Commit Graph

  • dcef6b556c
    Update README.md Leijurv 2021-03-23 22:42:39 -1000
  • c07a636db2
    Update README.md Leijurv 2021-03-23 22:41:59 -1000
  • a6be95fe33
    Merge pull request #2606 from scorbett123/patch-1 Leijurv 2021-03-23 10:19:11 -1000
  • 14149aa6b1
    fix typo scorbett123 2021-03-23 19:35:11 +0000
  • ae901219fb
    Merge pull request #2526 from ZacSharp/buildSkipBlocks Leijurv 2021-03-23 08:09:44 -1000
  • 6d9600d132
    Update README.md Leijurv 2021-03-21 13:59:00 -0700
  • ccc55562cd
    Update README.md Leijurv 2021-03-21 13:52:27 -0700
  • 67d9ae881f
    don't allocate tons of empty lists ZacSharp 2021-03-09 12:31:02 +0100
  • 61e0525ee8
    Don't copy block state properties every time ZacSharp 2021-03-09 12:26:47 +0100
  • 363519db02
    treat all airs as air ZacSharp 2021-03-09 11:53:43 +0100
  • 4bc179bd2a
    Merge pull request #2462 from scorbett123/ModifiedImprovement Leijurv 2021-02-19 20:14:35 -0800
  • 76debda76e
    Merge pull request #1978 from ZacSharp/master Leijurv 2021-02-19 20:13:47 -0800
  • b4eabe19cb
    Merge pull request #2482 from ZacSharp/schematicCacheClearing Leijurv 2021-02-19 16:06:28 -0800
  • 971b75860f
    Call reset() on static schematics as well ZacSharp 2021-02-19 23:57:33 +0100
  • 5a926bf169
    formatting ZacSharp 2021-02-19 23:52:18 +0100
  • d34f37c563
    Merge pull request #2476 from biscuut/patch-1 Leijurv 2021-02-19 10:54:47 -0800
  • 6035a01019
    Merge pull request #2481 from ZacSharp/buildRepeatCrash Leijurv 2021-02-19 10:49:06 -0800
  • c880f71dc8
    Clear caches of schematics when moving them ZacSharp 2021-02-17 01:59:23 +0100
  • 13422ef7ce
    lag > crash ZacSharp 2021-02-17 01:19:16 +0100
  • 84e2efd42c
    Fixed incorrect block pos world coordinates Biscuit 2021-02-15 14:21:03 -0500
  • 113d26937d
    remove unused imports ZacSharp 2021-02-11 01:08:33 +0100
  • 34606415d7
    Don't mark skipped blocks as invalid just because they are far away ZacSharp 2021-01-24 23:44:43 +0100
  • 6b9c1f0a22 Improve #modified command to include original setting value. scorbett123 2021-02-10 16:00:44 +0000
  • 132cc0e131
    make range initialization more readable ZacSharp 2021-02-10 10:25:17 +0100
  • 5926369a56
    formatting and comments ZacSharp 2021-02-10 10:15:14 +0100
  • ff068d374f
    Don't box doubles ZacSharp 2021-02-10 00:29:45 +0100
  • 4132d6ff61
    Merge pull request #2138 from scorbett123/swordSaver Leijurv 2021-02-08 16:54:37 -0800
  • 1f10199e64 Change use sword to mine to default to true. scorbett123 2021-02-08 08:34:31 +0000
  • e97704b37f
    Merge pull request #2139 from scorbett123/notifyOnDeath Leijurv 2021-02-07 14:32:43 -0800
  • 4ae81a3b0b
    Merge branch 'master' into swordSaver scorbett123 2021-02-07 12:19:18 +0000
  • f4ec9a8ec1
    Merge pull request #2 from cabaletta/master Moondarker 2021-02-07 06:39:00 +0300
  • 711037b619
    rearrange for consistency Leijurv 2021-02-06 13:36:24 -0800
  • b32c9f1724
    Merge pull request #2107 from scorbett123/toolsSaver Leijurv 2021-02-06 13:33:01 -0800
  • be132c531e
    Update SETUP.md Leijurv 2021-02-05 22:53:44 -0800
  • fb8826caf4
    Update README.md Leijurv 2021-02-05 22:42:03 -0800
  • adff60b118
    Update README.md Leijurv 2021-02-05 22:41:52 -0800
  • 8f863bf19b
    empty Leijurv 2021-02-05 20:08:46 -0800
  • 331a7f3842
    Merge pull request #2407 from DifferentPerson/master Leijurv 2021-02-02 16:06:48 -0800
  • 25de16e051
    Fix SpongePowered Maven repo URL DifferentPerson 2021-01-31 15:55:52 -0800
  • a732e766f4
    crucial performance optimization Leijurv 2021-01-30 17:22:19 -0800
  • 91854f97ad
    fully remove remnants of xvfb Leijurv 2021-01-29 21:08:57 -0800
  • 835fb3471f
    a long overdue reformat of every file Leijurv 2021-01-29 20:17:53 -0800
  • a9f497981f
    Merge pull request #2080 from millennIumAMbiguity/master Leijurv 2021-01-29 17:41:08 -0800
  • 74dd88d123
    Merge pull request #2359 from stragulus/build-with-forge-instructions Leijurv 2021-01-29 17:37:43 -0800
  • fd61207709
    Fix heuristic(no args) returning wrong values ZacSharp 2021-01-28 01:27:27 +0100
  • b94494d386
    Merge pull request #2357 from ZacSharp/builderMaterialLogging Leijurv 2021-01-26 23:28:45 -0800
  • 974b19fcc7
    Merge pull request #2378 from ZacSharp/patch-1 Leijurv 2021-01-26 23:24:07 -0800
  • 364b7b5438
    Correct usage for mining a specific amount ZacSharp 2021-01-21 15:39:37 +0100
  • 8c1a9f460d
    Simple blockstate preservation for buildSubstitutes ZacSharp 2021-01-18 12:06:50 +0100
  • f6d4a315c7
    Remove debug log ZacSharp 2021-01-18 11:58:42 +0100
  • 0222c47113
    Typo fix Bram Avontuur 2021-01-17 11:40:52 -0500
  • fc1a2a6112
    Add buildSubstitutes setting to builder ZacSharp 2021-01-17 02:45:40 +0100
  • 13547781d2
    add buildValidSubstitutes setting to builder ZacSharp 2021-01-17 00:53:50 +0100
  • d375d1abc9
    Add setting parser for mappings ZacSharp 2021-01-17 00:16:34 +0100
  • 33d007eea5
    Add instructions to build with forge for minecraft 1.15+ Bram Avontuur 2021-01-16 11:34:12 -0500
  • 5e4f31f39e
    proper place/break costs for skipped blocks ZacSharp 2021-01-16 02:05:59 +0100
  • 79e0f4ba23
    Log blocks it can't place ZacSharp 2021-01-15 12:52:25 +0100
  • dba186347c
    remove likely useless code breaking buildSkipBlocks ZacSharp 2021-01-13 22:45:59 +0100
  • 7988274d61
    add buildSkipBlocks setting ZacSharp 2021-01-12 23:59:11 +0100
  • 72cf9392b1
    Update README.md Leijurv 2020-12-24 21:34:02 -0800
  • b6265036d4
    Update README.md Leijurv 2020-12-24 21:33:29 -0800
  • dc70d810c9
    Update README.md Leijurv 2020-12-24 21:33:11 -0800
  • 16cfcb36a3
    Update USAGE.md Leijurv 2020-11-29 20:04:44 -0800
  • 6bec994a57
    Merge pull request #2185 from unrootexe/master Leijurv 2020-11-19 23:56:45 -0800
  • a99206b6c2
    Update rootNET's supported version unrootexe 2020-11-16 17:18:32 +0000
  • c491d67925
    add setting to just skip layers that the builder fails to construct Leijurv 2020-11-11 17:53:11 -0800
  • b9eeab06a1 change useSwordToMine to default to false. Sam Corbett 2020-11-02 07:47:36 +0000
  • 853b5ca771 Moved throw up into the default: millennIumAMbiguity 2020-11-02 01:44:12 +0100
  • f4706fff18 Simplified and optimised code millennIumAMbiguity 2020-11-02 01:25:25 +0100
  • 7218a46211 Added defaults and javadocs millennIumAMbiguity 2020-11-02 00:33:31 +0100
  • c0f7d5ab44
    fix error made while copying and pasting. scorbett123 2020-11-01 17:30:53 +0000
  • 60f81fb89d
    notify users that their death position has been saved. scorbett123 2020-11-01 17:18:31 +0000
  • 49bc96dc7e
    add useSwordToMine setting. scorbett123 2020-11-01 16:12:38 +0000
  • 320a5d64a3
    well i guess technically there could be an ore at bedrock level lmao Leijurv 2020-10-30 22:39:30 -0700
  • b16a8ecf21
    Merge pull request #2079 from scorbett123/limitedMineDistance Leijurv 2020-10-30 22:35:26 -0700
  • 73265ef944
    Merge pull request #2100 from GameCenterJerry/master Leijurv 2020-10-30 22:28:57 -0700
  • 3bbc141e9a
    Merge pull request #2132 from ZacSharp/noForgeMod Leijurv 2020-10-30 22:28:03 -0700
  • 9ca95e8e14
    don't make non-forge jars valid mods (fixes #2124) ZacSharp 2020-10-28 01:19:20 +0100
  • 9922382581 don't fall back onto the first slot if it has a low durability item in the slot. Sam Corbett 2020-10-28 08:44:40 +0000
  • 4aa52d2f2e
    add itemSaver setting. scorbett123 2020-10-24 18:03:29 +0100
  • 6d51e10090
    Merge pull request #1971 from krzys-h/fix-entity-follow-forge Leijurv 2020-10-23 18:54:11 -0700
  • 14b75973b0
    Update SETUP.md GameCenterJerry 2020-10-22 15:02:17 +1100
  • 0bfd0bca0c
    Update SETUP.md GameCenterJerry 2020-10-22 13:47:50 +1100
  • cafb810a1f
    Update SETUP.md GameCenterJerry 2020-10-22 13:28:18 +1100
  • 07704b3ec7
    Update SETUP.md GameCenterJerry 2020-10-22 13:14:53 +1100
  • 7032efcc05
    added jdk 8 instructions for macOS GameCenterJerry 2020-10-22 13:09:56 +1100
  • 65a5677b33 Added the feature to only farm within range of a waypoint. millennIumAMbiguity 2020-10-22 00:36:19 +0200
  • 5d3522ca0a Added range argument to farm millennIumAMbiguity 2020-10-16 23:32:53 +0200
  • bfb530e02b add a minimum Y level. Sam Corbett 2020-10-16 17:02:02 +0100
  • 9393192036
    Slight change to heuristic(no args) ZacSharp 2020-10-16 01:30:04 +0200
  • 3cdbc4cb83
    👌formatting in of comments ZacSharp 2020-10-15 21:48:17 +0200
  • 0c7741120a
    👌formatting ZacSharp 2020-10-15 00:05:54 +0200
  • e529438c7e
    Don't use Abs on Sqrt ZacSharp 2020-10-14 21:14:17 +0200
  • 5a5d11922f
    Merge pull request #1995 from scorbett123/exposedOres Leijurv 2020-10-14 12:01:49 -0700
  • 39cfebeb34
    fix formatting scorbett123 2020-10-14 19:56:09 +0100
  • 950f47ccae
    Merge pull request #1958 from CDAGaming/feature/toasts Leijurv 2020-10-14 11:18:09 -0700
  • d2c625e1c9
    Apply Review Comments CDAGaming 2020-10-14 13:14:23 -0500
  • 3f207b7041
    Merge pull request #2076 from CDAGaming/feature/rendering-compat-fix Leijurv 2020-10-14 11:09:00 -0700
  • 8deb9e5a35
    Merge pull request #1959 from CDAGaming/feature/top-command Leijurv 2020-10-14 11:02:07 -0700
  • 5eeb33a6f5
    Merge pull request #1845 from mariusdkm/master Leijurv 2020-10-14 10:59:34 -0700