krzys-h/fix-entity-follow-forge
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Fix "#entity follow <name>" under Forge
2020-10-23 18:54:11 -07:00
GameCenterJerry
14b75973b0
Update SETUP.md
2020-10-22 15:02:17 +11:00
GameCenterJerry
0bfd0bca0c
Update SETUP.md
2020-10-22 13:47:50 +11:00
GameCenterJerry
cafb810a1f
Update SETUP.md
2020-10-22 13:28:18 +11:00
GameCenterJerry
07704b3ec7
Update SETUP.md
2020-10-22 13:14:53 +11:00
GameCenterJerry
7032efcc05
added jdk 8 instructions for macOS
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added necessary commands and download links
2020-10-22 13:09:56 +11:00
millennIumAMbiguity
65a5677b33
Added the feature to only farm within range of a waypoint.
2020-10-22 00:36:19 +02:00
millennIumAMbiguity
5d3522ca0a
Added range argument to farm
2020-10-16 23:32:53 +02:00
Sam Corbett
bfb530e02b
add a minimum Y level.
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Signed-off-by: Sam Corbett <sam@corbettchocolates.com>
2020-10-16 17:02:02 +01:00
ZacSharp
9393192036
Slight change to heuristic(no args)
2020-10-16 01:30:04 +02:00
ZacSharp
3cdbc4cb83
👌 formatting in of comments
2020-10-15 21:48:17 +02:00
ZacSharp
0c7741120a
👌 formatting
2020-10-15 00:05:54 +02:00
ZacSharp
e529438c7e
Don't use Abs on Sqrt
2020-10-14 21:14:17 +02:00
Leijurv
5a5d11922f
Merge pull request #1995 from scorbett123/exposedOres
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add mineOnlyExposedOres setting
2020-10-14 12:01:49 -07:00
scorbett123
39cfebeb34
fix formatting
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Signed-off-by: scorbett123 <sam@corbettchocolates.com>
2020-10-14 20:00:49 +01:00
Leijurv
950f47ccae
Merge pull request #1958 from CDAGaming/feature/toasts
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✨ Added Toast API Support
2020-10-14 11:18:09 -07:00
CDAGaming
d2c625e1c9
Apply Review Comments
2020-10-14 13:14:23 -05:00
Leijurv
3f207b7041
Merge pull request #2076 from CDAGaming/feature/rendering-compat-fix
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🐛 Fix a Rendering Conflict with some other Mods
2020-10-14 11:09:00 -07:00
Leijurv
8deb9e5a35
Merge pull request #1959 from CDAGaming/feature/top-command
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✨ Added a top/surface command
2020-10-14 11:02:07 -07:00
Leijurv
5eeb33a6f5
Merge pull request #1845 from mariusdkm/master
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Fixing crash after clicking into the air using the #click command
2020-10-14 10:59:34 -07:00
CDAGaming
918f009e8a
🐛 Fix a Rendering Conflict with some other Mods
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In testing within Fabritone, it was found that these two lines (Which were previously used for an unknown optifine workaround) are no longer needed, and had no known side effects as of writing.
This can be backported as needed, but details are unknown how far this can go down
Future me PS: This PR is a superseed of my last one, erased during repo refactors, so now it lives on master branch. Testing recommended and can be up-ported/down-ported as you wish.
2020-10-12 12:52:05 -05:00