Commit Graph

2124 Commits

Author SHA1 Message Date
Leijurv
7d6d34c5aa
idiocy 2018-08-21 13:17:44 -07:00
Leijurv
05cc63f4ff
comment 2018-08-21 13:10:00 -07:00
Leijurv
7623b8b386
reworked saving 2018-08-21 13:06:36 -07:00
Leijurv
5bc8adc777
debug 2018-08-21 12:22:45 -07:00
Leijurv
800078a75c
only gzip changed regions 2018-08-21 12:18:54 -07:00
Leijurv
a64e07685b
lazy chunk loading 2018-08-21 11:55:33 -07:00
leijurv
8ee65f1212 add setting to disable unruly vines 2018-08-20 20:41:45 -07:00
leijurv
25d3fa7676 Merge branch 'master' of github.com:cabaletta/baritone 2018-08-20 20:18:00 -07:00
leijurv
177e15fc09 mine the block anyway, avoid unreachable loop 2018-08-20 20:17:55 -07:00
Brady
4cf5ba0fcc
Added QueryItemSlotForBlock event, fixes #37 2018-08-20 20:41:38 -05:00
Leijurv
7f578bc3bf
properly render temporary path, fixes #59 2018-08-20 16:24:06 -07:00
Leijurv
6f10a007d5
movement timeout ticks setting 2018-08-20 16:23:32 -07:00
Leijurv
d925dddb78
comment 2018-08-20 15:01:34 -07:00
leijurv
77e97b4285 fix descend and fall onto lilypad 2018-08-20 07:33:39 -07:00
leijurv
1024a1df2d walk on lilypads 2018-08-20 07:32:54 -07:00
leijurv
a16301b989 max no bucket fall height setting, fixes #58 2018-08-20 07:11:15 -07:00
Nachiketa Gargi
92ec2a35c6 spawn goal setting, addresses #54 2018-08-19 22:28:47 -07:00
Leijurv
e5128635fc
settings documentation 2018-08-19 19:12:37 -07:00
Leijurv
0e900f2c05
purge old MineBot 2018-08-19 17:28:19 -07:00
Leijurv
519773493e
now redundant 2018-08-19 17:27:52 -07:00
Leijurv
e3f122c371
last second tweaks 2018-08-19 17:27:33 -07:00
Leijurv
1b957dc336
GoalBlock heuristic fix 2018-08-19 14:08:16 -07:00
Leijurv
8db6438d16
path cutoff and setting refactor and control 2018-08-19 13:18:48 -07:00
Leijurv
922671c77d
load boundary cutoff setting 2018-08-19 11:45:50 -07:00
Leijurv
d3bd6ae843
crucial performance optimization 2018-08-19 09:39:52 -07:00
Leijurv
ff108a55e6
performance and testing 2018-08-19 09:37:35 -07:00
Leijurv
494a4a8d18
government mandated curly braces 2018-08-18 12:36:40 -07:00
Leijurv
d60e0ced67
sigh 2018-08-18 12:33:00 -07:00
Leijurv
237ac85b6b
recheck positionsToBreak every tick to prepare, fixes #42 2018-08-18 12:21:39 -07:00
Leijurv
ee8e44d314
don't start a path midair 2018-08-18 12:21:21 -07:00
leijurv
d94e825a79 iron doors, fixes #30 2018-08-17 21:02:41 -07:00
leijurv
0f56af65b1 weird ladder bug, fixes #51 2018-08-17 20:47:34 -07:00
leijurv
f23683fbaa admissible heuristic sigh 2018-08-17 20:46:33 -07:00
leijurv
85dcedc26a i am an idiot 2018-08-17 20:46:18 -07:00
leijurv
47787fc128 it's just not worth it =/ 2018-08-17 19:52:35 -07:00
leijurv
1dcad9ac59 fix goal y level render, fixes #48 2018-08-17 19:30:41 -07:00
Leijurv
88b276f7c9
minimum improvement repropagation 2018-08-17 19:19:25 -07:00
Leijurv
bd40c9709d
control heuristic 2018-08-17 18:18:37 -07:00
Leijurv
fb61b47fb2
see costs to all possible movements from current location 2018-08-17 16:46:02 -07:00
Leijurv
b742704fd0
option to fully disable path backtracking cost favoring 2018-08-17 16:17:14 -07:00
Leijurv
03ec4d39ee
don't walk or fall through webs or end portals 2018-08-17 14:11:58 -07:00
Leijurv
f3d9ada675
movement and goal cleanup, more pure with CalculationContext 2018-08-17 13:18:04 -07:00
Leijurv
94e3b53f09
added comments 2018-08-17 12:29:30 -07:00
Leijurv
e71783105c
misc movement cleanups 2018-08-17 12:24:40 -07:00
Leijurv
c635ba69fd
sprinting capability. fixes #23 2018-08-17 10:52:58 -07:00
Leijurv
4591895e49
clear goal option. fixes #22 2018-08-16 16:51:43 -07:00
Leijurv
e1c6006084
render GoalXZ 2018-08-16 15:34:23 -07:00
Leijurv
82f5c21f4a
whoops that didn't actually compile 2018-08-16 15:14:00 -07:00
Leijurv
e0f2159276
better path splicing 2018-08-16 15:10:23 -07:00
Howard Stark
399fa003dd
Address raytrace bush failure when falling (#15) 2018-08-15 18:39:07 -07:00