Files
baritone/src/main/java/baritone/bot/pathing/calc/IPathFinder.java
2018-08-03 00:50:45 -04:00

43 lines
1.2 KiB
Java

package baritone.bot.pathing.calc;
import baritone.bot.pathing.goals.Goal;
import net.minecraft.util.math.BlockPos;
public interface IPathFinder {
BlockPos getStart();
Goal getGoal();
/**
* Calculate the path in full. Will take several seconds.
*
* @return the final path
*/
IPath calculatePath();
/**
* Intended to be called concurrently with calculatePath from a different thread to tell if it's finished yet
*
* @return
*/
boolean isFinished();
/**
* Called for path rendering. Returns a path to the most recent node popped from the open set and considered.
*
* @return the temporary path
*/
IPath pathToMostRecentNodeConsidered();
/**
* The best path so far, according to the most forgiving coefficient heuristic (the reason being that that path is
* most likely to represent the true shape of the path to the goal, assuming it's within a possible cost heuristic.
* That's almost always a safe assumption, but in the case of a nearly impossible path, it still works by providing
* a theoretically plausible but practically unlikely path)
*
* @return the temporary path
*/
IPath bestPathSoFar();
}