Leijurv
d34f37c563
Merge pull request #2476 from biscuut/patch-1
...
Fixed incorrect block pos world coordinates
2021-02-19 10:54:47 -08:00
Leijurv
6035a01019
Merge pull request #2481 from ZacSharp/buildRepeatCrash
...
Don't crash by buildRepeating too often
2021-02-19 10:49:06 -08:00
ZacSharp
13422ef7ce
lag > crash
2021-02-17 01:19:16 +01:00
Biscuit
84e2efd42c
Fixed incorrect block pos world coordinates
...
Fix block pos being incorrect when converting chunk coordinates to world coordinates because of order of operations.
2021-02-15 14:21:03 -05:00
Leijurv
4132d6ff61
Merge pull request #2138 from scorbett123/swordSaver
...
add useSwordToMine setting.
2021-02-08 16:54:37 -08:00
scorbett123
1f10199e64
Change use sword to mine to default to true.
...
Signed-off-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2021-02-08 08:34:31 +00:00
Leijurv
e97704b37f
Merge pull request #2139 from scorbett123/notifyOnDeath
...
notify users that their death position has been saved.
2021-02-07 14:32:43 -08:00
scorbett123
4ae81a3b0b
Merge branch 'master' into swordSaver
2021-02-07 12:19:18 +00:00
Leijurv
711037b619
rearrange for consistency
2021-02-06 13:36:24 -08:00
Leijurv
b32c9f1724
Merge pull request #2107 from scorbett123/toolsSaver
...
add itemSaver setting.
2021-02-06 13:33:01 -08:00
Leijurv
a732e766f4
crucial performance optimization
2021-01-30 17:22:19 -08:00
Leijurv
91854f97ad
fully remove remnants of xvfb
2021-01-29 21:12:44 -08:00
Leijurv
835fb3471f
a long overdue reformat of every file
2021-01-29 20:17:53 -08:00
Leijurv
a9f497981f
Merge pull request #2080 from millennIumAMbiguity/master
...
Added range argument to farm
2021-01-29 17:41:08 -08:00
ZacSharp
79e0f4ba23
Log blocks it can't place
2021-01-15 12:52:38 +01:00
Leijurv
c491d67925
add setting to just skip layers that the builder fails to construct
2020-11-11 17:53:26 -08:00
Sam Corbett
b9eeab06a1
change useSwordToMine to default to false.
...
Signed-off-by: Sam Corbett <sam@corbettchocolates.com>
2020-11-02 07:47:36 +00:00
millennIumAMbiguity
853b5ca771
Moved throw up into the default:
2020-11-02 01:44:12 +01:00
millennIumAMbiguity
f4706fff18
Simplified and optimised code
2020-11-02 01:25:25 +01:00
millennIumAMbiguity
7218a46211
Added defaults and javadocs
2020-11-02 00:33:31 +01:00
scorbett123
c0f7d5ab44
fix error made while copying and pasting.
...
Signed-off-by: scorbett123 <sam@corbettchocolates.com>
2020-11-01 17:30:53 +00:00
scorbett123
60f81fb89d
notify users that their death position has been saved.
...
Signed-off-by: scorbett123 <sam@corbettchocolates.com>
2020-11-01 17:18:31 +00:00
scorbett123
49bc96dc7e
add useSwordToMine setting.
...
Signed-off-by: scorbett123 <sam@corbettchocolates.com>
2020-11-01 16:12:38 +00:00
Leijurv
320a5d64a3
well i guess technically there could be an ore at bedrock level lmao
2020-10-30 22:39:30 -07:00
Leijurv
b16a8ecf21
Merge pull request #2079 from scorbett123/limitedMineDistance
...
add a minimum Y level during mining.
2020-10-30 22:35:26 -07:00
Sam Corbett
9922382581
don't fall back onto the first slot if it has a low durability item in the slot.
...
Signed-off-by: Sam Corbett <sam@corbettchocolates.com>
2020-10-28 08:44:40 +00:00
scorbett123
4aa52d2f2e
add itemSaver setting.
...
Signed-off-by: scorbett123 <sam@corbettchocolates.com>
2020-10-24 18:03:29 +01:00
Leijurv
6d51e10090
Merge pull request #1971 from krzys-h/fix-entity-follow-forge
...
Fix "#entity follow <name>" under Forge
2020-10-23 18:54:11 -07:00
millennIumAMbiguity
65a5677b33
Added the feature to only farm within range of a waypoint.
2020-10-22 00:36:19 +02:00
millennIumAMbiguity
5d3522ca0a
Added range argument to farm
2020-10-16 23:32:53 +02:00
Sam Corbett
bfb530e02b
add a minimum Y level.
...
Signed-off-by: Sam Corbett <sam@corbettchocolates.com>
2020-10-16 17:02:02 +01:00
Leijurv
5a5d11922f
Merge pull request #1995 from scorbett123/exposedOres
...
add mineOnlyExposedOres setting
2020-10-14 12:01:49 -07:00
scorbett123
39cfebeb34
fix formatting
...
Signed-off-by: scorbett123 <sam@corbettchocolates.com>
2020-10-14 20:00:49 +01:00
Leijurv
950f47ccae
Merge pull request #1958 from CDAGaming/feature/toasts
...
✨ Added Toast API Support
2020-10-14 11:18:09 -07:00
CDAGaming
d2c625e1c9
Apply Review Comments
2020-10-14 13:14:23 -05:00
Leijurv
3f207b7041
Merge pull request #2076 from CDAGaming/feature/rendering-compat-fix
...
🐛 Fix a Rendering Conflict with some other Mods
2020-10-14 11:09:00 -07:00
Leijurv
8deb9e5a35
Merge pull request #1959 from CDAGaming/feature/top-command
...
✨ Added a top/surface command
2020-10-14 11:02:07 -07:00
Leijurv
5eeb33a6f5
Merge pull request #1845 from mariusdkm/master
...
Fixing crash after clicking into the air using the #click command
2020-10-14 10:59:34 -07:00
CDAGaming
918f009e8a
🐛 Fix a Rendering Conflict with some other Mods
...
In testing within Fabritone, it was found that these two lines (Which were previously used for an unknown optifine workaround) are no longer needed, and had no known side effects as of writing.
This can be backported as needed, but details are unknown how far this can go down
Future me PS: This PR is a superseed of my last one, erased during repo refactors, so now it lives on master branch. Testing recommended and can be up-ported/down-ported as you wish.
2020-10-12 12:52:05 -05:00
CDAGaming
d6665f1cd5
✨ Added Toast API Support
...
This adds in a logAsToast and toastTimer option, and is a minified form of Indrit's initial implementation previously used from fabritone
2020-10-12 12:46:01 -05:00
CDAGaming
af29ed7146
✨ Added a top/surface command
...
Superseeds PR #594
2020-10-12 12:44:12 -05:00
ZacSharp
8a572516fc
Update description of WaypointsCommand
2020-09-23 22:54:41 +02:00
ZacSharp
508dacac63
directly start pathing after #home
...
just like servers directly teleport you after `/home` without waiting for something like `/teleport`
2020-09-18 22:41:33 +02:00
ZacSharp
13ca691f5d
make #wp goto
behave like #goto
...
It now is a combined `#wp goal` and `#path` just like `#goto` is `#goal` and `#path`
2020-09-16 20:19:55 +02:00
Babbaj
234fd3f75e
don't use getter
2020-09-13 18:45:50 -04:00
Babbaj
32ef30686b
Don't call onLostControl on processes that haven't been fully constructed
2020-09-13 18:21:22 -04:00
Sam Corbett
612510550f
fix javadoc.
...
Signed-off-by: Sam Corbett <sam@corbettchocolates.com>
2020-09-08 19:00:41 +01:00
Sam Corbett
80e4852f90
Merge https://github.com/cabaletta/baritone into exposedOres
2020-09-08 17:48:45 +01:00
Sam Corbett
071243b99a
move is transparent to movement helper and circle maker
2020-09-08 17:47:46 +01:00
Sam Corbett
547db3a6b4
make the ability to turn it off.
...
Signed-off-by: Sam Corbett <sam@corbettchocolates.com>
2020-09-08 17:47:45 +01:00