Leijurv
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ef55d86913
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fix follow offset while at large x and z coordinates
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2018-09-18 20:59:48 -07:00 |
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Leijurv
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28ebf065ee
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5x harder to break while sneaking
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2018-09-18 13:14:22 -07:00 |
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Leijurv
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b47b813462
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deal with fence gate properly, fixes #172
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2018-09-18 12:23:03 -07:00 |
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Leijurv
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f13bcbd49f
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no more flowing water
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2018-09-17 20:25:52 -07:00 |
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Brady
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63a1083e19
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Let's talk about doors
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2018-09-17 17:46:23 -05:00 |
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Brady
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6b61a00bed
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Change License to GNU Lesser General Public License v3
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2018-09-17 17:11:40 -05:00 |
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Leijurv
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71952410eb
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mine quantity
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2018-09-17 14:22:45 -07:00 |
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Leijurv
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e981bfa346
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follow player by name
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2018-09-17 10:56:37 -07:00 |
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Leijurv
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043dd80e28
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higher priority
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2018-09-17 10:38:37 -07:00 |
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Leijurv
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b3654492be
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follow offset distance and direction
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2018-09-17 10:36:47 -07:00 |
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Brady
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583a5046ef
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Utilize the fact that all MovementState methods return "this"
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2018-09-17 12:17:58 -05:00 |
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Leijurv
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f36b11016e
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codacy badge
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2018-09-16 20:19:41 -07:00 |
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Leijurv
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a589cb0d9e
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rearranged constructors
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2018-09-16 20:16:05 -07:00 |
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Leijurv
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74dc8d4118
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unneeded
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2018-09-16 19:58:44 -07:00 |
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Leijurv
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0b640199ef
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add defaults to more switches
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2018-09-16 19:56:33 -07:00 |
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Leijurv
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3011b85aee
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add defaults to switches
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2018-09-16 19:50:14 -07:00 |
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Leijurv
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f25f264fd3
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epicer default
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2018-09-16 19:43:48 -07:00 |
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Leijurv
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71473ab17d
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nit 2
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2018-09-16 19:34:18 -07:00 |
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Leijurv
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eac5184d4d
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nit
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2018-09-16 19:30:47 -07:00 |
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Leijurv
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5f0009a060
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fuming
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2018-09-16 19:25:21 -07:00 |
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Brady
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b4ddd98bcb
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cUrLy BrAcKeT
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2018-09-16 21:24:13 -05:00 |
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Brady
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aa2caf63d3
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Clean up PathingBehavior#findPath
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2018-09-16 21:18:39 -05:00 |
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Brady
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bc82276e62
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Why null check when you can default null
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2018-09-16 20:14:51 -05:00 |
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Leijurv
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b7cc707737
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misc cleanup 4
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2018-09-16 17:58:35 -07:00 |
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Leijurv
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543c0d0a33
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dont modify arguments
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2018-09-16 17:51:39 -07:00 |
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Leijurv
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af58304b38
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misc cleanup 3
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2018-09-16 17:49:19 -07:00 |
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Leijurv
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e75d0ff102
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huh thats neat
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2018-09-16 17:25:14 -07:00 |
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Leijurv
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dbd1fb2aa2
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misc cleanup 2
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2018-09-16 17:15:33 -07:00 |
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Leijurv
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fb7d729b11
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misc cleanup
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2018-09-16 17:11:04 -07:00 |
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Leijurv
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51f1cadbb8
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now unused
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2018-09-16 16:50:56 -07:00 |
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Leijurv
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7fd0d2d038
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clean up toLowerCase
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2018-09-16 16:45:56 -07:00 |
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Brady
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a92465a5f9
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Exceedingly beautiful
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2018-09-16 16:46:41 -05:00 |
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Leijurv
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8dac838fe0
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thread pool executor
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2018-09-16 14:23:15 -07:00 |
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Brady
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23779329a9
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Expose registerEventListener in Baritone class
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2018-09-16 15:59:52 -05:00 |
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Leijurv
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3f15451e88
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command to rescan and repack all loaded chunks
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2018-09-16 13:43:54 -07:00 |
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Brady
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0ce68ee21f
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Replace some issue references with proper javadocs where applicable
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2018-09-16 15:28:52 -05:00 |
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Leijurv
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30fc72a34c
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scan loaded if not cached
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2018-09-16 13:28:16 -07:00 |
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Brady
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5492dc59e2
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Replace Setting<Number> usages with their actual number types
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2018-09-16 15:05:05 -05:00 |
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Leijurv
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9937739518
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force internal mining
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2018-09-16 13:00:44 -07:00 |
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Leijurv
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eca41a046a
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more accurate name
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2018-09-15 19:35:35 -07:00 |
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Leijurv
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e54ea6c571
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pathingbehavior must emit canceled event for mining to recalc
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2018-09-15 15:22:34 -07:00 |
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Leijurv
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43cf2062bc
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locations cache
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2018-09-15 12:56:35 -07:00 |
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Leijurv
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27b9324cf1
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add goal axis and fix movement fall path detection
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2018-09-15 12:51:37 -07:00 |
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Leijurv
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a978ddec08
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mineGoalUpdateInterval and cancelOnGoalInvalidation
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2018-09-15 10:34:02 -07:00 |
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Leijurv
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b5a512963d
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don't get stuck on ascend, fixes #171
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2018-09-15 10:04:48 -07:00 |
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Leijurv
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67c5a9caa0
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fix failure to break on fall
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2018-09-15 09:29:03 -07:00 |
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Leijurv
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20ecab7d53
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fix breaking movementfall last block with assumeWalkOnWater
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2018-09-15 08:31:46 -07:00 |
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Leijurv
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0b30e822c2
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fix flowing water detection for assumeWalkOnWater
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2018-09-15 08:00:24 -07:00 |
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Leijurv
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19b47d77e5
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can still fall into water if assumeWalkOnWater is true
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2018-09-15 07:51:46 -07:00 |
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Leijurv
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9b375e1f5f
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fix path not derendering once finished
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2018-09-15 07:42:03 -07:00 |
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